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- Wed Jan 13, 2016 6:48 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565896
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Model swapping into MGO is a pain. The game is rejecting TPP textures whenever I try to get them in via custom PFTXS, I've only managed to swap this MGO Snake model over the plated mask. I can't see that i'm doing anything wrong. https://youtu.be/G_Ilq9FFB6g your not the game sync with the server e...
- Wed Jan 13, 2016 10:06 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565896
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Back and in style!!!!!
- Sun Oct 25, 2015 5:41 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565896
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Because some people may have not played PC version as it was free on PS4 for PS+ members and i cant transfer my PS4 save to PC?
- Tue Oct 20, 2015 4:53 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565896
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
It's the only file in the game calling the function TppMotherBaseManagement.RegCstDev and most of the data like in your file https://imgur.com/BCZQ61T So something's not going right with your repacking I guess. I do see the qar tool on nexus is out of date, so from this thread: https://www.dropbox....
- Tue Oct 20, 2015 2:35 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565896
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
updated mod looks like they moved the DLC im guessing the unlock is probly in cloud storage similiar to FOB stuff http://www.nexusmods.com/metalgearsolidvtpp/mods/129/? You appear to be using an old lua file, during one of the game patches parameter p36 was added to all tables, and also 7 new table...
- Mon Oct 19, 2015 9:27 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565896
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
updated mod looks like they moved the DLC im guessing the unlock is probly in cloud storage similiar to FOB stuff http://www.nexusmods.com/metalgearsolidvtpp/mods/129/? Anybody looked into the new update? 00.dat 37MB -> 61MB +14 fpk files +14 fpkd files +14 pftxs files +1 lua file 01.dat 24MB -> 110...
- Mon Oct 19, 2015 6:38 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565896
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Well I can't seem to find where to purchase the dlc, but it's definitely "come out" now with this update. http://i.imgur.com/TwER4Kk.png https://youtu.be/XzXEqjKOdlc https://youtu.be/01gt_AMNUy4 https://youtu.be/YFC82mhVXNQ did you try to see if my mod works with them? https://www.dropbox...
- Mon Oct 19, 2015 3:11 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565896
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Might as well ask this since there's some activity still here, can anyone confirm which locations have soviet soldiers? I need the soviet guy with a balaclava. Pretty sure it's chunk1\Assets\tpp\pack\fova\chara\svs\. Any possible specific .fpk I need to look for? Edit: I got a Soviet guy to work, a...
- Wed Oct 07, 2015 6:45 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565896
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
you did notice that with the dlc unlocker appears 2 skins to d-dog? miller and ocelot no textures for it so i cant see it in game http://images.akamai.steamusercontent.com/ugc/395546970934269529/E0F20DDD0856186285033889B70475577A21B018/ yeah i noticed that to it was in Version 1.02 aswell i wasint ...
- Wed Oct 07, 2015 3:43 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565896
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Apparently Konami is checking how often files aren't verified for people and banning those people for modding. I don't know if this is true, but that's fucking insane if so. oh wow that's probably true considering they rely on the grinding to sell their boosters and shit. and mods can easily swap t...
- Wed Oct 07, 2015 3:31 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565896
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
PSA - the game updated on 10/6 00.dat ballooned up from 3.7 megs to 37 megs and now includes many updated LUA files from data1 so if you have a mod that uses lua files (like mine) extract 00.dat and double check the changes. 01.dat is now 24 megs of ftexs. Pretty sure this is all the missing graphi...
- Tue Oct 06, 2015 9:04 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565896
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
PSA - the game updated on 10/6 00.dat ballooned up from 3.7 megs to 37 megs and now includes many updated LUA files from data1 so if you have a mod that uses lua files (like mine) extract 00.dat and double check the changes. 01.dat is now 24 megs of ftexs. Pretty sure this is all the missing graphi...
