can you please explain this process in detail?daemon1 wrote:All textures will be auto-assigned to meshes. To make them work, you have to either convert textures to TGA, or do text mass replace .TGA to .DDS in ASCII because they are text files
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Search found 3 matches
- Fri May 18, 2018 4:20 am
- Forum: 3D/2D models
- Topic: Uncharted 4 (PS4)
- Replies: 160
- Views: 61182
Re: Uncharted 4 (PS4)
- Wed May 16, 2018 3:20 am
- Forum: 3D/2D models
- Topic: Uncharted 4 (PS4)
- Replies: 160
- Views: 61182
Re: Uncharted 4 (PS4)
can someone tell me how you got the position of the different objects from map pak file? i import all the extracted smd's in blender, it just puts them in the centre. How to position them correctly? In case you haven't noticed the comment above yours, proper tool for map with correct coordinates in...
- Tue May 15, 2018 2:54 pm
- Forum: 3D/2D models
- Topic: Uncharted 4 (PS4)
- Replies: 160
- Views: 61182
Re: Uncharted 4 (PS4)
can someone tell me how you got the position of the different objects from map pak file? i import all the extracted smd's in blender, it just puts them in the centre. How to position them correctly?
