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Search found 9 matches
- Wed Aug 04, 2021 11:11 am
- Forum: 3D/2D models
- Topic: Detroit Become Human tools (PC, PS4)
- Replies: 586
- Views: 171827
Re: Detroit Become Human tools (PC, PS4)
Was a solution ever discovered to get the skeletons into the pc version? Pasting the ascii skeleton into the model via a text editor just throws up an error. It was working all the time, from the beginning. There is no problem, just read the post carefully. Open ascii model in text editor, delete t...
- Wed Aug 04, 2021 9:46 am
- Forum: 3D/2D models
- Topic: Detroit Become Human tools (PC, PS4)
- Replies: 586
- Views: 171827
Re: Detroit Become Human tools (PC, PS4)
Was a solution ever discovered to get the skeletons into the pc version? Pasting the ascii skeleton into the model via a text editor just throws up an error.
- Sat Mar 20, 2021 12:17 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156506
- Sat Mar 20, 2021 12:00 pm
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 361
- Views: 153583
Re: Horizon Zero Dawn
Greetings all, been playing the game over again to both enjoy the game and see what models i wanted to extract, while playing frozen wilds i came across the drone hangar near the dam and went looking for the drone model itself seen here: https://static.wikia.nocookie.net/horizonzerodawn/images/8/8b/...
- Sat Mar 20, 2021 11:28 am
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156506
Re: Noesis g1m/g1t/g1a importer
greetings all, I ran into a strange problem after getting back into extracting Fatal frame 5 models again, it's similar to the issue i ran into last sept in which it does not display all the correct pieces on the swappable parts versions of the characters. However this time it's reading those indivi...
- Sun Sep 13, 2020 8:11 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156506
Re: Noesis g1m/g1t/g1a importer
Alright make sure that you have the latest script version, put the "bAutoLoadG1MS" option to True and it should work, I got all the parts displayed correctly without errors. You can also put the "bLoadG1MS" to True and manually select the first g1m when prompted instead but the ...
- Sun Sep 13, 2020 1:34 am
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156506
Re: Noesis g1m/g1t/g1a importer
Hi, Send me a few samples that don't work, I'll take a look. Sorry for the late reply, here you go, this is all the G1m's extracted from Hisoka's A folder, the largest file in it is the character model itself. http://www.mediafire.com/file/nstr6xiioxwmf0x/H_HIS_A.7z/file Let me know if you want mor...
- Sat Sep 12, 2020 8:14 am
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156506
Re: Noesis g1m/g1t/g1a importer
When trying to open certain character models from fatal frame 5 i get this error. Traceback (most recent call last): File "[REDACTED]\Noesis\plugins\python\fmt_g1m - Copy.py", line 1900, in LoadModel parseG1MS(currentPosition, bs) File "[REDACTED]\Noesis\plugins\python\fmt_g1m - Copy....
- Mon Sep 07, 2020 8:54 pm
- Forum: 3D/2D models
- Topic: How to get Fatal Frame 4 (Wii) models with full skeletion?
- Replies: 45
- Views: 17481
Re: How to get Fatal Frame 4 (Wii) models with full skeletio
If it doesn't recognize .rsl files, then something is wrong with your setup. If it fails to open them, post the error message. when opening R204.rsl and a few others i get this error message (REDACTED = part of file path on my HD, omitted for privacy) Detected file type: Grasshopper Manufacture Con...
