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by Zotya0330
Sat Jul 25, 2020 10:40 am
Forum: Game Localization
Topic: Rage 2
Replies: 2
Views: 1004

Re: Rage 2

I have a problem the Rage 2 text unpacker and packer: Exporter works fine Importer seem's works fine, but the game crash, 'cause the imported master_eng.Stringlookup file bigger, than the original file I want localize the game! Can help somebody? Here is the tools for text unpacking and packing: ht...
by Zotya0330
Fri Jul 24, 2020 8:22 am
Forum: Game Localization
Topic: Homefront SoundNodeWave
Replies: 3
Views: 644

Homefront SoundNodeWave

Can anyone help me unpack and repack Homefront SoundNodeWave files?
I tried many unreal_loc_int_import_INT au3 script, but no luck!
Here is the sample : https://mega.nz/folder/QZgk2YxK#R1AGjjCp9hlyZcDfOvBAqg
by Zotya0330
Wed Jun 10, 2020 8:31 pm
Forum: Game Localization
Topic: Homefront
Replies: 1
Views: 306

Homefront

Hi, I'd like to translate the Homefront game, can anyone help me?
Here's the files: https://mega.nz/folder/oE4yxQ6Z#Wb1Tw_yP5p7FD7RubGH6zw
Thx
by Zotya0330
Wed Jan 01, 2020 12:39 pm
Forum: Game Archive
Topic: Dying Light PAK
Replies: 15
Views: 7638

Re: Dying Light PAK

Unfortunately CRCFIX is no longer working, and neither is the DLL modification. Does anyone know how to fix modified files?
by Zotya0330
Fri Nov 22, 2019 6:30 pm
Forum: Game Localization
Topic: Star Wars Jedi: Fallen Order *.locres file
Replies: 1
Views: 1195

Re: Star Wars Jedi: Fallen Order *.locres file

Here is the text file:
mega.nz/#F!gRREmIDB!oX4wJkFh5ug7TIaP8q6QKQ
by Zotya0330
Sun Jun 09, 2019 12:23 pm
Forum: Game Localization
Topic: Rage 2
Replies: 2
Views: 1004

Rage 2

I have a problem the Rage 2 text unpacker and packer: Exporter works fine Importer seem's works fine, but the game crash, 'cause the imported master_eng.Stringlookup file bigger, than the original file I want localize the game! Can help somebody? Here is the tools for text unpacking and packing: htt...
by Zotya0330
Sat Jun 08, 2019 10:28 pm
Forum: Game Archive
Topic: Rage 2 .arc .tab Archives
Replies: 46
Views: 11991

Re: Rage 2 .arc .tab Archives

I using Autoit Rage 2 export\import texttool, not JC.
by Zotya0330
Sat Jun 08, 2019 11:52 am
Forum: Game Archive
Topic: Rage 2 .arc .tab Archives
Replies: 46
Views: 11991

Re: Rage 2 .arc .tab Archives

Here is my edited and repacked master_eng.stringlookup file:
https://mega.nz/#!1YpkFYxS!zKUEBNi-7nzq ... bTtDInEAc4
by Zotya0330
Fri Jun 07, 2019 5:00 pm
Forum: Game Archive
Topic: Rage 2 .arc .tab Archives
Replies: 46
Views: 11991

Re: Rage 2 .arc .tab Archives

And you unpack, edit and pack back the master_eng.stringlookup file? I edit and pack back then i put C:\Program Files (x86)\Steam\steamapps\common\RAGE 2\text\master_eng.stringlookup And when i start the game the error reporting starts https://kepkuldes.com/images/fe2f177f5ee64eb7240e76dc2c80990a.md...
by Zotya0330
Sun Jun 02, 2019 9:32 am
Forum: Game Archive
Topic: Rage 2 .arc .tab Archives
Replies: 46
Views: 11991

Re: Rage 2 .arc .tab Archives

I tried, but game crashing
I was put the master_eng.stringlookup file to C:\Program Files (x86)\Steam\steamapps\common\RAGE 2\ nothing happend game still english
I tried C:\Program Files (x86)\Steam\steamapps\common\RAGE 2\text\master_eng.stringlookup game crashing
by Zotya0330
Sat Jun 01, 2019 5:58 pm
Forum: Game Archive
Topic: Rage 2 .arc .tab Archives
Replies: 46
Views: 11991

Re: Rage 2 .arc .tab Archives

How to packing back the unpacked files to tab\arc?
by Zotya0330
Thu Feb 07, 2019 9:34 pm
Forum: Game Localization
Topic: Mad Max game .stringlookup
Replies: 16
Views: 5197

Re: Mad Max game .stringlookup

makcar wrote:
adol365 wrote:No one can handle it?
Try tool by swuforce: https://yadi.sk/d/9Xz9tgu13Gg3fA
Can you upload again? Because the link is dead
by Zotya0330
Sat Jun 09, 2018 3:53 pm
Forum: Game Localization
Topic: The Evil Winthin 2
Replies: 17
Views: 4833

Re: The Evil Winthin 2

And how to edit font files?
by Zotya0330
Sun May 27, 2018 8:16 am
Forum: Game Localization
Topic: evil within font (.dat)
Replies: 3
Views: 1282

Re: evil within font (.dat)

I found the fonts in: \extracted\Loc1\generated\textures\fonts\ There are six folders, each with a bimage file. Bimage file convert to dds with these script: # iD Tech 5 engine # BIMAGE to DDS converter (PC/PS3) # by MerlinSVK Oct 2014 # version 1.1 # script for QuickBMS http://aluigi.org/papers.htm...
by Zotya0330
Fri May 25, 2018 4:59 pm
Forum: Game Localization
Topic: The Evil Winthin 2
Replies: 17
Views: 4833

Re: The Evil Winthin 2

Any progress with repack?