Search found 5 matches

by Rainx
Thu Feb 27, 2020 1:05 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 377
Views: 65023

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Joschka wrote:
Wed Feb 26, 2020 2:35 pm
These files should now display correctly, let me know if you find some issues.
Yeah, thanks!
I've attached more samples.
It looks like bc5.
by Rainx
Fri Feb 21, 2020 7:50 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 377
Views: 65023

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Hi, Joschka. Thank you for the awesome script! Can you add support for attached files (DQH2)? I think, it's bgra8 format. dxt1/dxt5 works fine. Extra Header found: Size 12, Version 16 possible unknown format ! Loaded Texture 1 of 7; 1024x1024; Format A; Size 400000; System B; Mips 1 Unsupported DDS ...
by Rainx
Wed Feb 28, 2018 1:04 pm
Forum: Graphic file formats
Topic: Final Fantasy XII ZA PC Phyre.dds Textures
Replies: 22
Views: 9416

Re: [PC] Final Fantasy XII: The Zodiac Age (*.phyre)

AceWell wrote:supports argb8 and bc5
Hello, AceWell.
Can you add support more textures?
Samples:
by Rainx
Tue Oct 17, 2017 7:52 pm
Forum: Graphic file formats
Topic: .gtx - Textures in "Ciel noSurge" by Gust.
Replies: 2
Views: 1130

Re: .gtx - Textures in "Ciel noSurge" by Gust.

Something like that...

Image
by Rainx
Fri Sep 01, 2017 8:22 pm
Forum: Graphic file formats
Topic: Converting a texture file
Replies: 5
Views: 1400

Re: Converting a texture file

Image

I don't recognise palette data :think: