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Search found 151 matches

by TokiChan
Mon Jun 03, 2019 11:03 pm
Forum: 3D/2D models
Topic: [Request] Dragon's Dogma .mod File Format
Replies: 29
Views: 8494

Re: [Request] Dragon's Dogma .mod File Format

When I try older script it gives me bugged models
Example - griffin has only wings and twisted bones - no body...
Textures are fine! Thanks for Noesis script :)

Files that I try https://sta.sh/0lsp0ja41ja
by TokiChan
Mon Jun 03, 2019 7:37 pm
Forum: 3D/2D models
Topic: [Request] Dragon's Dogma .mod File Format
Replies: 29
Views: 8494

Re: [Request] Dragon's Dogma .mod File Format

Hello!
i'm back after my comp's death, then I lost almost all my files.

Please, someone, give me the DDDA model import scripts :)
by TokiChan
Sat May 11, 2019 9:39 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 43689

Re: Bloodborne

NeppityGeah wrote:
Sat May 11, 2019 3:01 pm
Hello.

I feel like I'm doing something wrong, i can't get WP_A_0760 to work for the life of me

Image

Skeleton is all there, but when i put it into any modelling program like blender, all bones have 0 weights.
All weapons lost their weight for me too.
by TokiChan
Thu May 09, 2019 11:26 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 43689

Re: Bloodborne

Hey, its this idiot again. so, I am missing textures. when trying to extract c2630 (the huntsman enemy), but when running the .chrbnd file through the binder tool it doesnt output a .tpf the chr directory does have c2360_2.tpf, but this lacks certain textures (notably the bandage texture.) it does ...
by TokiChan
Sat May 04, 2019 9:58 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 43689

Re: Bloodborne

dropoff wrote:
Thu May 02, 2019 5:40 am
No i mean you just unpack big data files with it and you gonna get mtd folder in game.
That meant "unpack them all against" XD
So, I do and get mtd and use your tools, but with the divine dragon, this gives lost weight and parentship with more bones.
by TokiChan
Wed May 01, 2019 2:40 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 43689

Re: Bloodborne

Hey, dude! Where placed allmaterialbnd.mtdbnd.dcx file? I can't find it with folder searching In mtd folder. If you dont have it then unpack game with uxm https://www.nexusmods.com/sekiro/mods/26 , it have all names for files. I unpack all with mimic tools (yabber), but still no see mtd folder. And...
by TokiChan
Mon Apr 29, 2019 3:28 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 43689

Re: Bloodborne

New version of flver tool, now supports bones and texture names. Read "README" for usage, you need to place some files from sekiro folder for it to work. Also all soulsgames (except demons souls) should work including bloodborne, only tested on sekiro and ds1 though. https://media.discordapp.net/at...
by TokiChan
Thu Apr 18, 2019 5:23 pm
Forum: Compressed files and methods
Topic: Neverwinter
Replies: 14
Views: 6446

Re: Neverwinter

Any progress with Neverwinter?
I need some models, but noob in command line or scripting
by TokiChan
Thu Apr 18, 2019 5:22 pm
Forum: 3D/2D models
Topic: Neverwinter (MMO)
Replies: 2
Views: 483

Re: Neverwinter (MMO)

Any progress with unpacking Neverwinter Online?
I need some models from this
by TokiChan
Mon Apr 08, 2019 7:38 am
Forum: 3D/2D models
Topic: demon's souls FLV file
Replies: 90
Views: 12705

Re: demon's souls FLV file

Quick thanks here to the lads who've been helping both here and on the discord. I've got the nexus in-engine, and have been rebuilding all the FX and lighting as I go along; candles, messages, bloodstains, etc.... May thine work help the world be mended :) the real demons souls starts here small.jp...
by TokiChan
Fri Apr 05, 2019 10:34 am
Forum: 3D/2D models
Topic: demon's souls FLV file
Replies: 90
Views: 12705

Re: demon's souls FLV file

Quick thanks here to the lads who've been helping both here and on the discord. I've got the nexus in-engine, and have been rebuilding all the FX and lighting as I go along; candles, messages, bloodstains, etc.... May thine work help the world be mended :) the real demons souls starts here small.jp...
by TokiChan
Sat Mar 30, 2019 6:39 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 43689

Re: Bloodborne

Shiroleinchen wrote:
Fri Mar 29, 2019 10:59 pm
i can with your file with noesis with bloodborne conversion but cannot load texture and open in 3ds max without bones
bloodborne_texture.exe cannot convert the .tpf file
i converted it using atvaarks bindertool.
Use Noesis with Dark Souls 3 tpf plugin. It's fine - unpack all tpf
by TokiChan
Sat Mar 30, 2019 6:38 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 43689

Re: Bloodborne

Need some edits. TPF extracting is good. But when I try open flver or converted smd (from bloodborne tools) or with maxscript, it crash Noesis and 3ds max Blender importing is fine. Did you use BloodBrone converter or another method for converting FLVER? I have not get any crash while importing SMD...
by TokiChan
Fri Mar 29, 2019 8:49 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 43689

Re: Bloodborne

zaramot wrote:
Fri Mar 29, 2019 12:25 am
Cool, no need to make/edit any script/plugin!
Need some edits.
TPF extracting is good.
But when I try open flver or converted smd (from bloodborne tools) or with maxscript, it crash Noesis and 3ds max
Example model what I have problem

https://www.mediafire.com/file/8cca8lg3 ... 20.7z/file
by TokiChan
Thu Mar 28, 2019 11:19 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 43689

Re: Bloodborne

zaramot wrote:
Sat Mar 23, 2019 10:20 pm
Same format? I had plans about this game, didn't know it's "from software"
Yes, same format, same textures (ds3_tpf noesis script is good), same binded archives