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- Thu Apr 14, 2022 2:43 pm
- Forum: Compressed files and methods
- Topic: Sudden Strike 3 - .psy files
- Replies: 0
- Views: 228
Sudden Strike 3 - .psy files
Hello, Recently been playing around with Sudden Strike 3, an old favourite of mine. The game had its own tools to import and deal with modelling, but not for particle systems. Does someone now how to work with these files, or if there is any possibility at all to do so? I'll attach examples. Any hel...
- Mon Nov 21, 2016 9:29 pm
- Forum: 3D/2D models
- Topic: Sudden Strike 3 .psy
- Replies: 0
- Views: 636
Sudden Strike 3 .psy
Hello, I did have a topic on game archive discussion, but perhaps this fits this discussion better. Recently been playing around with Sudden Strike 3, an old favourite of mine. The game had its own tools to import and deal with modelling, but not for particle systems. Does someone now how to work wi...
- Mon Oct 24, 2016 1:57 am
- Forum: Game Archive
- Topic: Sudden Strike 3 .psy
- Replies: 0
- Views: 631
Sudden Strike 3 .psy
Hello, I am new here, not sure if it is the correct section, so pardon me if it isn't. Recently been playing around with Sudden Strike 3, an old favourite of mine. The game had its own tools to import and deal with modelling, but not for particle systems. Does someone now how to work with these file...
- Tue Aug 18, 2015 2:30 pm
- Forum: 3D/2D models
- Topic: World of Warships
- Replies: 772
- Views: 161425
Re: World of Warships
The id in this case is the poly id.. or the 20th polygon in the model. This is even more bazaar as it has to draw to be selected. EDIT. The frame buffer is not swapped for selection. Im uploading version 29.8.3 It stops the rendering to the shadow map when its not set for shadows. This wasnt an iss...
- Tue Aug 18, 2015 12:21 am
- Forum: 3D/2D models
- Topic: World of Warships
- Replies: 772
- Views: 161425
Re: World of Warships
I run win7 64 too and I have a nVidia GTX 660 Ti. This is very strange.. Works with Tanks but not WoWs.. hmmm Im lost as to how this could even happen. Press W (wire frame) this uses NO shaders at all. Also, try clicking around in the screen with the middle mouse.. this selects polys (If you hit on...
- Mon Aug 17, 2015 11:19 pm
- Forum: 3D/2D models
- Topic: World of Warships
- Replies: 772
- Views: 161425
Re: World of Warships
Coffee wrote:Try this...
under the graphic settings,
uncheck show diffuse and show diffuse2 and see if you can see anything.
If so, the shaders probably did not compile.
What Video card are you using? Brand, mem.. ect.
No, still doesn't work.
NVidia GTX 970 (4gb)/ Win7 64
- Mon Aug 17, 2015 10:39 pm
- Forum: 3D/2D models
- Topic: World of Warships
- Replies: 772
- Views: 161425
Re: World of Warships
Look at the log file and see if there is any info there. edit: I just uploaded a new version.. uninstall and try the new version. I just did. This is how I proceeded: Uninstalled previous version; Installed 8_2. Set Path to "world of Warships\res"; Set mode to World of Warships. Opened AS...
- Mon Aug 17, 2015 9:48 pm
- Forum: 3D/2D models
- Topic: World of Warships
- Replies: 772
- Views: 161425
Re: World of Warships
Hello, I downloaded the last version of the Model Editor, but I can't load any primitives from WoWs. It loads textures paths, but I can't get any mesh to display. I have set it to World of Warships Mode and loading from the "res" folder. It shows the number of polygons but no mesh. Thanks.
