Search found 33 matches

by z22901206
Mon Feb 18, 2019 10:55 am
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 94
Views: 12989

Re: Star Ocean Anamnesis Tools

battle animation file usually have 20 action,like "win_LOOP.aaf" and RUSH action ,you can change "i_aaf = .." to read Specific one.Or just add a # before "trackback()" then find it in blender action_editor . Hi akderebur, what about this. I use your noesis plugin, but when i load the file which sho...
by z22901206
Wed Dec 05, 2018 7:52 am
Forum: Audio file formats
Topic: [PC]WARRIORS OROCHI 4_KTSR
Replies: 0
Views: 335

[PC]WARRIORS OROCHI 4_KTSR

So much ".data" files after depressing the "LINKDATA.BIN". Based on the file header, i add some filename extension for it. I have no way if the file don't have obvious header. I just guess that KTSR is more possiblity contain sounds. There is already a topic, but no result. https://zenhax.com/viewto...
by z22901206
Thu Nov 08, 2018 10:31 am
Forum: Audio file formats
Topic: [PS3] Resident Evil Darkside Chronicles BRSAR/BIN Audio
Replies: 4
Views: 452

Re: [PS3] Resident Evil Darkside Chronicles BRSAR/BIN Audio

If you are not familiar with vgmstream, just use "footbar2000 + vgmstream_plugin", i have tested your sample, just Google it. === By the way, i also get some .bnk file. (psv<Hero Must Die>) "footbar+plugin" works but i hear some noise. sample here: https://mega.nz/#!WSgWgCbb!j4dSmN9k8xmCKmpvWNwBGlFK...
by z22901206
Wed Aug 22, 2018 12:22 pm
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 94
Views: 12989

Re: [WIP] Star Ocean Anamnesis Tools

Hi akderebur, can you take a look at the .SPK audio files?
After depressing them by your tool.
Most .SPK files which contains many aideos cannot be played while few others can, as these
just contains one audio.
by z22901206
Mon Jul 16, 2018 4:37 pm
Forum: Tutorials
Topic: Mobile Game Asset Download
Replies: 138
Views: 38748

Re: Mobile Game Asset Download

chrrox wrote:@z22901206
here is the file list
...
Seems it is a little more complicated than MLTD.
Thanks for your script, and the explaining.
by z22901206
Thu Jul 05, 2018 7:27 am
Forum: Tutorials
Topic: Mobile Game Asset Download
Replies: 138
Views: 38748

Re: Mobile Game Asset Download

GAME: 拡張少女系トライナリー https://apkpure.com/jp/%E6%8B%A1%E5%BC%B5%E5%B0%91%E5%A5%B3%E7%B3%BB%E3%83%88%E3%83%A9%E3%82%A4%E3%83%8A%E3%83%AA%E3%83%BC/jp.co.koeitecmo.Kakutora https://play.google.com/store/apps/details?id=jp.co.koeitecmo.Kakutora&hl=en_US This game is coming to close, i just wanna make a back...
by z22901206
Wed May 23, 2018 12:22 pm
Forum: 3D/2D models
Topic: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)
Replies: 69
Views: 9674

Re: Rebellious Million Arthur Tool + Research

Thanks for your work.
So are you interested in these two games?

Forever 7th Capital
http://f7.163.com

Onmoji Arena
https://moba.163.com

I prefer Forever 7th Capital, but few informations about it.
by z22901206
Sat Mar 10, 2018 6:22 am
Forum: 3D/2D models
Topic: [Request]FantasyAllStar pc/ue3
Replies: 1
Views: 606

Re: [Request]FantasyAllStar pc/ue3

I re-upload another sample zip. Samples: https://drive.google.com/open?id=1mcnlHAM38nO8rb4D6Jm0RhD6DOA-eViZ I guess these samples contains model/texture/animation. Actually i am a little interested in some models, and i have try ninjaripper. Ninjaripper works, i add bones and weight myself. It costs...
by z22901206
Fri Feb 09, 2018 1:20 pm
Forum: 3D/2D models
Topic: Idolmaster (DereSte) 3d site
Replies: 215
Views: 47732

Re: Idolmaster (DereSte) 3d site

I also directly exported the head and body fbx using unity studio. Then I imported to blender and then into mmd, where I rescaled it for mmd editing without face poses (this was before akderebur develop the animexport program). Some time along the way, akderebur made the program and I started exper...
by z22901206
Thu Jan 25, 2018 10:31 am
Forum: 3D/2D models
Topic: [Request]FantasyAllStar pc/ue3
Replies: 1
Views: 606

[Request]FantasyAllStar pc/ue3

website: http://www.acmoba.com/
DL: http://www.acmoba.com/download.html

An anime-type moba game.

I got no help in Gildor's Forums, i post here once again...
It is surely that it use UE3 engine, but it use its own file format.
UE viewer don't work...
by z22901206
Fri Jan 19, 2018 3:29 pm
Forum: 3D/2D models
Topic: Idolmaster (DereSte) 3d site
Replies: 215
Views: 47732

Re: Idolmaster (DereSte) 3d site

my only problem is how to import those bones in MMD because re-rigging an entire model + physics is a pain. and there's the face expressions sigh.. and i hope pros will answer me if i need the "cheek" part when exporting the model to MMD... such a long way to mastery of modeling Once you get the fb...
by z22901206
Sun Dec 17, 2017 2:57 pm
Forum: 3D/2D models
Topic: Omega Quintet (PC) - model request
Replies: 4
Views: 723

Re: Omega Quintet (PC) - model request

RandomTBush wrote:Unfortunately, I don't know the first thing about reading animation files. Sorry.
Hope someone can do it in the future.
thx.
by z22901206
Sun Dec 17, 2017 4:41 am
Forum: 3D/2D models
Topic: Omega Quintet (PC) - model request
Replies: 4
Views: 723

Re: Omega Quintet (PC) - model request

Easy -- download Aluigi's "Coyote Console" QuickBMS script and run that on the archive, then for any CL3 archives you find, run this endian-swapped version of Ekey's Mugen Souls script on it. And yes, that archive does have models in it (in the "3D" folder in ISM2 format, which my MaxScript can imp...