yes it doesn't seem to be fixed pointkillercracker wrote:Have you tried dividing the frame data by 32767.0 or 65535.0?
the first four float should be an Quaternion identity of 0.0f, 0.0f, 0.0f, 1.0f
so the value 30720 should convert to 1.0f I believe
See previous post for solution.
