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- Fri Dec 18, 2020 3:17 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 332
- Views: 42666
Re: Noesis g1m/g1t/g1a importer
Are there any Warriors games (besides the licensed ones (Berserk, Zelda, etc.) that has animation files (g1a/g2a)?
- Sat Dec 05, 2020 6:55 am
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 246
- Views: 31503
Re: Cethleann - The Koei Swiss Army Knife
Does anyone know how to extract MUA3 animations? Tried the Unbundler but nothing gets extracted.
- Sat Dec 05, 2020 6:52 am
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 332
- Views: 42666
Re: Noesis g1m/g1t/g1a importer
Does anyone know how to extract MUA3 animations? Tried the Unbundler but nothing gets extracted.
- Wed Dec 02, 2020 4:36 am
- Forum: 3D/2D models
- Topic: Mortal Kombat 11/X Animation Tool
- Replies: 46
- Views: 2754
Re: Mortal Kombat 11/X Animation Tool
I wonder if support for MK9, and MKvsDC animations will work
https://drive.google.com/file/d/11faTYz ... sp=sharing
https://drive.google.com/file/d/1DsoNEw ... sp=sharing
https://drive.google.com/file/d/11faTYz ... sp=sharing
https://drive.google.com/file/d/1DsoNEw ... sp=sharing
- Mon Jun 15, 2020 4:59 am
- Forum: 3D/2D models
- Topic: Granny .GR2 Reader plugin for Noesis
- Replies: 132
- Views: 8892
Re: Granny .GR2 Reader plugin for Noesis
I was trying out your plugin on a WayForward game (Double Dragon Neon), and I get this error.

Any Ideas?
http://www.mediafire.com/file/vepmp92r4 ... er.7z/file - links to gr2 files

Any Ideas?
http://www.mediafire.com/file/vepmp92r4 ... er.7z/file - links to gr2 files
- Tue Feb 25, 2020 7:41 pm
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis Tools
- Replies: 196
- Views: 51626
Re: Star Ocean Anamnesis Tools
Is there any way to download assets only via Bluestacks? Apparently the only Android emulator besides BStacks to support 64-bit versions of MEMu, but SOA crashes when you try to install it on them. I don't know if this is a good idea, but could anyone PM me the game files? I would love do root my p...
- Tue Feb 25, 2020 5:04 am
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis Tools
- Replies: 196
- Views: 51626
Re: Star Ocean Anamnesis Tools
How'd you do that?einherjar007 wrote: ↑Tue Feb 25, 2020 2:56 amhmm, Actually, I don't even have a Root device.
I ran SOA on a non-root device and got the URL of the asset by packet capture.
- Mon Feb 24, 2020 3:56 pm
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis Tools
- Replies: 196
- Views: 51626
Re: Star Ocean Anamnesis Tools
Is there any way to download assets only via Bluestacks? Apparently the only Android emulator besides BStacks to support 64-bit versions of MEMu, but SOA crashes when you try to install it on them. I don't know if this is a good idea, but could anyone PM me the game files? I would love do root my ph...
- Thu Dec 19, 2019 8:05 pm
- Forum: 3D/2D models
- Topic: Marvel Avengers: Battle for Earth (Wii U) .nif models and .kf motions
- Replies: 0
- Views: 483
Marvel Avengers: Battle for Earth (Wii U) .nif models and .kf motions
Hello I tried importing these nif and kf files with NifSkope, Noesis, and Blender. But while the .kf files works, the nif file won't import. I'm aware that there's already a NIF2OBJ converter for this game, but I'm looking for a way to extract rigged models with animations. Can anyone help me figure...
- Wed Nov 13, 2019 4:23 pm
- Forum: Game Archive
- Topic: KOF: Maximum Impact Regulation 'A' (Arcade) .pak files
- Replies: 0
- Views: 585
KOF: Maximum Impact Regulation 'A' (Arcade) .pak files
Hello, I was looking at the files for the Arcade version of this game (which uses Renderware of course) and i noticed that it's a little bit unencrypted. I looked through the headers of some of the paks - PLYM - .dff models PLYT - txd textures PLYI - most likely hair and item meshes PLYA - anm anima...
- Thu Nov 07, 2019 7:28 pm
- Forum: Game Archive
- Topic: Deadstorm Pirates (PS3-PSN) .pac archive
- Replies: 0
- Views: 513
Deadstorm Pirates (PS3-PSN) .pac archive
Hello,
I'm tring to rip models from these games, and I'm truing to look for a program that can extract these pac files
https://mega.nz/#!30ZEFILY!POVEcoDWLVnh ... zV40tX_s_o
Can anyone offer some assistance?
I'm tring to rip models from these games, and I'm truing to look for a program that can extract these pac files
https://mega.nz/#!30ZEFILY!POVEcoDWLVnh ... zV40tX_s_o
Can anyone offer some assistance?
- Tue Nov 05, 2019 4:31 pm
- Forum: 3D/2D models
- Topic: Virtua Cop 3 (Chihiro) .bin files
- Replies: 1
- Views: 335
Virtua Cop 3 (Chihiro) .bin files
Hello, Can anyone figureout how to extract these files to a usable format?
- Mon Nov 04, 2019 4:25 pm
- Forum: 3D/2D models
- Topic: Help with Unity face morphs
- Replies: 1
- Views: 538
Help with Unity face morphs
So I exported a Model from KOF All Star using AssetStudio, and when I import it to Noesis, it plays the facial morphs all together (no matter what skeletal animation has been playing) and not the actual fram data of the morphs from the animationclip and animator. Any ideas on how to export the face ...
- Mon Nov 04, 2019 4:22 pm
- Forum: 3D/2D models
- Topic: Sega Ages 2500 (PS2) Help with .bin and .cmp files from AM2 games
- Replies: 4
- Views: 541
Re: Sega Ages 2500 (PS2) Help with .bin and .cmp files from AM2 games
- Mon Nov 04, 2019 5:12 am
- Forum: 3D/2D models
- Topic: Sega Ages 2500 (PS2) Help with .bin and .cmp files from AM2 games
- Replies: 4
- Views: 541
Sega Ages 2500 (PS2) Help with .bin and .cmp files from AM2 games
Hello, I wanted to rip models and textures from games like Fighting Vipers,Virtua FIghter 2, and Last Bronx. I tried using ninja ripper on the arcade versions but that went nowhere so I was wondering if anyone could help me with the model extraction from their PS2 Sega Ages versions? I posted sample...