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Search found 29 matches

by phay008
Tue Apr 02, 2019 10:17 am
Forum: 3D/2D models
Topic: Ascendant One Model Viewer
Replies: 29
Views: 1873

Re: Ascendant One Model Viewer

Thank you so much~~~~ :D
by phay008
Tue Feb 19, 2019 9:45 am
Forum: 3D/2D models
Topic: Valkyrie Profile 2: Silmeria Tool
Replies: 20
Views: 1399

Re: Valkyrie Profile 2: Silmeria Tool

I find some models’ texture are wrong。
Image
Image
by phay008
Mon Feb 18, 2019 9:55 am
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 112
Views: 18770

Re: Star Ocean Anamnesis Tools

akderebur wrote:
Mon Feb 18, 2019 9:48 am
phay008 wrote:
Mon Feb 18, 2019 9:35 am
Dose this tool fit for pc version?
There is no PC version.
Sorry iT'S my fault,Star Ocean Anamnes,Star Ocean 4:The Last Hope are not the same games.
by phay008
Mon Feb 18, 2019 9:35 am
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 112
Views: 18770

Re: Star Ocean Anamnesis Tools

Dose this tool fit for pc version?
by phay008
Fri Feb 01, 2019 9:33 am
Forum: 3D/2D models
Topic: HELP,bulletwitch_PC
Replies: 1
Views: 185

HELP,bulletwitch_PC

someone can help me? I have found a script for this game in a software called Noesis . I tried this script,I fond this script is only suitable for Xbox 360 version, and PC version is not available. someone can improve this script so that it can be used in PC version? sorry for my english~~ here is t...
by phay008
Fri Nov 30, 2018 4:54 am
Forum: 3D/2D models
Topic: AssaultFire Upk Assets Extractor
Replies: 8
Views: 940

Re: AssaultFire Upk Assets Extractor

Thank you so much!!!!Is AssaultFire a First Person Shooter game? :D
by phay008
Wed Oct 24, 2018 5:39 am
Forum: General game tools
Topic: [IKS] Tools collection on github
Replies: 5
Views: 1956

Re: [IKS] Python scripts collection on github

Thak you so much!!!
by phay008
Mon May 21, 2018 3:03 am
Forum: 3D/2D models
Topic: Moonlight Blade MMO model import maxscript
Replies: 64
Views: 44960

Re: Moonlight Blade MMO model import maxscript

Was the script updated or has it been abandoned? Any info would be useful, so I can either keep or free up over 30gb of HD space :) i ask for help, some good person from ukraine, Igor Znagovan and he modified script , so now chance to open .dat higher Thank you for the script~I found that I importe...
by phay008
Thu Feb 01, 2018 2:14 am
Forum: 3D/2D models
Topic: How To Ripped Model [Ryse : Son of Rome] Game on Steam PC?
Replies: 94
Views: 24400

Re: How To Ripped Model [Ryse : Son of Rome] Game on Steam P

Quite a big update. Vertex Colors supported Vertex Normals supported Tangent Bases supported Dual Quaternions are supported Better and Faster Database handling Better character/skin support Improved Material Support CGA/CGAM now supported Lots of Bug Fixes and more... can you update the script for ...
by phay008
Wed Jan 10, 2018 6:10 am
Forum: General game tools
Topic: Cryengine Converter tool (cgf-exporter)
Replies: 105
Views: 31930

Re: Cryengine Export tool (cgf-exporter)

Markemp wrote:Ok, got all the files extracted, and the .cgf files seem to export nicely, aside from the materials. Will look at the chr files, which have armatures and probably need some work.

Image
:up: :up: :up: :-D
by phay008
Wed Jan 10, 2018 4:32 am
Forum: General game tools
Topic: Cryengine Converter tool (cgf-exporter)
Replies: 105
Views: 31930

Re: Cryengine Export tool (cgf-exporter)

Ok, got the extractor and am getting the game files out. May be a little while before I get the new format figured out, but shouldn't be too long. Thank you for the info! you are welcome! It took me 1 hour to extract the file ~~~~maybe my pc is too old~~I'M looking forward to your tool 。 :D :D :D s...
by phay008
Wed Jan 10, 2018 1:23 am
Forum: General game tools
Topic: Cryengine Converter tool (cgf-exporter)
Replies: 105
Views: 31930

Re: Cryengine Export tool (cgf-exporter)

Markemp wrote:How did you extract the pak file? It's 36GB, and 7zip doesn't recognize it by default.
ues quickbms~~here is the bms~
http://aluigi.altervista.org/bms/archeage.bms
It takes a long time to unzip the pak file~it's too big!
your tool support cry series ,Crysis series&other crytek engine game???
by phay008
Tue Jan 09, 2018 4:45 pm
Forum: General game tools
Topic: Cryengine Converter tool (cgf-exporter)
Replies: 105
Views: 31930

Re: Cryengine Export tool (cgf-exporter)

I haven't tested it against archeage, but it looks like a newer game. The program is pretty dependent on having the full game structure available, so it helps to copy all the pak files into a depot and extract them into a separate (complete) depot. I'll grab the code for this game and see if I can ...
by phay008
Tue Jan 09, 2018 10:23 am
Forum: General game tools
Topic: Cryengine Converter tool (cgf-exporter)
Replies: 105
Views: 31930

Re: Cryengine Export tool (cgf-exporter)

I set the programs path and used these commands "J:\age> .\cgf-converter.exe .\bird_a.chr -objectdir "j:\age" -dae"
It's not working?? didn't support this game?(archeage ol)
Ashampoo_Snap_2018.01.09_16h53m16s_001.jpg
here is some samples~~
https://pan.baidu.com/s/1mjYaIik
https://mega.nz/#!vt4m3bYR
by phay008
Fri Dec 29, 2017 9:49 am
Forum: 3D/2D models
Topic: How to get Fatal Frame 4 (Wii) models with full skeletion?
Replies: 36
Views: 4682

Re: How to get Fatal Frame 4 (Wii) models with full skeletio

does the scripts can use for fatal frame 2(Wii)? I doubt that. But if it does have .rsl files in it, the format shouldn't be much different. I use your script to import the .rsl file. the model is good. hut the face don't have bones???and some.rsl file can't import.ex:EJD00 ENB00 ETG00.JNU00.NNB00....