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Search found 6 matches

by Rotock
Sun Jul 28, 2019 6:09 pm
Forum: 3D/2D models
Topic: Kill la Kill IF (Switch Demo)
Replies: 47
Views: 7725

Re: Kill la Kill IF (Switch Demo)

This is great!! Even the vertex normals are here just like in the game. Coould make a use out of these. Thanks Simguy and Rotock!! lol i didn't do anything but ok. Just a traveler that ended up here and found some nice scripts. Still not tested if all models work, because no time. Also i find it fu...
by Rotock
Sat Jul 27, 2019 4:13 pm
Forum: 3D/2D models
Topic: Kill la Kill IF (Switch Demo)
Replies: 47
Views: 7725

Re: Kill la Kill IF (Switch Demo)

mmm well here's the thing, I'm not a blender user, and I hate the user interface with blender too, so I refuse to use that, it's far too complicated for me. Never said you should use blender. :? Only that the normals and vertexcolor looked ok in it. So maybe its not allready broken in noesis. maybe...
by Rotock
Sat Jul 27, 2019 11:23 am
Forum: 3D/2D models
Topic: Kill la Kill IF (Switch Demo)
Replies: 47
Views: 7725

Re: Kill la Kill IF (Switch Demo)

strange I just have used all the newest scripts. but simguy also said something about the files are different between pc and switch version. Maybe you should use the first one if you have switch files and second version if its pc stuff. For me the normals seems fine, then i export it in xna format a...
by Rotock
Sat Jul 27, 2019 10:07 am
Forum: 3D/2D models
Topic: Kill la Kill IF (Switch Demo)
Replies: 47
Views: 7725

Re: Kill la Kill IF (Switch Demo)

hmm your script seams kinda to work on the steam version also. I could decompress a .pac file into more files and loaded with noesis42 the .mdl file. But don't know about the textures and then i try to export it, to fbx, dae ,smd, etc., and importing it into Blender, it always seem to have no weigh...
by Rotock
Fri Jul 26, 2019 11:51 pm
Forum: 3D/2D models
Topic: Kill la Kill IF (Switch Demo)
Replies: 47
Views: 7725

Re: Kill la Kill IF (Switch Demo)

Testfile: MDL_C010_RYU.pac

Mesh: there is a strange split on the main body
UV: works
Bones/Weights: works
Texture Export: works

I can work with this now.

Thanks Simguy for the Tools/Scripts.

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by Rotock
Fri Jul 26, 2019 4:40 pm
Forum: 3D/2D models
Topic: Kill la Kill IF (Switch Demo)
Replies: 47
Views: 7725

Re: Kill la Kill IF (Switch Demo)

hmm your script seams kinda to work on the steam version also. I could decompress a .pac file into more files and loaded with noesis42 the .mdl file. But don't know about the textures and then i try to export it, to fbx, dae ,smd, etc., and importing it into Blender, it always seem to have no weight...