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Search found 5 matches
- Wed Oct 05, 2016 2:52 am
- Forum: 3D/2D models
- Topic: Dragon Ball Z Budokai Tenkaichi 3 - PMDL (?) format
- Replies: 0
- Views: 947
Dragon Ball Z Budokai Tenkaichi 3 - PMDL (?) format
Hi. I'm looking for help in decoding BT3's model and bone format. I would like fighter/character models fully extracted with UVs, bones, rigs and textures. They are packed in an unknown container file, that contains the PMDL string in it. Another researcher told me he strongly believes this is the f...
- Thu Sep 17, 2015 2:21 am
- Forum: 3D/2D models
- Topic: DBZ Budokai .amo/amt?
- Replies: 7
- Views: 2293
Re: DBZ Budokai .amo/amt?
Wow, guys! Progress.
But I only wonder why it won't work for me. D: And why the heck he looks like that.
EDIT: I get PARTS of his model with the MaxScript.

But I only wonder why it won't work for me. D: And why the heck he looks like that.
EDIT: I get PARTS of his model with the MaxScript.

- Wed Sep 16, 2015 6:09 pm
- Forum: 3D/2D models
- Topic: DBZ Budokai .amo/amt?
- Replies: 7
- Views: 2293
Re: DBZ Budokai .amo/amt?
All righty, let's see here. I THINK this is the one I want, judging by the file name.shakotay2 wrote:if you uploaded the concerning .amo file I could check that
EDIT. Won't allow me to post it here, I'll get mediafire.
https://www.mediafire.com/?o1411zbnoyprd6x
- Wed Sep 16, 2015 4:09 pm
- Forum: 3D/2D models
- Topic: DBZ Budokai .amo/amt?
- Replies: 7
- Views: 2293
Re: DBZ Budokai .amo/amt?
For PS2.
And I tried that script with Noesis. Gives me errors and won't export.
And I tried that script with Noesis. Gives me errors and won't export.
- Wed Sep 16, 2015 3:12 am
- Forum: 3D/2D models
- Topic: DBZ Budokai .amo/amt?
- Replies: 7
- Views: 2293
DBZ Budokai .amo/amt?
Hi, I'm new here. I'm looking for a converter to dae or OBJ for DBZ Budokai (first one) for the .AMO/.AMT files in DATA_US.AFS. I've successfully extracted the raw files, but I'm stuck there. There's a few models I want for my Brawl mod usage, mainly King Cold's cutscene model before he gets killed ...
