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Search found 12 matches
- Wed Dec 04, 2019 7:15 am
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 482
- Views: 214884
Re: Bloodborne
Yep :3 I want to export some stages, some clothes and weapon. Im going to use the stages of DS Remastered but I want to add some things of bloodborne, if you have the files, Can do you share it with me? well, I can pass you the link with the whole game, but you will have to do it by yourself Could ...
- Mon Dec 02, 2019 11:40 pm
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 482
- Views: 214884
Re: Bloodborne
Think you could help me too? :p
- Fri Nov 01, 2019 4:07 am
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 482
- Views: 214884
Re: Bloodborne
Hey, dunno if anyone can share the game files, but if you can I'd very much appreciate them :p
thanks
thanks
- Thu Mar 10, 2016 4:10 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 305220
Re: Star Wars - The Old Republic - Beta
I do not, sorry.swtor2316 wrote:By chance, do you know where is the model 3d of the cruiser of the eternal empire in .tor archive ?
- Thu Mar 10, 2016 3:42 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 305220
Re: Star Wars - The Old Republic - Beta
The .jba animation files currently cannot be used, as far as I know, there is no way to use the animations, sorry.swtor2316 wrote:And animations, can they be exported ?
- Thu Mar 10, 2016 3:16 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 305220
Re: Star Wars - The Old Republic - Beta
The textures will not be exported in 3DS Max, either, you have to find them yourself in the texture folders.swtor2316 wrote:I tested this software, it is practical but many elements are not exported. I have the model but not the textures... There is a tutorial to use well this software?
- Wed Mar 09, 2016 10:17 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 305220
Re: Star Wars - The Old Republic - Beta
Yes, the only problem is that the models from Noesis are at a different scale than the ones that are imported into Max.swtor2316 wrote:It is a reliable program ?
- Wed Mar 09, 2016 7:14 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 305220
Re: Star Wars - The Old Republic - Beta
Would you have a link to download Noesis? Download Noesis here And the SWTOR plugin for Noesis here For the plugin: After installing Noesis, extract the files to your Noesis plugin folder, (in my case, C:\Program Files (x86)\NoEsiS 3d models tool\plugins\python). Then run Noesis and find your SWTOR...
- Wed Mar 09, 2016 3:21 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 305220
Re: Star Wars - The Old Republic - Beta
As far as I know, the script only works for Max 2009-2011.swtor2316 wrote:I use 3DS Max 9.
Then again, I haven't tried the script with any vehicles.
- Tue Mar 08, 2016 1:08 am
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 305220
Re: Star Wars - The Old Republic - Beta
Hi, Do you know why I have an error ( unable to convert undefined to type: float ) when I load the model of a spaceship with the plugin SWTOR.ms on 3DS Max? I have no this error with a character but only with a vehicle or a static object. Thanks in advance What version of 3ds Max are you using? If ...
- Wed Mar 02, 2016 5:15 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 305220
Re: Star Wars - The Old Republic - Beta
Well, I can't figure out garment hues, is it possible to modify the diffuse texture using the garment hue and palette mask files?
- Sun Oct 25, 2015 7:40 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 305220
Re: Star Wars - The Old Republic - Beta
I can't seem to load .TOR files into EasyMYP, if I try it gives me this error: Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately. Input string was not ...
