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Search found 24 matches

by DarthphoeniX
Fri Apr 12, 2019 11:55 am
Forum: 3D/2D models
Topic: Middle-earth: Shadow of War maxscript (.skel .mesh)
Replies: 42
Views: 6529

Re: Middle-earth: Shadow of War maxscript (.skel .mesh)

Hi! can someone help me modify the script to only import the mesh without the skeleton? I tried to delete some lines but it does not work [bruce] . Thanks!
by DarthphoeniX
Sun Sep 16, 2018 11:36 am
Forum: Game Archive
Topic: Disneyland Adventures
Replies: 5
Views: 2231

Re: Disneyland Adventures

The title has been released for PC. there are not only OVS files. There is another larger OVL and other smaller AUX. Can someone look at these files and see if it is possible to extract?
https://mega.nz/#!u5Nm1I6T!MwU3qqeEI-08 ... n-8Z7UlNZo
by DarthphoeniX
Fri Jun 29, 2018 10:36 pm
Forum: 3D/2D models
Topic: Question - Crash Bandicoot N. Sane Trilogy
Replies: 7
Views: 1263

Re: Question - Crash Bandicoot N. Sane Trilogy

Is the max script ready?
by DarthphoeniX
Thu May 31, 2018 10:02 pm
Forum: 3D/2D models
Topic: GoW Models (PS4)
Replies: 53
Views: 7259

Re: GoW Models (PS4)

by DarthphoeniX
Fri Mar 23, 2018 9:47 pm
Forum: Game Archive
Topic: agents of mayhem
Replies: 29
Views: 4940

Re: agents of mayhem

I try script in aom_agents.vpp_pc but don't work - open input file D:\GAMES\Agents.Of.Mayhem-CPY\aom\data\aom_agents\aom_agents.vpp_pc - open script D:\GAMES\Agents.Of.Mayhem-CPY\aom\data\aom_agents\AgentsofMayhem_vpp_pc__str2_pc.bms - set output folder D:\GAMES\Agents.Of.Mayhem-CPY\aom\data\aom_age...
by DarthphoeniX
Sat Feb 17, 2018 8:58 pm
Forum: General game tools
Topic: Cryengine Converter tool (cgf-exporter)
Replies: 105
Views: 30310

Re: Cryengine Converter tool (cgf-exporter)

In this file I try change extension to cgf and convert with cgf-converter but there was no luck. Someone has tried?
https://mega.nz/#!Ps01AZCa!gtBQmB1E0rTO ... W1t0Iizuwc
by DarthphoeniX
Fri Feb 16, 2018 10:34 pm
Forum: Game Archive
Topic: Kingdom Come Deliverance (cryengine)
Replies: 6
Views: 3079

Re: Kingdom Come Deliverance (cryengine)

In this file I try change extension to cgf and convert with cgf-converter but there was no luck. Someone has tried?
https://mega.nz/#!Ps01AZCa!gtBQmB1E0rTO ... W1t0Iizuwc
by DarthphoeniX
Thu Feb 15, 2018 7:41 pm
Forum: Game Archive
Topic: wlmf archive
Replies: 0
Views: 460

wlmf archive

This is the game:
https://www.behance.net/gallery/6196554 ... -Feb-2017)

I think the files with wlmf extension content models
https://mega.nz/#!6ll2EJxC!X-9_CMUBEmNL ... bGBaAtbzAY

I don't know if it's posible read this game file
by DarthphoeniX
Thu Dec 14, 2017 8:59 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 43747

Re: Bloodborne

I need game files that content environment objects. can someone send me the game files?
by DarthphoeniX
Thu Dec 14, 2017 8:54 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 43747

Re: Bloodborne

The tools work with dark souls 3 too, with same .flver format. but in dark souls 2 I get *.flv with bindertool. BloodBorne_model.exe gets a strange *.smd (see the *.png & files in the link) https://mega.nz/#!q0E10S5L!bFKjE7fvyJKZClbvGSlWKgFAnogNVxxyP2R4PnkczxA Do you know where the error come from?...
by DarthphoeniX
Wed Dec 13, 2017 11:44 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 43747

Re: Bloodborne

The tools work with dark souls 3 too, with same .flver format.
but in dark souls 2 I get *.flv with bindertool. BloodBorne_model.exe gets a strange *.smd (see the *.png & files in the link)
https://mega.nz/#!q0E10S5L!bFKjE7fvyJKZ ... 2R4PnkczxA
Do you know where the error come from?
by DarthphoeniX
Fri Dec 08, 2017 8:04 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 43747

Re: Bloodborne

I need game files that content environment objects. Thanks daemon1!
by DarthphoeniX
Fri Aug 18, 2017 11:40 am
Forum: Game Archive
Topic: agents of mayhem
Replies: 29
Views: 4940

agents of mayhem

Does anyone know if it is possible to extract this format vpp_pc
https://www.saintsrowmods.com/forum/att ... _pc.16416/
by DarthphoeniX
Mon May 08, 2017 10:59 pm
Forum: Game Archive
Topic: Prey (2017) pak decryption tool
Replies: 41
Views: 14525

Re: Prey (2017) pak decryption tool

There're *.skin and *.skinm files. Do you know open this files? I try noesis rename *.skin to *.cgf but doesn't work
by DarthphoeniX
Sun Dec 11, 2016 8:45 am
Forum: 3D/2D models
Topic: [REL] Disney INFINITY Model Extractor
Replies: 64
Views: 19333

Re: [REL] Disney INFINITY Model Extractor

That was from a sample uploaded by jmgg on ZenHAX, the bms script by aluigi to extract the files is here http://aluigi.altervista.org/bms/disney_infinity.bms With new gold edition of the game we visualize all content in folders! the problem is all the psx_*.zip files extract in *dat format. It may ...