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by 0355
Thu May 11, 2017 11:19 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 436594

Re: Forza Motorsport Resource Extraction (.carbin)

So without AO map : http://i.imgur.com/gotEQ1F.png Ok, thanks a lot. That's for the front wheel, but the situation of the rear wheel UV map (at least for me and my skills) is different. In channel 2 I have the aluminum clearcoat but map don't fit the AO: http://thumbnails101.imagebam.com/54810/c89e...
by 0355
Wed May 10, 2017 5:33 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 436594

Re: Forza Motorsport Resource Extraction (.carbin)

Ah, that's the point. MakeH2O generate .obj files that don't support multi UV channel. I guess you have to play with the 44444444, 88888, 12121212, 161616 thing in the tool, or to use 3Dsimed to have .dae or .fbx. Ok managed my way thru 3dsimed. It is unable to load the full carbin of the car, but ...
by 0355
Wed May 10, 2017 1:03 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 436594

Re: Forza Motorsport Resource Extraction (.carbin)

Still stuck on how to find a way to texture rear wheels meshes of the damn ferrari.
AO don't match UVs that I have in max, can't find a way to pull other textures for wheels... would need a tutorial on wheels for Horizon 3...
by 0355
Mon May 08, 2017 6:03 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 436594

Re: Forza Motorsport Resource Extraction (.carbin)

Sorry again but there's something strange in the UV map... it seems there should be another texture from this map http://thumbnails101.imagebam.com/54765/0ed59e547643279.jpg Nothing strange, the UV you are showing are in the UV channel 1 for the front wheel and you try to use it with the picture fo...
by 0355
Mon May 08, 2017 3:18 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 436594

Re: Forza Motorsport Resource Extraction (.carbin)

Forza Horizon 3. I have the resources extracted for a car from OpusDev(Ferrari F50). Rear wheels are different from front wheels and I successfully placed everything in place. I was looking for textures, but there's no texture for wheels. I've looked in every single texture folder (and checked ever...
by 0355
Sat May 06, 2017 3:54 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 436594

Re: Forza Motorsport Resource Extraction (.carbin)

minime891 wrote:They're in \Textures\libraryao\wheels.
Many thanks, very helpful
by 0355
Sat May 06, 2017 1:48 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 436594

Re: Forza Motorsport Resource Extraction (.carbin)

Forza Horizon 3. I have the resources extracted for a car from OpusDev(Ferrari F50). Rear wheels are different from front wheels and I successfully placed everything in place. I was looking for textures, but there's no texture for wheels. I've looked in every single texture folder (and checked ever...
by 0355
Sat May 06, 2017 11:59 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2050
Views: 436594

Re: Forza Motorsport Resource Extraction (.carbin)

Forza Horizon 3. I have the resources extracted for a car from OpusDev(Ferrari F50). Rear wheels are different from front wheels and I successfully placed everything in place. I was looking for textures, but there's no texture for wheels. I've looked in every single texture folder (and checked every...
by 0355
Thu Feb 25, 2016 9:01 am
Forum: Game Archive
Topic: Unity Studio
Replies: 222
Views: 138375

Re: Unity Studio

Hi Chipicao, as you noted extracting from CSR 2 returns an "exploded" model. Did you manage to find a way to reassemble it using the "bone" structure yet? Or do I have the only option to do it manually?

Thanks