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- Tue Jun 21, 2016 5:57 pm
- Forum: Audio file formats
- Topic: Splinter Cell Blacklist .uax
- Replies: 2
- Views: 1850
Re: Splinter Cell Blacklist .uax
For history: After some research I found out that navigation on sound files (.uax) happened from Pec-Main.umd and Pec-ADV.umd files. These files contains addresses on header data in .uax file, which contains offsets on audio data. So, now I can rename files English and Russian and rewrite offsets in...
- Wed Jun 15, 2016 10:44 pm
- Forum: Audio file formats
- Topic: Splinter Cell Blacklist .uax
- Replies: 2
- Views: 1850
Splinter Cell Blacklist .uax
Hi, guys! I have trouble with understanding this audio format, and maybe somebody can help me. Story starts with wanting to play Splinter Cell Blacklist on Xbox360. But, I have weird habit - play in game with original audio and localization subtitles. So, we have US/Europe Release with English, Fren...
- Fri Apr 29, 2016 3:55 pm
- Forum: Compressed files and methods
- Topic: Saints Row IV .be_strings
- Replies: 0
- Views: 785
Saints Row IV .be_strings
Hi guys. I trying extract text from .be_strings file, but it compressed, and I dont' understand what is compression type. I think I'm stupid for this. Or, another thought, that Xbox-360 version uses table from .xbtl files for navigation in other files, like .be_strings and this can help with decompr...
