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Search found 138 matches

by Portugalotaku
Sat Jul 13, 2019 12:27 pm
Forum: 3D/2D models
Topic: Monster Hunters (PSP)
Replies: 8
Views: 2372

Re: Monster Hunters (PSP)

I did adjust the path though, it just didn't work :\
by Portugalotaku
Thu Jul 11, 2019 7:47 pm
Forum: 3D/2D models
Topic: Monster Hunters (PSP)
Replies: 8
Views: 2372

Re: Monster Hunters (PSP)

I do know it need the Python 3.x, but I did install the 3.1 or sort like that, but it just open it and close it, neither on CMD way or doing a bat. started the pmo.py in blender 2.69 -> CTD, strange. But I got it working by this hack: if __name__ == '__main__': parser = argparse.ArgumentParser(desc...
by Portugalotaku
Thu Jun 06, 2019 6:59 pm
Forum: 3D/2D models
Topic: demon's souls FLV file
Replies: 90
Views: 13110

Re: demon's souls FLV file

Could you share that script?
by Portugalotaku
Tue Jun 04, 2019 4:52 pm
Forum: 3D/2D models
Topic: demon's souls FLV file
Replies: 90
Views: 13110

Re: demon's souls FLV file

Just import map flvers All +100500 files with map fragments? And then put textures in all one by one? I'll dead. But like with tool you dont need to apply all by hands, like all materials applied, you just need to set path to textures in 3ds max after import, idk how to do it in blender though. How...
by Portugalotaku
Sat Jun 01, 2019 4:16 pm
Forum: 3D/2D models
Topic: 3Dmodels of Monster Hunter expolore 2019 .arc file
Replies: 7
Views: 405

Re: 3Dmodels of Monster Hunter expolore 2019 .arc file

He wants to extract the models though, not play the game.
by Portugalotaku
Mon Apr 22, 2019 8:52 pm
Forum: 3D/2D models
Topic: War Thunder import script?
Replies: 15
Views: 1181

Re: War Thunder import script?

http://www.mediafire.com/file/6y24gnjb1 ... e.rar/file

Okay, this is what I believe to be a model in their processed, game-ready format.
by Portugalotaku
Thu Apr 18, 2019 1:16 pm
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 63
Views: 17946

Re: Warframe Online MaxScript

Actually that could work. Does anyone have a backup of an older version of the client?
by Portugalotaku
Wed Apr 03, 2019 7:38 pm
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 63
Views: 17946

Re: Warframe Online MaxScript

I presume this will still function on older versions of the game? Perhaps if someone has a backup they could use that.
by Portugalotaku
Wed Apr 03, 2019 7:30 pm
Forum: 3D/2D models
Topic: War Thunder import script?
Replies: 15
Views: 1181

Re: War Thunder import script?

Well this complicates things quite a bit. I am going to try to get models in their ready format instead of .dag.
by Portugalotaku
Sun Mar 31, 2019 5:47 pm
Forum: 3D/2D models
Topic: War Thunder import script?
Replies: 15
Views: 1181

Re: War Thunder import script?

http://www.mediafire.com/file/wjjg9nbub ... t.rar/file

Here is all the scripts, a vehicle in .dag and the same vehicle in .max.
by Portugalotaku
Fri Mar 29, 2019 11:17 pm
Forum: 3D/2D models
Topic: War Thunder import script?
Replies: 15
Views: 1181

Re: War Thunder import script?

The export scripts exports to .dag, yes. I will upload a new sample and the script itself, did not realize downloading the cdk is necessary to get it.
by Portugalotaku
Fri Mar 29, 2019 12:53 am
Forum: 3D/2D models
Topic: War Thunder import script?
Replies: 15
Views: 1181

Re: War Thunder import script?

I have heard that the format is quite tricky indeed. Do you believe it is possible to reverse-engineer the export script using .dag samples?
by Portugalotaku
Thu Mar 28, 2019 3:04 pm
Forum: 3D/2D models
Topic: War Thunder import script?
Replies: 15
Views: 1181

Re: War Thunder import script?

I am willing to pay as well.
by Portugalotaku
Thu Mar 07, 2019 5:27 pm
Forum: 3D/2D models
Topic: Monster Hunter Frontier Z .pac files
Replies: 6
Views: 667

Re: Monster Hunter Frontier Z .pac files

The offer still stands.
by Portugalotaku
Sat Feb 23, 2019 1:30 am
Forum: 3D/2D models
Topic: Monster Hunter Frontier Z .pac files
Replies: 6
Views: 667

Re: Monster Hunter Frontier Z .pac files

Well I am looking for someone who can give me a way to open these packages so I can try to open the models and textures inside. I have no problem in keeping any opening method private, I just need it for myself. Updates are not an issue either.