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by tormunds
Thu May 09, 2019 7:59 am
Forum: Graphic file formats
Topic: Idolminds PS2 Texture (Unknown format)
Replies: 1
Views: 123

Idolminds PS2 Texture (Unknown format)

Hi, how's it going? I've been trying to convert some PS2 textures from a game called Neopets: The Darkest Faerie, but I've had no luck and could really use some help. I think these are some kind of .tga files, but I'm not experienced with PS2 formats so I'm just doing trial and error (with mostly er...
by tormunds
Sun Dec 30, 2018 2:15 am
Forum: Game Archive
Topic: (PC) Dead Spece 2 (.dat)
Replies: 195
Views: 43636

Re: (PC) Dead Spece 2 (.dat)

I probably shouldn't necro this thread. I've got a question though. Is there a way to add new files with BigPack or it just overrides existing files? I've been messing around for a bit with this but I'm in the need to add new stuff... I've tried packing a file with custom file names and folder, but ...
by tormunds
Thu Dec 27, 2018 9:58 pm
Forum: 3D/2D models
Topic: (PS3) Dante's Inferno .geo
Replies: 9
Views: 1072

Re: (PS3) Dante's Inferno .geo

PaulPhoenix31139 wrote:Hi, please help how extract .viv
i find Rick's Visceral Games Tool, but i dont understand how use this
You need to compile those tools with Visual Studio. I used the 2017 version.
by tormunds
Fri Feb 03, 2017 4:42 pm
Forum: Game Archive
Topic: Naruto Storm 4: Road To Boruto .xfbin
Replies: 2
Views: 844

Naruto Storm 4: Road To Boruto .xfbin

Seems like the files have a new decryption key. I've tried Sergio's method and normal unpacking, but it doesn't seem to work. The CPKs themselves seem to be already decrypted, the xfbins are crypted though.

Example file: ... .bin.xfbin