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by bloodzone
Thu May 03, 2018 2:33 am
Forum: Game Localization
Topic: [PC] Frostpunk (*.binfont)
Replies: 3
Views: 1085

Re: [PC] Frostpunk (*.binfont)

Ren07 wrote:Hello.
Does anybody know how to edit BINFONT files? I need your help.
Thank you.
I want to know~
by bloodzone
Thu Mar 17, 2016 4:23 am
Forum: Graphic file formats
Topic: AvsP 3 Font type
Replies: 0
Views: 518

AvsP 3 Font type

https://drive.google.com/open?id=0B0DJG ... WhlZ3E5cjg
this is Font Information File
Should I decompilation?
How do I convert this file fnt?
by bloodzone
Mon Feb 09, 2015 7:48 am
Forum: Game Localization
Topic: singularity
Replies: 1
Views: 970

singularity

http://www.mediafire.com/download/747gw ... okedPC.zip

how unpack?
.xxx font / .bin text

thanks
by bloodzone
Tue Jan 13, 2015 9:17 am
Forum: Game Localization
Topic: Adam's Venture - .upk extension [uses Unreal 3 engine]
Replies: 3
Views: 4013

Re: Adam's Venture - .upk extension [uses Unreal 3 engine]

AlphaTwentyThree wrote:Unpacker: http://cawfee.us/software/UPKextract.zip
Repacking is much more complicated. I don't think there's a tool, but sometimes the engine can read unpacked data (without the upk, just the folder structure).
other link???
by bloodzone
Tue Jan 13, 2015 6:29 am
Forum: Compressed files and methods
Topic: Singularity .bin file
Replies: 19
Views: 6499

Re: Singularity .bin file

For Unreal games there is really only one tool to know about: http://www.gildor.org/en/projects/umodel Extracts models and textures from just about every Unreal game in the last decade. Including Singularity. can check the compatibility table for the full list of games it supports: http://www.gildo...
by bloodzone
Tue Jan 13, 2015 6:26 am
Forum: Game Localization
Topic: Anomaly Warzone Earth l01n.bin
Replies: 1
Views: 1295

Anomaly Warzone Earth l01n.bin

How to extract?

How would like to .csv file this war of mine?

http://www.mediafire.com/download/87g6m ... q/l01n.bin
by bloodzone
Sun Jan 11, 2015 5:35 am
Forum: Compressed files and methods
Topic: Singularity .bin file
Replies: 19
Views: 6499

Re: Singularity .bin file

In any tool is not a dismantling....

How to extract the font? ui_GFx_fonts.xxx
How to extract the txt? Coalesced_INT.bin

Will appreciate your help.
by bloodzone
Wed Dec 31, 2014 9:25 pm
Forum: Game Archive
Topic: 11 Bit Studios Games (*.DAT)
Replies: 49
Views: 18856

Re: 11 Bit Studios Games (*.DAT)

{mr|he}{fr|she}....
Will fix any output file be translated in the game?
I did not find it....
by bloodzone
Mon Dec 29, 2014 9:38 pm
Forum: Game Archive
Topic: 11 Bit Studios Games (*.DAT)
Replies: 49
Views: 18856

Re: 11 Bit Studios Games (*.DAT)

Ekey wrote:Tools updated. See first post.

[*] - Unpacker - Updated base names.
[*] - Packer - Now file data's compressing while packing.

Thank you :D
by bloodzone
Sun Dec 28, 2014 5:37 pm
Forum: Game Archive
Topic: 11 Bit Studios Games (*.DAT)
Replies: 49
Views: 18856

Re: 11 Bit Studios Games (*.DAT)

I don't speak english...sorry

question---
anomaly DAT unPacker v0.0.3 r6
anomaly DAT Packer v0.0.1 r1
Use program.

"This War of Mine" translate into Korean.
After the combined file size is over.
16MB -> 160MB
How can be solved?

sorry my...english....T-T

plz..help me...