Search found 11 matches
- Sat Jan 28, 2017 9:48 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1633
- Views: 436677
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
There appears to be two separate types of data chunks stored in .fsm files. DEMO chunks and SND chunks. I think the DEMO chunks are the animation data and SND chunks appear to be Wwise Vorbis audio files cut into chunks. I haven't tried patching the SND chunks back together to see if they make a co...
- Mon Dec 05, 2016 9:20 pm
- Forum: Game Archive
- Topic: PT PS4 (Fox Engine)
- Replies: 37
- Views: 59881
Re: PT PS4 (Fox Engine)
https://facepunch.com/showthread.php?t=1463516Letal wrote:Did someone make an archive with the 3D models as fbx or obj, and textures as targa or something like that? Is that even possible? 'cause I'd really like to see those models from upclose and mess around with shaders and stuff.
- Sun Dec 04, 2016 1:36 am
- Forum: Game Archive
- Topic: PT PS4 (Fox Engine)
- Replies: 37
- Views: 59881
Re: PT PS4 (Fox Engine)
What about when it comes to decrypting the LUA? The LUA files out in the open should decrypt just fine with MGSV_ResDec, however, for the one's inside of the FPK/D archives you'll wanna use the GzsTool to unpack the FPKs. Unfortunately, the ones inside the FPKs are missing their comments, so there'...
- Thu Dec 01, 2016 11:58 pm
- Forum: Game Archive
- Topic: PT PS4 (Fox Engine)
- Replies: 37
- Views: 59881
Re: PT PS4 (Fox Engine)
A tool was published for open the PFS_Image Files, but now I can't figure out the textures.qar with correct names. Thanks for linking the tool. As for the QAR archive, we're probably gonna have to construct a new dictionary.txt for PT. I noticed there's a good number of files with the full texture ...
- Thu Dec 01, 2016 8:32 am
- Forum: Game Archive
- Topic: PT PS4 (Fox Engine)
- Replies: 37
- Views: 59881
Re: PT PS4 (Fox Engine)
FPK & FPKD format is the same as MGSV, but they're encrypted like the LUA and other files. Use MGSV_ResDec and then the FPK tool. PFTXS, on the other hand, isn't encrypted.
- Thu Dec 01, 2016 4:30 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1633
- Views: 436677
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
(there is one big file with format DAT but the header is different from MGSV files) File names in pfs_image.dat are listed beginning at offset 50040. The .psarc file, pathid_list_ps4.bin, and texture.qar files mirror the original console release of Ground Zeroes. Makes sense, since it would have be...
- Wed Nov 09, 2016 9:18 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1633
- Views: 436677
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Just a wild guess, but can it be based on .tar format? Since fmdl is 'Fox mdl', then mtar could be 'Motion tar' as well. I believe it's just short for m o t ion ar chive. Similarly .qar comes from the .dar ( d ata ar chive) files from MGS1 but they seem to adjust the format with each game despite r...
- Wed Oct 14, 2015 9:58 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1633
- Views: 436677
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Pretty sure it's chunk1\Assets\tpp\pack\fova\chara\svs\.CaptianKnuckles wrote:Might as well ask this since there's some activity still here, can anyone confirm which locations have soviet soldiers?
I need the soviet guy with a balaclava.
- Wed Aug 12, 2015 2:24 am
- Forum: Game Archive
- Topic: MGS The Twin Snakes vox.dat
- Replies: 2
- Views: 1265
MGS The Twin Snakes vox.dat
I still haven't found anything that successfully extracts the Vorbis streams from vox.dat. demux_dat_be will only recognize the subtitle data. I've heard that Obscure Extractor GTK works on vox.dat as well as extracts the VP3 format movies from movie.dat, but I can never get the thing to work. Some ...
- Wed Aug 12, 2015 2:11 am
- Forum: Game Archive
- Topic: MGS series [.DAT][.DIR](PS1, PS2, Xbox)
- Replies: 8
- Views: 7477
Re: MGS series [.DAT][.DIR](PS1, PS2, Xbox)
Could someone pass me the compiled MGSDIRTool?
- Fri Jul 03, 2015 2:07 am
- Forum: Game Archive
- Topic: Metal gear solid Twin snakes .dat files and audio
- Replies: 6
- Views: 4270
Re: Metal gear solid Twin snakes .dat files and audio
The files found in the \audio\ or \shared\audio\ directories are standard Nintendo DSP streams and SPD/SPT banks. You can use demux_dat_be.exe to extract the Vorbis streams from demo.dat and \shared\movie.dat and have them play back correctly. It will name them as .mtaf files, so change the extensio...
