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by U653748
Wed Aug 04, 2021 11:11 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 586
Views: 171827

Re: Detroit Become Human tools (PC, PS4)

Was a solution ever discovered to get the skeletons into the pc version? Pasting the ascii skeleton into the model via a text editor just throws up an error. It was working all the time, from the beginning. There is no problem, just read the post carefully. Open ascii model in text editor, delete t...
by U653748
Wed Aug 04, 2021 9:46 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 586
Views: 171827

Re: Detroit Become Human tools (PC, PS4)

Was a solution ever discovered to get the skeletons into the pc version? Pasting the ascii skeleton into the model via a text editor just throws up an error.
by U653748
Sat Mar 20, 2021 12:17 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 540
Views: 156506

Re: Noesis g1m/g1t/g1a importer

Joschka wrote: Sat Mar 20, 2021 12:12 pm Tools -> Data Viewer -> Merge all assets in same folder

Then open whatever g1m in your folder.
That did the trick, thanks for the help :)
by U653748
Sat Mar 20, 2021 12:00 pm
Forum: 3D/2D models
Topic: Horizon Zero Dawn
Replies: 361
Views: 153583

Re: Horizon Zero Dawn

Greetings all, been playing the game over again to both enjoy the game and see what models i wanted to extract, while playing frozen wilds i came across the drone hangar near the dam and went looking for the drone model itself seen here: https://static.wikia.nocookie.net/horizonzerodawn/images/8/8b/...
by U653748
Sat Mar 20, 2021 11:28 am
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 540
Views: 156506

Re: Noesis g1m/g1t/g1a importer

greetings all, I ran into a strange problem after getting back into extracting Fatal frame 5 models again, it's similar to the issue i ran into last sept in which it does not display all the correct pieces on the swappable parts versions of the characters. However this time it's reading those indivi...
by U653748
Sun Sep 13, 2020 8:11 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 540
Views: 156506

Re: Noesis g1m/g1t/g1a importer

Alright make sure that you have the latest script version, put the "bAutoLoadG1MS" option to True and it should work, I got all the parts displayed correctly without errors. You can also put the "bLoadG1MS" to True and manually select the first g1m when prompted instead but the ...
by U653748
Sun Sep 13, 2020 1:34 am
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 540
Views: 156506

Re: Noesis g1m/g1t/g1a importer

Hi, Send me a few samples that don't work, I'll take a look. Sorry for the late reply, here you go, this is all the G1m's extracted from Hisoka's A folder, the largest file in it is the character model itself. http://www.mediafire.com/file/nstr6xiioxwmf0x/H_HIS_A.7z/file Let me know if you want mor...
by U653748
Sat Sep 12, 2020 8:14 am
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 540
Views: 156506

Re: Noesis g1m/g1t/g1a importer

When trying to open certain character models from fatal frame 5 i get this error. Traceback (most recent call last): File "[REDACTED]\Noesis\plugins\python\fmt_g1m - Copy.py", line 1900, in LoadModel parseG1MS(currentPosition, bs) File "[REDACTED]\Noesis\plugins\python\fmt_g1m - Copy....
by U653748
Mon Sep 07, 2020 8:54 pm
Forum: 3D/2D models
Topic: How to get Fatal Frame 4 (Wii) models with full skeletion?
Replies: 45
Views: 17481

Re: How to get Fatal Frame 4 (Wii) models with full skeletio

If it doesn't recognize .rsl files, then something is wrong with your setup. If it fails to open them, post the error message. when opening R204.rsl and a few others i get this error message (REDACTED = part of file path on my HD, omitted for privacy) Detected file type: Grasshopper Manufacture Con...