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Search found 45 matches

by Takukun
Sat Nov 10, 2018 3:27 pm
Forum: 3D/2D models
Topic: Wangan Midnight [Need Help Reversing]
Replies: 295
Views: 89495

Re: Wangan Midnight [Need Help Reversing]

@wood5578 I love you, thanks for this post.
@REDZOEU True, the maps weren't laserscanned but they can definitely be integrated with wmps3's map with some editing, I just don't know how much work is needed tho. Ripped yaesu from wmmt5 and it's not so bad.
by Takukun
Fri Oct 26, 2018 10:22 am
Forum: 3D/2D models
Topic: Wangan Midnight [Need Help Reversing]
Replies: 295
Views: 89495

Re: Wangan Midnight [Need Help Reversing]

Actually it was trawa the one to find it, I just ripped it from Dubai Drift 2/Drift Wars
by Takukun
Wed May 16, 2018 12:48 pm
Forum: 3D/2D models
Topic: Wangan Midnight [Need Help Reversing]
Replies: 295
Views: 89495

Re: Wangan Midnight [Need Help Reversing]

Actually I don't know since I used intruder and didn't bother to mess around with the settings.

Might drop a pic when I get my main pc up and working again.
by Takukun
Tue May 15, 2018 7:16 am
Forum: 3D/2D models
Topic: Wangan Midnight [Need Help Reversing]
Replies: 295
Views: 89495

Re: Wangan Midnight [Need Help Reversing]

The only successful export I managed, was via Ninjaripper, but it crashes before exporting all the models, so lots of things are missing from the map.
by Takukun
Mon Oct 16, 2017 1:00 pm
Forum: 3D/2D models
Topic: Wangan Midnight [Need Help Reversing]
Replies: 295
Views: 89495

Re: Wangan Midnight [Need Help Reversing]

If you can do that it would be awesome. A guy already implemented my Minato Mirai area in his complete Shuto Expwy in AC. I tried to talk to him and he said he aims for a complete map but he did not specify he would release it. There are also a bunch of other guys seemingly knowing each other and ma...
by Takukun
Sun Aug 20, 2017 12:13 pm
Forum: 3D/2D models
Topic: Wangan Midnight [Need Help Reversing]
Replies: 295
Views: 89495

Re: Wangan Midnight [Need Help Reversing]

REDZOEU wrote:Specifically what version is it?
I'm not 100% sure because i get different info in the help and exe files but i think it's 1.1.4. The version I used on Street stage was the latest though (1.6.4).
by Takukun
Sat Aug 19, 2017 1:23 pm
Forum: 3D/2D models
Topic: Wangan Midnight [Need Help Reversing]
Replies: 295
Views: 89495

Re: Wangan Midnight [Need Help Reversing]

Watched the video. I'm amazed at how the finished map looks like! Except that the white lines on the middle lf the road and the exit kanji sign on the road having collision (which made the r33 go slightly upward). Thanks :) It's not even close to being finished though. Normals are pretty screwed up...
by Takukun
Sat Aug 19, 2017 2:31 am
Forum: 3D/2D models
Topic: Wangan Midnight [Need Help Reversing]
Replies: 295
Views: 89495

Re: Wangan Midnight [Need Help Reversing]

As promised I'm releasing the Minato Mirai area (could have been sooner if it hadn't been for my 3 jobs). It's still a mess but better than nothing. Link Textures were named randomly. GTAIV quick conversion: https://www.youtube.com/watch?v=D4DtFIKlSS4 Minato Mirai is compatible with WMPS3 map but mu...
by Takukun
Thu Aug 10, 2017 4:26 pm
Forum: 3D/2D models
Topic: Import Tuner Challenge [XBOX360]
Replies: 92
Views: 11999

Re: Import Tuner Challenge [XBOX360]

And if he did answer your question and it works, could you share the method here? I'm kinda interested too. Took my older pc with WinXP x86, installed PCSX2 and now everything works like it should. :? Umod still crashes the emulator but Texmod and Ninjaripper work like a charm. The annoying part th...
by Takukun
Wed Aug 09, 2017 10:17 pm
Forum: 3D/2D models
Topic: Import Tuner Challenge [XBOX360]
Replies: 92
Views: 11999

Re: Import Tuner Challenge [XBOX360]

What game are you going to convert the map to? Assetto Corsa? I'll convert it to GTA 4 just for fun and then release the .max or .obj 3D model files directly. I seriously need SB01/TXR3's textures though, I've tried all kinds of programs (Texmod, Umod, Ninjaripper) with different versions of PCSX2 ...
by Takukun
Tue Aug 08, 2017 9:09 am
Forum: 3D/2D models
Topic: Import Tuner Challenge [XBOX360]
Replies: 92
Views: 11999

Re: Import Tuner Challenge [XBOX360]

Man, they were so close... Maybe something happened irl.

At least you can expect me releasing the Minato Mirai area in the next days.
by Takukun
Wed May 24, 2017 11:36 am
Forum: 3D/2D models
Topic: Import Tuner Challenge [XBOX360]
Replies: 92
Views: 11999

Re: Import Tuner Challenge [XBOX360]

I'm okay with waiting as long as there's a happy end
by Takukun
Fri Mar 17, 2017 2:07 am
Forum: 3D/2D models
Topic: Import Tuner Challenge [XBOX360]
Replies: 92
Views: 11999

Re: Import Tuner Challenge [XBOX360]

Wow. Didn't know there's a glitch like that. Well I discovered it on incident. I was slowly driving around Shuto Expwy and enjoying the view when suddenly my car jumped in the air :mrgreen: @JohnHudeski That's great news! I personally have no problem with waiting to get a more quality product but e...
by Takukun
Wed Mar 15, 2017 3:44 pm
Forum: 3D/2D models
Topic: Import Tuner Challenge [XBOX360]
Replies: 92
Views: 11999

Re: Import Tuner Challenge [XBOX360]

I don't know that, but i found out that with a max tuned subaru impreza, the car could do a stoppie when you brake at high speed. The back side of the car flying up and the car almost do a front flip. I tried as you suggested with both imprezas but it's not working for me sadly. I'll just upload a ...