Search found 38 matches

by Kva3imoda
Thu Sep 24, 2020 11:35 pm
Forum: 3D/2D models
Topic: [Request]Hob game MDL converter
Replies: 58
Views: 6893

Re: [Request]Hob game MDL converter

Hey @ecwhite01, you can use any fbx2stl online converter like this: https://anyconv.com/fbx-to-stl-converter/ https://i.postimg.cc/pdyngKcD/20092575411.jpg But I found that some fbx 3d models have bugs - some normals are turned in the wrong direction. I think this occurs with subtle fabric-like elem...
by Kva3imoda
Wed Sep 23, 2020 7:50 am
Forum: 3D/2D models
Topic: [Request]Hob game MDL converter
Replies: 58
Views: 6893

Re: [Request]Hob game MDL converter

@09williamsad I modified your script(I don't know how to write scripts, so not perfect, but it works :D ) a bit and put this in my OGRE tools archive. Maybe this will help someone convert MDL-files to Torchlight2 meshes directly.
by Kva3imoda
Wed Sep 23, 2020 1:05 am
Forum: 3D/2D models
Topic: [Request]Hob game MDL converter
Replies: 58
Views: 6893

Re: [Request]Hob game MDL converter

If you are curious, I put some Levelsets models in the Torchlight2 editor(GUTS). https://i.postimg.cc/fLkMGG6R/200922154632.jpg https://i.postimg.cc/HsY6TT6z/200922125659.jpg And found this cute prototype Hob character. (LEVELSETS\WIDGETS\PLAYER_STAND_01) https://i.postimg.cc/SNnz65Rq/200922124614.j...
by Kva3imoda
Sun Sep 20, 2020 12:25 pm
Forum: 3D/2D models
Topic: [Request]Hob game MDL converter
Replies: 58
Views: 6893

Re: [Request]Hob game MDL converter

@09williamsad thank you very much for your work. Now all Hob 3d models converted. :)
by Kva3imoda
Fri Sep 18, 2020 1:24 am
Forum: 3D/2D models
Topic: [Request]Hob game MDL converter
Replies: 58
Views: 6893

Re: [Request]Hob game MDL converter

Thanks for the update @09williamsad :) Well, I have a request for you. Can you convert the MEDIA/LEVELSETS directory? This directory contains level elements, I would like to try to move this to GUTS(the Torchlight2 editor). I know I should try your PowerShell script, but your MEGA archive is so conv...
by Kva3imoda
Wed Sep 16, 2020 3:03 am
Forum: 3D/2D models
Topic: [Request]Hob game MDL converter
Replies: 58
Views: 6893

Re: [Request]Hob game MDL converter

Ok, we have a new converter. This should work with non-convertible models.
Now I tried Win7 version - it works fine.

Image

HobMdlToMesh_Windows7_Framework4.6.1 : https://yadi.sk/d/TbFfvCeMQ0CKPA
by Kva3imoda
Tue Jun 23, 2020 3:21 am
Forum: 3D/2D models
Topic: [Request]Hob game MDL converter
Replies: 58
Views: 6893

Re: [Request]Hob game MDL converter

have any of you made any progress towards converting the player into a usable mesh? Well, I did it a long time ago, at the beginning. https://i.imgur.com/uNjuy5Z.png https://i.imgur.com/URRnNma.png https://i.imgur.com/8sAnLY4.png Maybe not completely. There are some nuances with hand upgrades.
by Kva3imoda
Sat Jun 20, 2020 3:43 am
Forum: 3D/2D models
Topic: [Request]Hob game MDL converter
Replies: 58
Views: 6893

Re: [Request]Hob game MDL converter

Well, it looks like this is the 3rd type of Mdl-file.

Image
CONSTRUCT_BLADE.MDL

As you can see, this type of MDL has FVF size 48 (Other 2 types 32 and 88). This means that our converter does not know how to convert this MDL Type3. We need a new algorithm. :[
by Kva3imoda
Tue Jun 16, 2020 11:18 pm
Forum: 3D/2D models
Topic: [Request]Hob game MDL converter
Replies: 58
Views: 6893

Re: [Request]Hob game MDL converter

Damn, more than 2 years have passed. Hi guys. I am glad that it became interesting to someone. Sorry for not responding on time. :) Pre converted models and audio, not all converted. Oh, did you convert audio? That would be very helpful. About your question about non-convertible models. I will try t...
by Kva3imoda
Thu Feb 27, 2020 1:17 am
Forum: Graphic file formats
Topic: HELP with Switch Textures (*.dds, *.png, *.tga)
Replies: 5
Views: 1354

Re: HELP with Switch Textures (*.dds, *.png, *.tga)

If it helps someone else, that's how I chose the Offset. https://i.postimg.cc/dVFmnyr5/20022710117.jpg As I understand it, for *.dds you need "BC"-options, for *.png,*.tga - something like "b8g8r8a8"-options or similar. I understand that every problem is individual, but in my case it works. https://...
by Kva3imoda
Wed Feb 26, 2020 4:50 am
Forum: Graphic file formats
Topic: HELP with Switch Textures (*.dds, *.png, *.tga)
Replies: 5
Views: 1354

Re: HELP with Switch Textures (*.dds, *.png, *.tga)

Image

Ок, everything seems to work out for me. Still have questions with tga files.
Thanks to everyone who read. :) Many thanks to @daemon1 for "Raw texture cooker" utility.
by Kva3imoda
Wed Feb 26, 2020 4:33 am
Forum: Graphic file formats
Topic: HELP with Switch Textures (*.dds, *.png, *.tga)
Replies: 5
Views: 1354

Re: HELP with Switch Textures (*.dds, *.png, *.tga)

Ok, I think I understand how this "Raw texture cooker" works. 8)

Image

The main problem is that I did not understand what offset means until I looked at the file structure in hex- editor.
by Kva3imoda
Wed Feb 26, 2020 1:27 am
Forum: Graphic file formats
Topic: HELP with Switch Textures (*.dds, *.png, *.tga)
Replies: 5
Views: 1354

Re: HELP with Switch Textures (*.dds, *.png, *.tga)

More detailed scheme:

Image

It's time to get into a hex-editor
by Kva3imoda
Tue Feb 25, 2020 6:11 am
Forum: Graphic file formats
Topic: HELP with Switch Textures (*.dds, *.png, *.tga)
Replies: 5
Views: 1354

Re: HELP with Switch Textures (*.dds, *.png, *.tga)

If this helps, here 8*4 pixel blocks are laid out this way:

Image

Image
by Kva3imoda
Tue Feb 25, 2020 1:23 am
Forum: Graphic file formats
Topic: HELP with Switch Textures (*.dds, *.png, *.tga)
Replies: 5
Views: 1354

HELP with Switch Textures (*.dds, *.png, *.tga)

I have textures from the console Torchlight 2 game. Textures example: https://yadi.sk/d/uMjQmMvBFyx2xA Switch textures have "_" sign in titles, unsigned - original PC textures. But I don’t understand how to convert this to the usual format. ScarletConvert-v123 gives me this: https://i.postimg.cc/qv9...