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by ShadowHunterRUS
Sun Apr 09, 2017 7:13 pm
Forum: 3D/2D models
Topic: World of Tanks Map format.
Replies: 260
Views: 50781

Re: World of Tanks Map format.

by ShadowHunterRUS
Mon Jan 25, 2016 6:44 pm
Forum: 3D/2D models
Topic: World of Warships
Replies: 772
Views: 161431

Re: World of Warships

Andrakann wrote:Wargaming make WebGL player for tank models with JPG textures: http://content.wargaming.net/wot/commun ... shorn.html
Данный продукт не является продуктом Wargaming.net и разработан согласно правилам WG DPP.
by ShadowHunterRUS
Sun Jan 24, 2016 11:53 pm
Forum: 3D/2D models
Topic: World of Tanks Map format.
Replies: 260
Views: 50781

Re: World of Tanks Map format.

I can't wait to get the models back in Terra! It took a month to figure out how to blend the textures (up to 4 per grid) and deal with the low res texture mixing with distance. I worked for another 5 weeks getting the shader to do the texture translation correctly. It's still not exactly like the g...
by ShadowHunterRUS
Fri Jan 22, 2016 4:34 pm
Forum: 3D/2D models
Topic: World of Tanks Map format.
Replies: 260
Views: 50781

Re: World of Tanks Map format.

SkaceKachna wrote:Here is complete script (py3 compatible :P )
http://cerno.ch/~kamen/upload/test-bswg.py
I love to nitpick. [roll]
Python code #2 -> http://www.koreanrandom.com/forum/topic ... /?p=310323
by ShadowHunterRUS
Fri Jan 22, 2016 12:31 pm
Forum: 3D/2D models
Topic: World of Tanks Map format.
Replies: 260
Views: 50781

Re: World of Tanks Map format.

Here's script that extract all informations currently known by me: http://cerno.ch/~kamen/upload/test-bswg.py 3. TABLE -> purpose uknown 4. TABLE -> one item, length of rest of the file We now have entire BWSG file covered! Please write your scripts compatible with Python3 :) It is not difficult =>...
by ShadowHunterRUS
Tue Jan 19, 2016 6:21 pm
Forum: 3D/2D models
Topic: World of Warships
Replies: 772
Views: 161431

Re: World of Warships

Ok... You could try setting your computers location to United States and see if that works. I posted a link earlier on how to do this. OR.. you could open those .x files and try replacing the period "." with a comma "," There are 2 matrices at the start but I'm not using thing. ...
by ShadowHunterRUS
Tue Jan 19, 2016 6:00 pm
Forum: 3D/2D models
Topic: World of Tanks Map format.
Replies: 260
Views: 50781

Re: World of Tanks Map format.

Coffee wrote:If we can find a table that has an index that goes as high as 4583 it will help sort this out.
The index can be in a uint32 with bit shift...
by ShadowHunterRUS
Tue Jan 19, 2016 5:46 pm
Forum: 3D/2D models
Topic: World of Warships
Replies: 772
Views: 161431

Re: World of Warships

Снимок экрана (187).png
by ShadowHunterRUS
Tue Jan 19, 2016 4:18 pm
Forum: 3D/2D models
Topic: World of Warships
Replies: 772
Views: 161431

Re: World of Warships

Coffee wrote:
ShadowHunterRUS wrote:
Coffee wrote:Try this and please post any errors that show up at start up.
http://www.koreanrandom.com/forum/topic ... /?p=310324
Maybe it has something to do with where you are installing it?
C:\Program Files (x86)\Coffee_\WoT Model Editor\
Maybe using absolute paths to .x files?
by ShadowHunterRUS
Tue Jan 19, 2016 12:06 am
Forum: 3D/2D models
Topic: World of Warships
Replies: 772
Views: 161431

Re: World of Warships

Coffee wrote:Try this and please post any errors that show up at start up.
http://www.koreanrandom.com/forum/topic ... /?p=310324
by ShadowHunterRUS
Mon Jan 18, 2016 11:27 pm
Forum: 3D/2D models
Topic: World of Tanks Map format.
Replies: 260
Views: 50781

Re: World of Tanks Map format.

Coffee wrote:The 2nd table I have no idea what its data means.
The 3rd table I also have no idea but looks like index numbers. The highest number I can find is 1cd or 461.
the 4th and last table also makes no sense.. All 0xffffffff
Sadly...
by ShadowHunterRUS
Mon Jan 18, 2016 9:12 pm
Forum: 3D/2D models
Topic: World of Tanks Map format.
Replies: 260
Views: 50781

Re: World of Tanks Map format.

End of BSMI block:
Снимок экрана (177).png
by ShadowHunterRUS
Mon Jan 18, 2016 9:09 pm
Forum: 3D/2D models
Topic: World of Tanks Map format.
Replies: 260
Views: 50781

Re: World of Tanks Map format.

Снимок экрана (176).png
by ShadowHunterRUS
Mon Jan 18, 2016 6:13 pm
Forum: 3D/2D models
Topic: World of Tanks Map format.
Replies: 260
Views: 50781

Re: World of Tanks Map format.

What it is?
Снимок экрана (172).png
0xffffffff is not float-like bytes...
by ShadowHunterRUS
Thu Jan 14, 2016 2:24 pm
Forum: 3D/2D models
Topic: World of Tanks Map format.
Replies: 260
Views: 50781

Re: World of Tanks Map format.

UDOS - User Data Object Section
CENT - Content