The Forum is up for sale: XeNTaX Forum looking for new owner
Search found 6 matches
- Sun Jul 28, 2019 6:09 pm
- Forum: 3D/2D models
- Topic: Kill la Kill IF (Switch Demo)
- Replies: 52
- Views: 18145
Re: Kill la Kill IF (Switch Demo)
This is great!! Even the vertex normals are here just like in the game. Coould make a use out of these. Thanks Simguy and Rotock!! lol i didn't do anything but ok. Just a traveler that ended up here and found some nice scripts. Still not tested if all models work, because no time. Also i find it fu...
- Sat Jul 27, 2019 4:13 pm
- Forum: 3D/2D models
- Topic: Kill la Kill IF (Switch Demo)
- Replies: 52
- Views: 18145
Re: Kill la Kill IF (Switch Demo)
mmm well here's the thing, I'm not a blender user, and I hate the user interface with blender too, so I refuse to use that, it's far too complicated for me. Never said you should use blender. :? Only that the normals and vertexcolor looked ok in it. So maybe its not allready broken in noesis. maybe...
- Sat Jul 27, 2019 11:23 am
- Forum: 3D/2D models
- Topic: Kill la Kill IF (Switch Demo)
- Replies: 52
- Views: 18145
Re: Kill la Kill IF (Switch Demo)
strange I just have used all the newest scripts. but simguy also said something about the files are different between pc and switch version. Maybe you should use the first one if you have switch files and second version if its pc stuff. For me the normals seems fine, then i export it in xna format a...
- Sat Jul 27, 2019 10:07 am
- Forum: 3D/2D models
- Topic: Kill la Kill IF (Switch Demo)
- Replies: 52
- Views: 18145
Re: Kill la Kill IF (Switch Demo)
hmm your script seams kinda to work on the steam version also. I could decompress a .pac file into more files and loaded with noesis42 the .mdl file. But don't know about the textures and then i try to export it, to fbx, dae ,smd, etc., and importing it into Blender, it always seem to have no weigh...
- Fri Jul 26, 2019 11:51 pm
- Forum: 3D/2D models
- Topic: Kill la Kill IF (Switch Demo)
- Replies: 52
- Views: 18145
Re: Kill la Kill IF (Switch Demo)
Testfile: MDL_C010_RYU.pac
Mesh: there is a strange split on the main body
UV: works
Bones/Weights: works
Texture Export: works
I can work with this now.
Thanks Simguy for the Tools/Scripts.
Mesh: there is a strange split on the main body
UV: works
Bones/Weights: works
Texture Export: works
I can work with this now.
Thanks Simguy for the Tools/Scripts.
- Fri Jul 26, 2019 4:40 pm
- Forum: 3D/2D models
- Topic: Kill la Kill IF (Switch Demo)
- Replies: 52
- Views: 18145
Re: Kill la Kill IF (Switch Demo)
hmm your script seams kinda to work on the steam version also. I could decompress a .pac file into more files and loaded with noesis42 the .mdl file. But don't know about the textures and then i try to export it, to fbx, dae ,smd, etc., and importing it into Blender, it always seem to have no weight...
