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Search found 62 matches

by demonslayerx8
Mon Nov 04, 2019 10:16 am
Forum: 3D/2D models
Topic: Marvel Ultimate Alliance 3 The Black Order
Replies: 16
Views: 1976

Re: Marvel Ultimate Alliance 3 The Black Order

Damn. What are the chances the Avengers game one will be extractable? Have people been able to pull models out of Spider-man? the Spider-Man game has been extractable, just look for Daemon1's topic for Marvel's SpiderMan. As for Marvel's Avengers game, it'll most likely take half a year or more to ...
by demonslayerx8
Thu Oct 31, 2019 8:18 am
Forum: Game Archive
Topic: Astral Chain package
Replies: 33
Views: 2070

Re: Astral Chain package

use Switch Toolbox, or the latest noesis script/plugin for Platinum games models.
by demonslayerx8
Wed Oct 30, 2019 1:16 am
Forum: Game Archive
Topic: [HELP] Luigi's Mansion 3 .DATA file
Replies: 25
Views: 949

Re: [HELP] Luigi's Mansion 3 .DATA file

well I added it, but still no luck on getting those missing files..
by demonslayerx8
Mon Oct 28, 2019 11:16 am
Forum: Game Archive
Topic: [HELP] Luigi's Mansion 3 .DATA file
Replies: 25
Views: 949

Re: [HELP] Luigi's Mansion 3 .DATA file

same with me, I only got .data and .dict from unpacking the romfs.
by demonslayerx8
Sun Oct 27, 2019 10:10 pm
Forum: Game Archive
Topic: [HELP] Luigi's Mansion 3 .DATA file
Replies: 25
Views: 949

Re: [HELP] Luigi's Mansion 3 .DATA file

that is for Dark Moon, that will most likely not help for us lol
by demonslayerx8
Sun Oct 27, 2019 9:33 am
Forum: Game Archive
Topic: [HELP] Luigi's Mansion 3 .DATA file
Replies: 25
Views: 949

Re: [HELP] Luigi's Mansion 3 .DATA file

From what I can tell, the .data is compressed, the .dict file that's alongside them is the file location in the .data, which also tells the size of the file, offset location, and folder path? Seems to be hashed from a quick glance at the files from my dump.
by demonslayerx8
Thu Sep 26, 2019 7:06 am
Forum: 3D/2D models
Topic: Marvel Ultimate Alliance 3 The Black Order
Replies: 16
Views: 1976

Re: Marvel Ultimate Alliance 3 The Black Order

Does anyone have a model file for Ms. Marvel? It seems like the most detailed version of her atm sadly her model uses the updated physics, so can't be extracted with Daemon's tool. The tool for FETH can't open it either cause there's changes to the geometry section that can't be read yet, been tryi...
by demonslayerx8
Fri Sep 20, 2019 8:44 am
Forum: 3D/2D models
Topic: [REQ] J-Stars Victory Vs+ model extraction script/tool
Replies: 5
Views: 280

Re: [REQ] J-Stars Victory Vs+ model extraction script/tool

any chance of a noesis script or anything with rigging applied? I'd rather not deal with OBJ.
by demonslayerx8
Wed Sep 18, 2019 6:00 am
Forum: 3D/2D models
Topic: Gun Gun Pixies .BNC / .BTX (Nintendo Switch)
Replies: 1
Views: 183

Re: Gun Gun Pixies .BNC / .BTX (Nintendo Switch)

the BTX texture seems simple to extract... was able to locate mip count and possibly texture format. I'll dig more into it within the next few days.

the BNC is a model format, has skeleton data inside it, but half of the data is compressed?
by demonslayerx8
Tue Sep 10, 2019 11:43 pm
Forum: Game Archive
Topic: Astral Chain package
Replies: 33
Views: 2070

Re: Astral Chain package

I was working through the file format on my own and worked out all of pkz and most of DAT file structure but I couldn't figure out what the 5th table was for in DAT files and it seems maybe unneeded? The first 4 were for offsets, file type, file name, and size, but I couldn't for the life of me fig...
by demonslayerx8
Sun Sep 08, 2019 12:21 pm
Forum: 3D/2D models
Topic: Marvel Ultimate Alliance 3 The Black Order
Replies: 16
Views: 1976

Re: Marvel Ultimate Alliance 3 The Black Order

How do you cut out G1M please ? I used VGMToolbox to extract the G1M's from the game Thx for the answer, the image is not loading sadly :( Pingu! from Xentax Discord found how to extract the stream_voice containing voice line of MUA 3 here : https://discord.gg/3HU5sC Many thx to him and AceKombat f...
by demonslayerx8
Sun Sep 01, 2019 6:40 am
Forum: Game Archive
Topic: Astral Chain package
Replies: 33
Views: 2070

Re: Astral Chain package

Well so far, no luck on getting these textures properly.. I've tried contacting RTB, but no response yet.

Edit:
Could the 2nd unknown after depth be bytes per pixel?
by demonslayerx8
Sat Aug 31, 2019 8:13 pm
Forum: Game Archive
Topic: Astral Chain package
Replies: 33
Views: 2070

Re: Astral Chain package

There are volume textures in sta/ra_00.dtt, maybe they can give you some insight about the unknown texture info fields. I am trying to match them to https://github.com/aboood40091/BNTX-Injector/blob/master/globals.py but for now I am rather unsuccessful. I was hoping it was some kind of BNTX that h...
by demonslayerx8
Sat Aug 31, 2019 6:44 pm
Forum: Game Archive
Topic: Astral Chain package
Replies: 33
Views: 2070

Re: Astral Chain package

Edit: Also, is there a reason why there's no facial bones for the 2 main chars? Or do they use vertex morph sets? In other platinum games there are seperate head models elsewhere (sometimes even other package) that have full rig. Probably the same here. ah gotcha WTA Table 3 are flags for the game ...
by demonslayerx8
Sat Aug 31, 2019 10:08 am
Forum: Game Archive
Topic: Astral Chain package
Replies: 33
Views: 2070

Re: Astral Chain package

The model/animation format is identical to Nier's. Texture format is unknown to me. I added support for Astral Chain to my noesis plugin. If someone can help me with the texture format (FOURCC is "XT1\x00") I should be able to add it to the plugin. https://github.com/Kerilk/noesis_bayonetta_pc/ Not...