Search found 7 matches
- Fri Aug 09, 2019 7:59 am
- Forum: Graphic file formats
- Topic: Metal Wolf Chaos XD .phyre textures
- Replies: 0
- Views: 818
Metal Wolf Chaos XD .phyre textures
Hi, i'm going mad trying to open the phyre texture from metal wolf chaos. I already tried the quickBMS script but it gives an error: Error: incomplete input file -1: Can't read 109440 bytes from offset 00051094. Anyway don't worry, it's possible that the BMS script has been written to exit in this w...
- Thu Sep 01, 2016 6:10 pm
- Forum: Game Localization
- Topic: Open .bin files from Attack On Titan Wings of Freedom
- Replies: 7
- Views: 4590
Re: Open .bin files from Attack On Titan Wings of Freedom
Sadly rebuild doesn't work properly. The game doesn't start after editing 
- Thu Mar 31, 2016 7:33 am
- Forum: Game Localization
- Topic: NightCry
- Replies: 0
- Views: 587
NightCry
As the game is developed in Unity, i've tried to SEARCH for some texts using Exunity, but i've found nothing. Have someone idea where to find them?
- Mon Feb 15, 2016 4:35 pm
- Forum: Game Localization
- Topic: Firewatch
- Replies: 31
- Views: 5641
Re: Firewatch
For italian it works good. Thanks
- Sat Feb 13, 2016 9:42 pm
- Forum: Game Localization
- Topic: Firewatch
- Replies: 31
- Views: 5641
Re: Firewatch
So, fir the moment is not possible to translate the game?merlinsvk wrote:Because game doesn't read english texts from resources.assets, but from level* files.Fixx1983 wrote:... the game remains in english.
- Sat Feb 13, 2016 6:26 pm
- Forum: Game Localization
- Topic: Firewatch
- Replies: 31
- Views: 5641
Re: Firewatch
I'm able to extract, edit the TXT and reinsert it. But when I try to rebuild the .assets nothing happens, the game remains in english.
- Sat Feb 13, 2016 4:21 pm
- Forum: Game Localization
- Topic: Firewatch
- Replies: 31
- Views: 5641
Re: Firewatch
I've extracted the resources.assets, then i've used export exe, and edited a couple of strings. But import doesn't work, it says "Subscript used on non-accessible variable." .
