Search found 24 matches
- Sat Jul 25, 2020 10:40 am
- Forum: Game Localization
- Topic: Rage 2
- Replies: 5
- Views: 2310
Re: Rage 2
I have a problem the Rage 2 text unpacker and packer: Exporter works fine Importer seem's works fine, but the game crash, 'cause the imported master_eng.Stringlookup file bigger, than the original file I want localize the game! Can help somebody? Here is the tools for text unpacking and packing: ht...
- Fri Jul 24, 2020 8:22 am
- Forum: Game Localization
- Topic: Homefront SoundNodeWave
- Replies: 1
- Views: 921
Homefront SoundNodeWave
Can anyone help me unpack and repack Homefront SoundNodeWave files?
I tried many unreal_loc_int_import_INT au3 script, but no luck!
Here is the sample : https://mega.nz/folder/QZgk2YxK#R1AGjjCp9hlyZcDfOvBAqg
I tried many unreal_loc_int_import_INT au3 script, but no luck!
Here is the sample : https://mega.nz/folder/QZgk2YxK#R1AGjjCp9hlyZcDfOvBAqg
- Wed Jun 10, 2020 8:31 pm
- Forum: Game Localization
- Topic: Homefront
- Replies: 1
- Views: 481
Homefront
Hi, I'd like to translate the Homefront game, can anyone help me?
Here's the files: https://mega.nz/folder/oE4yxQ6Z#Wb1Tw_yP5p7FD7RubGH6zw
Thx
Here's the files: https://mega.nz/folder/oE4yxQ6Z#Wb1Tw_yP5p7FD7RubGH6zw
Thx
- Wed Jan 01, 2020 12:39 pm
- Forum: Game Archive
- Topic: Dying Light PAK
- Replies: 15
- Views: 8476
Re: Dying Light PAK
Unfortunately CRCFIX is no longer working, and neither is the DLL modification. Does anyone know how to fix modified files?
- Fri Nov 22, 2019 6:30 pm
- Forum: Game Localization
- Topic: Star Wars Jedi: Fallen Order *.locres file
- Replies: 1
- Views: 1374
Re: Star Wars Jedi: Fallen Order *.locres file
Here is the text file:
mega.nz/#F!gRREmIDB!oX4wJkFh5ug7TIaP8q6QKQ
mega.nz/#F!gRREmIDB!oX4wJkFh5ug7TIaP8q6QKQ
- Sun Jun 09, 2019 12:23 pm
- Forum: Game Localization
- Topic: Rage 2
- Replies: 5
- Views: 2310
Rage 2
I have a problem the Rage 2 text unpacker and packer: Exporter works fine Importer seem's works fine, but the game crash, 'cause the imported master_eng.Stringlookup file bigger, than the original file I want localize the game! Can help somebody? Here is the tools for text unpacking and packing: htt...
- Sat Jun 08, 2019 10:28 pm
- Forum: Game Archive
- Topic: Rage 2 .arc .tab Archives
- Replies: 46
- Views: 19063
Re: Rage 2 .arc .tab Archives
I using Autoit Rage 2 export\import texttool, not JC.
- Sat Jun 08, 2019 11:52 am
- Forum: Game Archive
- Topic: Rage 2 .arc .tab Archives
- Replies: 46
- Views: 19063
Re: Rage 2 .arc .tab Archives
Here is my edited and repacked master_eng.stringlookup file:
https://mega.nz/#!1YpkFYxS!zKUEBNi-7nzq ... bTtDInEAc4
https://mega.nz/#!1YpkFYxS!zKUEBNi-7nzq ... bTtDInEAc4
- Fri Jun 07, 2019 5:00 pm
- Forum: Game Archive
- Topic: Rage 2 .arc .tab Archives
- Replies: 46
- Views: 19063
Re: Rage 2 .arc .tab Archives
And you unpack, edit and pack back the master_eng.stringlookup file? I edit and pack back then i put C:\Program Files (x86)\Steam\steamapps\common\RAGE 2\text\master_eng.stringlookup And when i start the game the error reporting starts https://kepkuldes.com/images/fe2f177f5ee64eb7240e76dc2c80990a.md...
- Sun Jun 02, 2019 9:32 am
- Forum: Game Archive
- Topic: Rage 2 .arc .tab Archives
- Replies: 46
- Views: 19063
Re: Rage 2 .arc .tab Archives
I tried, but game crashing
I was put the master_eng.stringlookup file to C:\Program Files (x86)\Steam\steamapps\common\RAGE 2\ nothing happend game still english
I tried C:\Program Files (x86)\Steam\steamapps\common\RAGE 2\text\master_eng.stringlookup game crashing
I was put the master_eng.stringlookup file to C:\Program Files (x86)\Steam\steamapps\common\RAGE 2\ nothing happend game still english
I tried C:\Program Files (x86)\Steam\steamapps\common\RAGE 2\text\master_eng.stringlookup game crashing
- Sat Jun 01, 2019 5:58 pm
- Forum: Game Archive
- Topic: Rage 2 .arc .tab Archives
- Replies: 46
- Views: 19063
Re: Rage 2 .arc .tab Archives
How to packing back the unpacked files to tab\arc?
- Thu Feb 07, 2019 9:34 pm
- Forum: Game Localization
- Topic: Mad Max game .stringlookup
- Replies: 16
- Views: 6116
Re: Mad Max game .stringlookup
Can you upload again? Because the link is deadmakcar wrote:Try tool by swuforce: https://yadi.sk/d/9Xz9tgu13Gg3fAadol365 wrote:No one can handle it?
- Sat Jun 09, 2018 3:53 pm
- Forum: Game Localization
- Topic: The Evil Winthin 2
- Replies: 17
- Views: 6025
Re: The Evil Winthin 2
And how to edit font files?
- Sun May 27, 2018 8:16 am
- Forum: Game Localization
- Topic: evil within font (.dat)
- Replies: 3
- Views: 1529
Re: evil within font (.dat)
I found the fonts in: \extracted\Loc1\generated\textures\fonts\ There are six folders, each with a bimage file. Bimage file convert to dds with these script: # iD Tech 5 engine # BIMAGE to DDS converter (PC/PS3) # by MerlinSVK Oct 2014 # version 1.1 # script for QuickBMS http://aluigi.org/papers.htm...
- Fri May 25, 2018 4:59 pm
- Forum: Game Localization
- Topic: The Evil Winthin 2
- Replies: 17
- Views: 6025
Re: The Evil Winthin 2
Any progress with repack?
