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by DarthphoeniX
Tue Nov 17, 2020 3:23 pm
Forum: 3D/2D models
Topic: Assassin Creed (Origins / Odyssey / Valhalla) batch tool
Replies: 16
Views: 2624

Re: Assassin Creed Origins (Odyssey) batch tool

erik945 wrote:
Wed Nov 11, 2020 2:35 pm
Trying geometry research :)
Awesome!!!
by DarthphoeniX
Mon Nov 09, 2020 5:31 pm
Forum: 3D/2D models
Topic: Assassin Creed (Origins / Odyssey / Valhalla) batch tool
Replies: 16
Views: 2624

Re: Assassin Creed Origins (Odyssey) batch tool

work noesis plugins (fmt_acod2 & fmt_acor8) with the extracted files?
by DarthphoeniX
Sun Aug 09, 2020 11:32 pm
Forum: Game Archive
Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
Replies: 164
Views: 45051

Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Hi! It's possible from DRMDumper to load several DRM at the same time to unpack?
by DarthphoeniX
Fri Apr 12, 2019 11:55 am
Forum: 3D/2D models
Topic: Middle-earth: Shadow of War maxscript (.skel .mesh)
Replies: 59
Views: 15958

Re: Middle-earth: Shadow of War maxscript (.skel .mesh)

Hi! can someone help me modify the script to only import the mesh without the skeleton? I tried to delete some lines but it does not work [bruce] . Thanks!
by DarthphoeniX
Sun Sep 16, 2018 11:36 am
Forum: Game Archive
Topic: Disneyland Adventures
Replies: 5
Views: 2926

Re: Disneyland Adventures

The title has been released for PC. there are not only OVS files. There is another larger OVL and other smaller AUX. Can someone look at these files and see if it is possible to extract?
https://mega.nz/#!u5Nm1I6T!MwU3qqeEI-08 ... n-8Z7UlNZo
by DarthphoeniX
Fri Jun 29, 2018 10:36 pm
Forum: 3D/2D models
Topic: Question - Crash Bandicoot N. Sane Trilogy
Replies: 8
Views: 2229

Re: Question - Crash Bandicoot N. Sane Trilogy

Is the max script ready?
by DarthphoeniX
Thu May 31, 2018 10:02 pm
Forum: 3D/2D models
Topic: GoW Models (PS4)
Replies: 66
Views: 16058

Re: GoW Models (PS4)

by DarthphoeniX
Fri Mar 23, 2018 9:47 pm
Forum: Game Archive
Topic: agents of mayhem
Replies: 30
Views: 7729

Re: agents of mayhem

I try script in aom_agents.vpp_pc but don't work - open input file D:\GAMES\Agents.Of.Mayhem-CPY\aom\data\aom_agents\aom_agents.vpp_pc - open script D:\GAMES\Agents.Of.Mayhem-CPY\aom\data\aom_agents\AgentsofMayhem_vpp_pc__str2_pc.bms - set output folder D:\GAMES\Agents.Of.Mayhem-CPY\aom\data\aom_age...
by DarthphoeniX
Sat Feb 17, 2018 8:58 pm
Forum: General game tools
Topic: Cryengine Converter tool (cgf-exporter)
Replies: 130
Views: 52886

Re: Cryengine Converter tool (cgf-exporter)

In this file I try change extension to cgf and convert with cgf-converter but there was no luck. Someone has tried?
https://mega.nz/#!Ps01AZCa!gtBQmB1E0rTO ... W1t0Iizuwc
by DarthphoeniX
Fri Feb 16, 2018 10:34 pm
Forum: Game Archive
Topic: Kingdom Come Deliverance (cryengine)
Replies: 7
Views: 4300

Re: Kingdom Come Deliverance (cryengine)

In this file I try change extension to cgf and convert with cgf-converter but there was no luck. Someone has tried?
https://mega.nz/#!Ps01AZCa!gtBQmB1E0rTO ... W1t0Iizuwc
by DarthphoeniX
Thu Feb 15, 2018 7:41 pm
Forum: Game Archive
Topic: wlmf archive
Replies: 0
Views: 668

wlmf archive

This is the game:
https://www.behance.net/gallery/6196554 ... -Feb-2017)

I think the files with wlmf extension content models
https://mega.nz/#!6ll2EJxC!X-9_CMUBEmNL ... bGBaAtbzAY

I don't know if it's posible read this game file
by DarthphoeniX
Thu Dec 14, 2017 8:59 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 356
Views: 88492

Re: Bloodborne

I need game files that content environment objects. can someone send me the game files?
by DarthphoeniX
Thu Dec 14, 2017 8:54 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 356
Views: 88492

Re: Bloodborne

The tools work with dark souls 3 too, with same .flver format. but in dark souls 2 I get *.flv with bindertool. BloodBorne_model.exe gets a strange *.smd (see the *.png & files in the link) https://mega.nz/#!q0E10S5L!bFKjE7fvyJKZClbvGSlWKgFAnogNVxxyP2R4PnkczxA Do you know where the error come from?...
by DarthphoeniX
Wed Dec 13, 2017 11:44 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 356
Views: 88492

Re: Bloodborne

The tools work with dark souls 3 too, with same .flver format.
but in dark souls 2 I get *.flv with bindertool. BloodBorne_model.exe gets a strange *.smd (see the *.png & files in the link)
https://mega.nz/#!q0E10S5L!bFKjE7fvyJKZ ... 2R4PnkczxA
Do you know where the error come from?
by DarthphoeniX
Fri Dec 08, 2017 8:04 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 356
Views: 88492

Re: Bloodborne

I need game files that content environment objects. Thanks daemon1!