Join also our Discord channel! Click here.

Search found 15 matches

by savinpvtmike
Fri Oct 13, 2017 12:20 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 494
Views: 82370

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

ok so if i would open the mesh set file in hex editor what is the general area where i can find the correct chunk file name
by savinpvtmike
Fri Oct 13, 2017 3:51 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 494
Views: 82370

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

ok every thing worked out great but the final issue is how do i open the mesh files to 3ds max use an smd importer. max got wallworm. blender has sourcetools. yeh. just refering to your facepunch post. i can't answer there anymore. they got a dumb mod and a stupid cat. /blah i usually cant get answ...
by savinpvtmike
Fri Oct 13, 2017 2:05 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 494
Views: 82370

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

ok every thing worked out great but the final issue is how do i open the mesh files to 3ds max
by savinpvtmike
Wed Oct 11, 2017 11:49 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 494
Views: 82370

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

what plugin would i use to port the models into say max or something
plus how do i get textures?
by savinpvtmike
Sat Jul 01, 2017 2:25 am
Forum: 3D/2D models
Topic: Halo 5: Forge Models
Replies: 121
Views: 23903

Re: Halo 5: Forge Models

hey is there a updated script for the mesh importer?
by savinpvtmike
Tue May 02, 2017 9:16 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 695
Views: 243534

Re: Ninja Ripper

Attach log 0424/143210 [03A8] Ninja Ripper 1.6.1 x64 0424/143210 [03A8] © 2004-2017 black_ninja 0424/143210 [03A8] LOG START 0424/143210 [03A8] Executable: F:\EA GAMES\Mass Effect Andromeda\MassEffectAndromeda.exe 0424/143210 [03A8] Output directory: F:\EA GAMES\Mass Effect Andromeda\_NinjaRipper\2...
by savinpvtmike
Mon May 01, 2017 4:10 am
Forum: General game tools
Topic: Ninja Ripper
Replies: 695
Views: 243534

Re: Ninja Ripper

so im trying to use ninja ripper with mass effect Andromeda but when i use the x64 version it wont start the game and its like that for every game that uses x64. the x86 starts the game but it dosnt allow me to rip how do i fix this
by savinpvtmike
Sat Dec 24, 2016 12:10 am
Forum: Game Archive
Topic: StarWars Battlefront full extraction scripts
Replies: 33
Views: 9777

Re: StarWars Battlefront full extraction scripts

well when i unpack i get this error Traceback (most recent call last): File "C:\Users\Mike\Desktop\SWBF\SWBFdumper.py", line 356, in <module> if "tocRoot" in locals(): dumpRoot(tocRoot) File "C:\Users\Mike\Desktop\SWBF\SWBFdumper.py", line 306, in dumpRoot dump(fname,targetDirectory) File "C:\Users\...
by savinpvtmike
Fri Dec 23, 2016 1:13 am
Forum: General game tools
Topic: Star Wars Battlefront 2015 tools
Replies: 36
Views: 22322

Re: Star Wars Battlefront 2015 tools

are there good tutorials on how to use these tools cus this stuff is very confusing. base game and all dlc.
by savinpvtmike
Tue Oct 20, 2015 7:51 am
Forum: 3D/2D models
Topic: threejs files in blender or 3ds max 2012
Replies: 1
Views: 437

threejs files in blender or 3ds max 2012

i have a js model but i want to put it in to 3ds max or blender but i can seem to find any thing that works, can some one help me?
by savinpvtmike
Sat Aug 15, 2015 1:02 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2005
Views: 503663

Re: Dead or Alive series formats and tools

so no one knows how to get the textures from doa4? i was referd to this web site from this video https://www.youtube.com/watch?v=sjvnZ4fVXY8 and i managed to find things for blender and idk how to get the textures ik there is a way just all links that have the tools are dead or i cant connect to th...
by savinpvtmike
Fri Aug 14, 2015 6:14 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2005
Views: 503663

Re: Dead or Alive series formats and tools

so no one knows how to get the textures from doa4? i was referd to this web site from this video https://www.youtube.com/watch?v=sjvnZ4fVXY8 and i managed to find things for blender and idk how to get the textures ik there is a way just all links that have the tools are dead or i cant connect to the...
by savinpvtmike
Tue Aug 11, 2015 4:52 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2005
Views: 503663

Re: Dead or Alive series formats and tools

wel how can i get the texturs thats all i need to know now i found some stuff for blender
by savinpvtmike
Tue Aug 11, 2015 10:12 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2005
Views: 503663

Re: Dead or Alive series formats and tools

can i have a link to the doa4 tools plus i cant seem to find any tool for any of the games i looked all over the site youtube and google all are dead links i just want to por to 3ds max