Offtopic: Into Commodore 64 (6502) coding, pixeling or music?
Xentax is looking for new members for the C64 activities!
Just drop us a message at forum@xentax.com and join the Scene Team!

Forum rules: Click here

Search found 37 matches

by z22901206
Tue Aug 20, 2019 4:37 pm
Forum: 3D/2D models
Topic: [REQ] Chinese Paladin 5 bone and animation
Replies: 2
Views: 170

Re: [REQ] Chinese Paladin 5 bone and animation

Where is that viewer from? Internet. Many people(including me) have been using it for years. Virustotal (Jiangmin scanner) detects Adware Startsurf athg in it. My mistake, if you don't trust the viewer(Pal4_role.exe ), please run it at a virtual machine. I have no idea whether it is a virus. You do...
by z22901206
Tue Aug 20, 2019 4:17 am
Forum: 3D/2D models
Topic: [REQ] Chinese Paladin 5 bone and animation
Replies: 2
Views: 170

[REQ] Chinese Paladin 5 bone and animation

**NOTICE: if you don't trust the viewer(Pal4_role.exe), please run it at a virtual machine or don't run it. I know finale00 had already made a script for this old game, but he didn't add bones. And he is not active now. finale00's topic ChinesePaladin5_dff.py I put some pal 4/5/5q files in the Pal_...
by z22901206
Thu May 09, 2019 2:39 pm
Forum: Audio file formats
Topic: Star Ocean Anamnesis .aac in .spk
Replies: 3
Views: 324

Re: Star Ocean Anamnesis .aac in .spk

I previously posted to zenhax, address 0x148 set to 78, playback is possible with vgmstream (need rename extension to *.laac). But it is very noisy... You remind me of that URL, actually i ignore it before. (i even didn't know 0x148 is an address, it should be on aac rather that the SPK) -- I have ...
by z22901206
Thu May 09, 2019 6:03 am
Forum: Audio file formats
Topic: Star Ocean Anamnesis .aac in .spk
Replies: 3
Views: 324

Star Ocean Anamnesis .aac in .spk

For dencryption information, click HERE

Someone in HCS forum tell me that these may be IMA-ADPCM files, even they have .aac extension.

But how can i play it ?
I attach the final .aac here.
cm137_aacs.zip
by z22901206
Mon Feb 18, 2019 10:55 am
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 125
Views: 23767

Re: Star Ocean Anamnesis Tools

battle animation file usually have 20 action,like "win_LOOP.aaf" and RUSH action ,you can change "i_aaf = .." to read Specific one.Or just add a # before "trackback()" then find it in blender action_editor . Hi akderebur, what about this. I use your noesis plugin, but when i load the file which sho...
by z22901206
Wed Dec 05, 2018 7:52 am
Forum: Audio file formats
Topic: [PC]WARRIORS OROCHI 4_KTSR
Replies: 1
Views: 746

[PC]WARRIORS OROCHI 4_KTSR

So much ".data" files after depressing the "LINKDATA.BIN". Based on the file header, i add some filename extension for it. I have no way if the file don't have obvious header. I just guess that KTSR is more possiblity contain sounds. There is already a topic, but no result. https://zenhax.com/viewto...
by z22901206
Thu Nov 08, 2018 10:31 am
Forum: Audio file formats
Topic: [PS3] Resident Evil Darkside Chronicles BRSAR/BIN Audio
Replies: 4
Views: 618

Re: [PS3] Resident Evil Darkside Chronicles BRSAR/BIN Audio

If you are not familiar with vgmstream, just use "footbar2000 + vgmstream_plugin", i have tested your sample, just Google it. === By the way, i also get some .bnk file. (psv<Hero Must Die>) "footbar+plugin" works but i hear some noise. sample here: https://mega.nz/#!WSgWgCbb!j4dSmN9k8xmCKmpvWNwBGlFK...
by z22901206
Wed Aug 22, 2018 12:22 pm
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 125
Views: 23767

Re: [WIP] Star Ocean Anamnesis Tools

Hi akderebur, can you take a look at the .SPK audio files?
After depressing them by your tool.
Most .SPK files which contains many aideos cannot be played while few others can, as these
just contains one audio.
by z22901206
Mon Jul 16, 2018 4:37 pm
Forum: Tutorials
Topic: Mobile Game Asset Download
Replies: 198
Views: 54778

Re: Mobile Game Asset Download

chrrox wrote:@z22901206
here is the file list
...
Seems it is a little more complicated than MLTD.
Thanks for your script, and the explaining.
by z22901206
Thu Jul 05, 2018 7:27 am
Forum: Tutorials
Topic: Mobile Game Asset Download
Replies: 198
Views: 54778

Re: Mobile Game Asset Download

GAME: 拡張少女系トライナリー https://apkpure.com/jp/%E6%8B%A1%E5%BC%B5%E5%B0%91%E5%A5%B3%E7%B3%BB%E3%83%88%E3%83%A9%E3%82%A4%E3%83%8A%E3%83%AA%E3%83%BC/jp.co.koeitecmo.Kakutora https://play.google.com/store/apps/details?id=jp.co.koeitecmo.Kakutora&hl=en_US This game is coming to close, i just wanna make a back...
by z22901206
Wed May 23, 2018 12:22 pm
Forum: 3D/2D models
Topic: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)
Replies: 89
Views: 17949

Re: Rebellious Million Arthur Tool + Research

Thanks for your work.
So are you interested in these two games?

Forever 7th Capital
http://f7.163.com

Onmoji Arena
https://moba.163.com

I prefer Forever 7th Capital, but few informations about it.
by z22901206
Sat Mar 10, 2018 6:22 am
Forum: 3D/2D models
Topic: [Request]FantasyAllStar pc/ue3
Replies: 1
Views: 666

Re: [Request]FantasyAllStar pc/ue3

I re-upload another sample zip. Samples: https://drive.google.com/open?id=1mcnlHAM38nO8rb4D6Jm0RhD6DOA-eViZ I guess these samples contains model/texture/animation. Actually i am a little interested in some models, and i have try ninjaripper. Ninjaripper works, i add bones and weight myself. It costs...
by z22901206
Fri Feb 09, 2018 1:20 pm
Forum: 3D/2D models
Topic: Idolmaster (DereSte) 3d site
Replies: 242
Views: 60585

Re: Idolmaster (DereSte) 3d site

I also directly exported the head and body fbx using unity studio. Then I imported to blender and then into mmd, where I rescaled it for mmd editing without face poses (this was before akderebur develop the animexport program). Some time along the way, akderebur made the program and I started exper...
by z22901206
Thu Jan 25, 2018 10:31 am
Forum: 3D/2D models
Topic: [Request]FantasyAllStar pc/ue3
Replies: 1
Views: 666

[Request]FantasyAllStar pc/ue3

website: http://www.acmoba.com/
DL: http://www.acmoba.com/download.html

An anime-type moba game.

I got no help in Gildor's Forums, i post here once again...
It is surely that it use UE3 engine, but it use its own file format.
UE viewer don't work...
by z22901206
Fri Jan 19, 2018 3:29 pm
Forum: 3D/2D models
Topic: Idolmaster (DereSte) 3d site
Replies: 242
Views: 60585

Re: Idolmaster (DereSte) 3d site

my only problem is how to import those bones in MMD because re-rigging an entire model + physics is a pain. and there's the face expressions sigh.. and i hope pros will answer me if i need the "cheek" part when exporting the model to MMD... such a long way to mastery of modeling Once you get the fb...