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by reditec
Mon Aug 08, 2016 10:31 pm
Forum: Audio file formats
Topic: Lego Batman 3 : Beyond Gotham .Cbx
Replies: 2
Views: 1081

Re: Lego Batman 3 : Beyond Gotham .Cbx

Rutabaga wrote:Samples here: https://mega.nz/#!74gkXbqR!PAt2R7DzcT1O ... RCw467tWVs
Thanks in advance!
P.S This thread didn't helped - viewtopic.php?f=17&t=13877
Which platform? PlayStation? C could be for cell. (playstation)
by reditec
Mon Aug 08, 2016 10:20 pm
Forum: Audio file formats
Topic: Lego Star Wars TFA
Replies: 1
Views: 619

Re: Lego Star Wars TFA

Seven wrote:Has anyone made any progress getting the voice files from this game?
I managed to get them. It's actually pretty easy. Use that quickbms script to extract the .DAT files ;)
http://aluigi.altervista.org/bms/ttgames.bms
by reditec
Mon Aug 08, 2016 10:10 pm
Forum: Audio file formats
Topic: Red Dead Redemption / GTA V [RAGE] AWC format
Replies: 0
Views: 743

Red Dead Redemption / GTA V [RAGE] AWC format

Hey. I need help decoding the AWC format used in Red Dead Redemption for PlayStation 3. I know that the awc files are actually uncompressed "archives" containing mp3 files. The mp3 files are split every X seconds and they are also split by channels. It's really messed up. Especially as mp3s don't ha...
by reditec
Mon Jan 11, 2016 5:41 pm
Forum: Audio file formats
Topic: Help needed with AWC container format (Red Dead Redemption)
Replies: 0
Views: 545

Help needed with AWC container format (Red Dead Redemption)

Hey guys. I'm currently working on researching the .awc container format used in Rockstar Games Advanced Engine (RAGE) based games like Red Dead Redemption, Max Payne 3 and GTA V. I'm trying to research the version used for Red Dead Redemption. What I know: On PC it would use .wav files (but there i...
by reditec
Sun Dec 13, 2015 2:19 am
Forum: Game specific tools
Topic: [REL | openSource] Red Dead Redemption (RDR Explorer)
Replies: 4
Views: 3022

Re: [REL | openSource] Red Dead Redemption (RDR Explorer

I just finished my work on Build 4 of RDR Explorer (RDR Explorer 1.02). This build does not come with new features. It's the preparation for a way bigger update that's still work in progress. This build fixes a lot of bugs and displays the current progress while extracting in a progress bar. It's s...
by reditec
Thu Dec 10, 2015 2:24 pm
Forum: Game specific tools
Topic: [REL | openSource] Red Dead Redemption (RDR Explorer)
Replies: 4
Views: 3022

[REL | openSource] Red Dead Redemption (RDR Explorer)

http://puu.sh/l5TZX/e75a76d0cc.png Project Red Dead Redemption Explorer (RDR Explorer)  is a multi-purpose editor and archive manager  supporting RPFv6 files. Website: http://reditec.github.io/ Currently Red Dead Redemption Explorer's major features are: Red Dead Redemption (Xbox 360): - Browse the...
by reditec
Sun Nov 22, 2015 2:18 pm
Forum: Audio file formats
Topic: [XBOX360] Red Dead Redemption .awc audio file format
Replies: 4
Views: 2794

Re: [XBOX360] Red Dead Redemption .awc audio file format

Any news? I'm working on some tool to extract the .awc files. They are archives containing XMA decoded files. I do not know much about those XMAs yet, but https://github.com/koolkdev/libertyv LibertyV is OpenSource and is able to extract Red Dead Redemption audio files. (not every file, the tool has...
by reditec
Wed Oct 28, 2015 10:59 pm
Forum: Game Archive
Topic: Red Dead Redemption File Formats
Replies: 2
Views: 1023

Re: Red Dead Redemption File Formats

I'm in a good contact with some other modders like Alexander Blade and NTAuthority. They are helping me and I guess I'll be able to fix this issue soon.
by reditec
Wed Oct 28, 2015 4:50 pm
Forum: 3D/2D models
Topic: Red Dead Redemption .rpf converter/extractor
Replies: 62
Views: 28002

Re: Red Dead Redemption .rpf converter/extractor

I opened the RPFs with a tool called RPFTool. I dound the key in the .xex file.
But I sometimes have random file names (looking like hashes). How to fix that?
by reditec
Wed Oct 28, 2015 4:26 pm
Forum: Game Archive
Topic: Red Dead Redemption File Formats
Replies: 2
Views: 1023

Red Dead Redemption File Formats

Hey. I managed to open the RPF archives of RDR. The creator's statement of the tool I used is: And for anyone wondering why a lot of the filenames are missing for RDR and MC this is due to names being stored as hashes instead of strings as in GTA IV Archives, this means its a lot harder to work out ...