Join also our Discord channel! Click here.

Search found 66 matches

by MarioSonicU
Mon Jun 15, 2020 4:59 am
Forum: 3D/2D models
Topic: Granny .GR2 Reader plugin for Noesis
Replies: 42
Views: 1797

Re: Granny .GR2 Reader plugin for Noesis

I was trying out your plugin on a WayForward game (Double Dragon Neon), and I get this error.
Image
Any Ideas?

http://www.mediafire.com/file/vepmp92r4 ... er.7z/file - links to gr2 files
by MarioSonicU
Tue Feb 25, 2020 7:41 pm
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 170
Views: 38273

Re: Star Ocean Anamnesis Tools

Is there any way to download assets only via Bluestacks? Apparently the only Android emulator besides BStacks to support 64-bit versions of MEMu, but SOA crashes when you try to install it on them. I don't know if this is a good idea, but could anyone PM me the game files? I would love do root my p...
by MarioSonicU
Tue Feb 25, 2020 5:04 am
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 170
Views: 38273

Re: Star Ocean Anamnesis Tools

einherjar007 wrote:
Tue Feb 25, 2020 2:56 am
hmm, Actually, I don't even have a Root device.
I ran SOA on a non-root device and got the URL of the asset by packet capture.
How'd you do that?
by MarioSonicU
Mon Feb 24, 2020 3:56 pm
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 170
Views: 38273

Re: Star Ocean Anamnesis Tools

Is there any way to download assets only via Bluestacks? Apparently the only Android emulator besides BStacks to support 64-bit versions of MEMu, but SOA crashes when you try to install it on them. I don't know if this is a good idea, but could anyone PM me the game files? I would love do root my ph...
by MarioSonicU
Thu Dec 19, 2019 8:05 pm
Forum: 3D/2D models
Topic: Marvel Avengers: Battle for Earth (Wii U) .nif models and .kf motions
Replies: 0
Views: 403

Marvel Avengers: Battle for Earth (Wii U) .nif models and .kf motions

Hello I tried importing these nif and kf files with NifSkope, Noesis, and Blender. But while the .kf files works, the nif file won't import. I'm aware that there's already a NIF2OBJ converter for this game, but I'm looking for a way to extract rigged models with animations. Can anyone help me figure...
by MarioSonicU
Wed Nov 13, 2019 4:23 pm
Forum: Game Archive
Topic: KOF: Maximum Impact Regulation 'A' (Arcade) .pak files
Replies: 0
Views: 454

KOF: Maximum Impact Regulation 'A' (Arcade) .pak files

Hello, I was looking at the files for the Arcade version of this game (which uses Renderware of course) and i noticed that it's a little bit unencrypted. I looked through the headers of some of the paks - PLYM - .dff models PLYT - txd textures PLYI - most likely hair and item meshes PLYA - anm anima...
by MarioSonicU
Thu Nov 07, 2019 7:28 pm
Forum: Game Archive
Topic: Deadstorm Pirates (PS3-PSN) .pac archive
Replies: 0
Views: 432

Deadstorm Pirates (PS3-PSN) .pac archive

Hello,

I'm tring to rip models from these games, and I'm truing to look for a program that can extract these pac files

https://mega.nz/#!30ZEFILY!POVEcoDWLVnh ... zV40tX_s_o

Can anyone offer some assistance?
by MarioSonicU
Tue Nov 05, 2019 4:31 pm
Forum: 3D/2D models
Topic: Virtua Cop 3 (Chihiro) .bin files
Replies: 1
Views: 231

Virtua Cop 3 (Chihiro) .bin files

Hello, Can anyone figureout how to extract these files to a usable format?
by MarioSonicU
Mon Nov 04, 2019 4:25 pm
Forum: 3D/2D models
Topic: Help with Unity face morphs
Replies: 1
Views: 455

Help with Unity face morphs

So I exported a Model from KOF All Star using AssetStudio, and when I import it to Noesis, it plays the facial morphs all together (no matter what skeletal animation has been playing) and not the actual fram data of the morphs from the animationclip and animator. Any ideas on how to export the face ...
by MarioSonicU
Mon Nov 04, 2019 4:22 pm
Forum: 3D/2D models
Topic: Sega Ages 2500 (PS2) Help with .bin and .cmp files from AM2 games
Replies: 4
Views: 342

Re: Sega Ages 2500 (PS2) Help with .bin and .cmp files from AM2 games

shakotay2 wrote:
Mon Nov 04, 2019 2:04 pm
decompression unsolved so far:
biggestsonicfan wrote:
Thu Dec 27, 2018 3:49 am
For both file types?
by MarioSonicU
Mon Nov 04, 2019 5:12 am
Forum: 3D/2D models
Topic: Sega Ages 2500 (PS2) Help with .bin and .cmp files from AM2 games
Replies: 4
Views: 342

Sega Ages 2500 (PS2) Help with .bin and .cmp files from AM2 games

Hello, I wanted to rip models and textures from games like Fighting Vipers,Virtua FIghter 2, and Last Bronx. I tried using ninja ripper on the arcade versions but that went nowhere so I was wondering if anyone could help me with the model extraction from their PS2 Sega Ages versions? I posted sample...
by MarioSonicU
Mon Oct 14, 2019 12:45 am
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 170
Views: 38273

Re: Star Ocean Anamnesis Tools

I don't know if the tool creator still checks here, but worth a try! We're attempting to dump the models and animations from SOA for the new collaboration with P5R. The models successfully dump with load offset. Animations are completely broken, when we load an apk file, the model just, well, I gue...
by MarioSonicU
Wed Feb 27, 2019 3:37 am
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 170
Views: 38273

Re: Star Ocean Anamnesis Tools

I have not noticed SOA recently, but akderebur's wonderful tool does not yet support multi animation. we need to manually import it with the script created by dian333 until akderebur updates the tool. I mentioned earlier that we will use variable strings to save time of replacement. Since the impor...
by MarioSonicU
Thu Jan 31, 2019 6:08 pm
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 170
Views: 38273

Re: Star Ocean Anamnesis Tools

How does the textures work in this game?
by MarioSonicU
Sat Jan 26, 2019 8:35 pm
Forum: 3D/2D models
Topic: Star Ocean Anamnesis Tools
Replies: 170
Views: 38273

Re: Star Ocean Anamnesis Tools

I take it that their animations are a bit broken. Yep, that is why I said some animations won't work, mostly the newer ones. Will you be updating your program to improve motion support. I just released an update. If I was able to improve it I would have released the improved version :D If someone f...