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Search found 9 matches

by souperzombie
Sat Oct 17, 2015 3:01 pm
Forum: Audio file formats
Topic: Batman Arkham audio extractor with proper names
Replies: 179
Views: 27206

Re: Batman Arkham audio extractor with proper names

daemon1 wrote:
souperzombie wrote:I would like someone to fix my .bat so it works with city.
City is an old game, remove "--pcb packed_codebooks_aoTuV_603.bin" and it will use old codebooks.
Looks like that did it. Thanks
by souperzombie
Sat Oct 17, 2015 2:11 pm
Forum: Audio file formats
Topic: Batman Arkham audio extractor with proper names
Replies: 179
Views: 27206

Re: Batman Arkham audio extractor with proper names

Ok I checked phrases in INT_8.wad and they are from DLCs like Scarecrow, BatGirl.... maybe others. When they will be out on PC, or when somebody will give me files from console version, I will update hash list. Ok, cool. Also could I get some help or info about the stuff I put in edits in an earlie...
by souperzombie
Fri Oct 16, 2015 4:08 pm
Forum: Audio file formats
Topic: Batman Arkham audio extractor with proper names
Replies: 179
Views: 27206

Re: Batman Arkham audio extractor with proper names

Also the INT_8.wad file from AK and the 28CCF006_LOC_INT.wad file from AO still produce unsorted filenames (e.g. DFD38A66) even with the hashlist. Is there any fix for this?
by souperzombie
Wed Oct 14, 2015 10:07 am
Forum: Audio file formats
Topic: Batman Arkham audio extractor with proper names
Replies: 179
Views: 27206

Re: Batman Arkham audio extractor with proper names

Did you try to convert files using ww2ogg? Do you know how to use command line or bat files? Did you change the codebooks for the one I said? Use Google to find some tutorials. Thanks for the help, apparently googling for batch files was all I needed. Using these two batch files in order seems to w...
by souperzombie
Tue Oct 13, 2015 11:36 pm
Forum: Audio file formats
Topic: Batman Arkham audio extractor with proper names
Replies: 179
Views: 27206

Re: Batman Arkham audio extractor with proper names

I'm using RavioliGameTools_v2.8 and its RExplorer can succesfully preview those files As for manually converting them, use packed_codebooks_aoTuV_603.bin These are always present with ww2ogg since 2011 This is what I get when I open a file in RGT_v2.8. I just opened a random one but they're all the...
by souperzombie
Sun Oct 11, 2015 3:39 pm
Forum: Audio file formats
Topic: Batman Arkham audio extractor with proper names
Replies: 179
Views: 27206

Re: Batman Arkham audio extractor with proper names

There are lots of WAV splitting scripts. Check scripts by Luigi, Alpha23, maybe others. Also there are many programs that do this. For example, Ravioli tools. Thanks for that, I've used quickbms in the past but apparently I forgot it existed :x I've converted them into some kind of wav files that d...
by souperzombie
Thu Oct 08, 2015 10:39 pm
Forum: Audio file formats
Topic: Batman Arkham audio extractor with proper names
Replies: 179
Views: 27206

Re: Batman Arkham audio extractor with proper names

I'd also like to know how to use this correctly. I copy the batch file and the hashlist into folder and drag a wad onto it and get a bunch of files with no extension, and I've no idea what to do with them. It would also probably help if I knew what a "WAV splitting script" was.
by souperzombie
Wed Jun 10, 2015 2:21 pm
Forum: Audio file formats
Topic: Hatred game extract audio from .uasset files?
Replies: 2
Views: 3295

Re: Hatred game extract audio from .uasset files?

Apollo wrote:Just use OGG scanner tool to get audio. :]
Thanks, I used this one and it seems to work well, but is there anyway to use it to convert all files in a folder at the same time rather than one by one?
by souperzombie
Mon Jun 08, 2015 5:50 pm
Forum: Audio file formats
Topic: Hatred game extract audio from .uasset files?
Replies: 2
Views: 3295

Hatred game extract audio from .uasset files?

I've decided to try and extract audio from Hatred, and while using the tool I found here tool worked well in extracting all of the files from the base .pak file, I've not been able to find out anything except very vague info about the .uasset files that the majority of the game's files are in. It do...