Just gonna leave this here...
https://bitbucket.org/SkepticalFox/wot-space.bin-utils/
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Search found 17 matches
- Sun Apr 09, 2017 7:13 pm
- Forum: 3D/2D models
- Topic: World of Tanks Map format.
- Replies: 260
- Views: 50781
- Mon Jan 25, 2016 6:44 pm
- Forum: 3D/2D models
- Topic: World of Warships
- Replies: 772
- Views: 161431
Re: World of Warships
Andrakann wrote:Wargaming make WebGL player for tank models with JPG textures: http://content.wargaming.net/wot/commun ... shorn.html
Данный продукт не является продуктом Wargaming.net и разработан согласно правилам WG DPP.
- Sun Jan 24, 2016 11:53 pm
- Forum: 3D/2D models
- Topic: World of Tanks Map format.
- Replies: 260
- Views: 50781
Re: World of Tanks Map format.
I can't wait to get the models back in Terra! It took a month to figure out how to blend the textures (up to 4 per grid) and deal with the low res texture mixing with distance. I worked for another 5 weeks getting the shader to do the texture translation correctly. It's still not exactly like the g...
- Fri Jan 22, 2016 4:34 pm
- Forum: 3D/2D models
- Topic: World of Tanks Map format.
- Replies: 260
- Views: 50781
Re: World of Tanks Map format.
I love to nitpick.SkaceKachna wrote:Here is complete script (py3 compatible)
http://cerno.ch/~kamen/upload/test-bswg.py
Python code #2 -> http://www.koreanrandom.com/forum/topic ... /?p=310323
- Fri Jan 22, 2016 12:31 pm
- Forum: 3D/2D models
- Topic: World of Tanks Map format.
- Replies: 260
- Views: 50781
Re: World of Tanks Map format.
Here's script that extract all informations currently known by me: http://cerno.ch/~kamen/upload/test-bswg.py 3. TABLE -> purpose uknown 4. TABLE -> one item, length of rest of the file We now have entire BWSG file covered! Please write your scripts compatible with Python3 :) It is not difficult =>...
- Tue Jan 19, 2016 6:21 pm
- Forum: 3D/2D models
- Topic: World of Warships
- Replies: 772
- Views: 161431
Re: World of Warships
Ok... You could try setting your computers location to United States and see if that works. I posted a link earlier on how to do this. OR.. you could open those .x files and try replacing the period "." with a comma "," There are 2 matrices at the start but I'm not using thing. ...
- Tue Jan 19, 2016 6:00 pm
- Forum: 3D/2D models
- Topic: World of Tanks Map format.
- Replies: 260
- Views: 50781
Re: World of Tanks Map format.
The index can be in a uint32 with bit shift...Coffee wrote:If we can find a table that has an index that goes as high as 4583 it will help sort this out.
- Tue Jan 19, 2016 5:46 pm
- Forum: 3D/2D models
- Topic: World of Warships
- Replies: 772
- Views: 161431
- Tue Jan 19, 2016 4:18 pm
- Forum: 3D/2D models
- Topic: World of Warships
- Replies: 772
- Views: 161431
Re: World of Warships
C:\Program Files (x86)\Coffee_\WoT Model Editor\Coffee wrote:Maybe it has something to do with where you are installing it?ShadowHunterRUS wrote:http://www.koreanrandom.com/forum/topic ... /?p=310324Coffee wrote:Try this and please post any errors that show up at start up.
Maybe using absolute paths to .x files?
- Tue Jan 19, 2016 12:06 am
- Forum: 3D/2D models
- Topic: World of Warships
- Replies: 772
- Views: 161431
Re: World of Warships
http://www.koreanrandom.com/forum/topic ... /?p=310324Coffee wrote:Try this and please post any errors that show up at start up.
- Mon Jan 18, 2016 11:27 pm
- Forum: 3D/2D models
- Topic: World of Tanks Map format.
- Replies: 260
- Views: 50781
Re: World of Tanks Map format.
Sadly...Coffee wrote:The 2nd table I have no idea what its data means.
The 3rd table I also have no idea but looks like index numbers. The highest number I can find is 1cd or 461.
the 4th and last table also makes no sense.. All 0xffffffff
- Mon Jan 18, 2016 9:12 pm
- Forum: 3D/2D models
- Topic: World of Tanks Map format.
- Replies: 260
- Views: 50781
Re: World of Tanks Map format.
End of BSMI block:
- Mon Jan 18, 2016 9:09 pm
- Forum: 3D/2D models
- Topic: World of Tanks Map format.
- Replies: 260
- Views: 50781
- Mon Jan 18, 2016 6:13 pm
- Forum: 3D/2D models
- Topic: World of Tanks Map format.
- Replies: 260
- Views: 50781
Re: World of Tanks Map format.
What it is?
0xffffffff is not float-like bytes...
- Thu Jan 14, 2016 2:24 pm
- Forum: 3D/2D models
- Topic: World of Tanks Map format.
- Replies: 260
- Views: 50781
Re: World of Tanks Map format.
UDOS - User Data Object Section
CENT - Content
CENT - Content
