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Search found 2 matches

by nosuit
Sun Oct 18, 2015 11:05 am
Forum: 3D/2D models
Topic: [HELP] Hitman (.weightedprim) Maxscript
Replies: 3
Views: 1279

Re: [HELP] Hitman (.weightedprim) Maxscript

Ohk, so faces start at 0x10? that's cool.

Sweet lord have mercy, the Hex god has given us meshes.
by nosuit
Sun Oct 18, 2015 3:53 am
Forum: 3D/2D models
Topic: [HELP] Hitman (.weightedprim) Maxscript
Replies: 3
Views: 1279

[HELP] Hitman (.weightedprim) Maxscript

I've been looking at the Hex for about a month now and I have no clue what i'm doing. Help on writing a maxscript/converter for import/conversion of .prim models would be awesome. Here's a simple box mesh, unweighted. http://www.mediafire.com/download/k74sxic14sfs30o/mockupgeom_box_a.prim.pc_prim He...