The Forum is up for sale: XeNTaX Forum looking for new owner

Search found 8 matches

by sPlizi
Thu Apr 14, 2022 2:43 pm
Forum: Compressed files and methods
Topic: Sudden Strike 3 - .psy files
Replies: 0
Views: 228

Sudden Strike 3 - .psy files

Hello, Recently been playing around with Sudden Strike 3, an old favourite of mine. The game had its own tools to import and deal with modelling, but not for particle systems. Does someone now how to work with these files, or if there is any possibility at all to do so? I'll attach examples. Any hel...
by sPlizi
Mon Nov 21, 2016 9:29 pm
Forum: 3D/2D models
Topic: Sudden Strike 3 .psy
Replies: 0
Views: 636

Sudden Strike 3 .psy

Hello, I did have a topic on game archive discussion, but perhaps this fits this discussion better. Recently been playing around with Sudden Strike 3, an old favourite of mine. The game had its own tools to import and deal with modelling, but not for particle systems. Does someone now how to work wi...
by sPlizi
Mon Oct 24, 2016 1:57 am
Forum: Game Archive
Topic: Sudden Strike 3 .psy
Replies: 0
Views: 631

Sudden Strike 3 .psy

Hello, I am new here, not sure if it is the correct section, so pardon me if it isn't. Recently been playing around with Sudden Strike 3, an old favourite of mine. The game had its own tools to import and deal with modelling, but not for particle systems. Does someone now how to work with these file...
by sPlizi
Tue Aug 18, 2015 2:30 pm
Forum: 3D/2D models
Topic: World of Warships
Replies: 772
Views: 161425

Re: World of Warships

The id in this case is the poly id.. or the 20th polygon in the model. This is even more bazaar as it has to draw to be selected. EDIT. The frame buffer is not swapped for selection. Im uploading version 29.8.3 It stops the rendering to the shadow map when its not set for shadows. This wasnt an iss...
by sPlizi
Tue Aug 18, 2015 12:21 am
Forum: 3D/2D models
Topic: World of Warships
Replies: 772
Views: 161425

Re: World of Warships

I run win7 64 too and I have a nVidia GTX 660 Ti. This is very strange.. Works with Tanks but not WoWs.. hmmm Im lost as to how this could even happen. Press W (wire frame) this uses NO shaders at all. Also, try clicking around in the screen with the middle mouse.. this selects polys (If you hit on...
by sPlizi
Mon Aug 17, 2015 11:19 pm
Forum: 3D/2D models
Topic: World of Warships
Replies: 772
Views: 161425

Re: World of Warships

Coffee wrote:Try this...
under the graphic settings,
uncheck show diffuse and show diffuse2 and see if you can see anything.
If so, the shaders probably did not compile.

What Video card are you using? Brand, mem.. ect.

No, still doesn't work.

NVidia GTX 970 (4gb)/ Win7 64
by sPlizi
Mon Aug 17, 2015 10:39 pm
Forum: 3D/2D models
Topic: World of Warships
Replies: 772
Views: 161425

Re: World of Warships

Look at the log file and see if there is any info there. edit: I just uploaded a new version.. uninstall and try the new version. I just did. This is how I proceeded: Uninstalled previous version; Installed 8_2. Set Path to "world of Warships\res"; Set mode to World of Warships. Opened AS...
by sPlizi
Mon Aug 17, 2015 9:48 pm
Forum: 3D/2D models
Topic: World of Warships
Replies: 772
Views: 161425

Re: World of Warships

Hello, I downloaded the last version of the Model Editor, but I can't load any primitives from WoWs. It loads textures paths, but I can't get any mesh to display. I have set it to World of Warships Mode and loading from the "res" folder. It shows the number of polygons but no mesh. Thanks.