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by prototypesky
Thu Apr 26, 2018 6:32 pm
Forum: 3D/2D models
Topic: Atlus's .PB (3D model format)
Replies: 49
Views: 20726

Re: Atlus's .PB (3D model format)

killercracker wrote:Have you tried dividing the frame data by 32767.0 or 65535.0?
yes it doesn't seem to be fixed point
the first four float should be an Quaternion identity of 0.0f, 0.0f, 0.0f, 1.0f
so the value 30720 should convert to 1.0f I believe

See previous post for solution.
by prototypesky
Thu Apr 26, 2018 2:22 am
Forum: 3D/2D models
Topic: Atlus's .PB (3D model format)
Replies: 49
Views: 20726

Re: Atlus's .PB (3D model format)

Ok I found the actual animation data from a RMD file the structure of it so far is the first 4 bytes is a float value the next 4 bytes is the number of animation key frames Each key frame is 22 bytes in size The first four bytes of each key frame is a float value where the values range from 0.0f to...
by prototypesky
Fri Feb 19, 2016 6:10 am
Forum: 3D/2D models
Topic: Tales of Graces f (PS3) Model help?
Replies: 6
Views: 3186

Re: Tales of Graces f (PS3) Model help?

Neosis scripts for the game
by prototypesky
Wed Jan 07, 2015 2:41 pm
Forum: Compressed files and methods
Topic: Phantasy Star Portable 1/2 nmll files
Replies: 1
Views: 1282

Re: Phantasy Star Portable 1/2 nmll files

Upon further investigation it seems that the tmll texture data in type 1 nbl are not encrypted just compressed while in type 2 nbl tmll's are also encrypted like the nmll data and after comparing nmll decrypted data of the same file types from type 1 with type 2 it seems like the decryption method i...
by prototypesky
Sun Jan 04, 2015 2:02 am
Forum: Compressed files and methods
Topic: Phantasy Star Portable 1/2 nmll files
Replies: 1
Views: 1282

Phantasy Star Portable 1/2 nmll files

http://psumods.co.uk/archives/wiki/files%253Anbl.html For this format the developers used encryption as well as multiple types of compression The Encryption for the format has been resolved as well as one type of nbl file which has one form of compression for the general 'nmll' file data and prs com...
by prototypesky
Fri Jan 02, 2015 3:13 am
Forum: 3D/2D models
Topic: Request: Persona 3 and 4 Models
Replies: 16
Views: 12724

Re: Request: Persona 3 and 4 Models

I believe a totally different developer from Atlus worked on Fear Effect they just happened to use the same extension name for 3d models I guess.
by prototypesky
Fri Jan 02, 2015 3:09 am
Forum: Game Archive
Topic: Akibas Trip 2 (PS3) BLJM61105
Replies: 10
Views: 8892

Re: Akibas Trip 2 (PS3) BLJM61105

Here is the noesis script to view the model pepd files

Replace this line in the script to point to wherever you have the textures
'E:\\AkibasTrip2\\lang_common\\phyre_texture\\'
by prototypesky
Sat Apr 26, 2014 5:36 pm
Forum: 3D/2D models
Topic: Persona 4 RMD files Broken Environments
Replies: 8
Views: 4532

Re: Persona 4 RMD files Broken Environments

Here is an updated version of the viewer. Wow thankyou, that works a LOT better than before, a lot of scenes are still broken up for some reason, but generall it works really well. Is the viewer still actively being worked on? I work on it form time to time I am still trying to figure out the anima...
by prototypesky
Thu Apr 17, 2014 5:45 am
Forum: 3D/2D models
Topic: Persona 4 RMD files Broken Environments
Replies: 8
Views: 4532

Re: Persona 4 RMD files Broken Environments

Here is an updated version of the viewer.
by prototypesky
Wed May 30, 2012 8:26 pm
Forum: 3D/2D models
Topic: Tales of Vesperia
Replies: 7
Views: 2656

Re: Tales of Vesperia

For tales of graces Wii does anyone know which files holds the Characters Models?
by prototypesky
Wed Dec 21, 2011 1:21 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 585676

Re: Señor Casaroja's Noesis

Here is a sample in both of these case where some of the right side bones have the wrong rotation.
Also for some reason it fails to parse the tm2 textures even though I am able to rip and view them outside of neosis.

Thanks
by prototypesky
Tue Dec 20, 2011 7:25 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 585676

Re: Señor Casaroja's Noesis

Was trying the view the persona 3 portable gmo models and noticed that some of the bones were not rotated properly is there a way to correct this using the data viewer?
by prototypesky
Sat Jan 01, 2011 7:47 pm
Forum: 3D/2D models
Topic: Request: Persona 3 and 4 Models
Replies: 16
Views: 12724

Re: Request: Persona 3 and 4 Models

Here is the rmd viewer use the cursor keys to rotate and scale the models
by prototypesky
Thu Dec 09, 2010 9:18 pm
Forum: 3D/2D models
Topic: Request: Persona 3 and 4 Models
Replies: 16
Views: 12724

Re: Request: Persona 3 and 4 Models

I posted details on the format 2 years ago here
viewtopic.php?f=16&t=3163&start=15

I attached a converted version of the RMD file you posted in object wavefront format with the textures

post a reply if you need more intel on how to rip the models
by prototypesky
Thu May 06, 2010 4:22 am
Forum: Game Archive
Topic: Tales of Legendia cps
Replies: 6
Views: 1751

Re: Tales of Legendia cps

Ok one of the lzss compress algorithms posted on this site actually seemed to worked :D

I did a test with a one of the lzss compressed battle.mid and I was able to get a playable midi in winamp and then in all players
if I remove the first 64 bytes which seems like game file header info.