The Forum is up for sale: XeNTaX Forum looking for new owner
Search found 14 matches
- Sat Sep 05, 2015 7:19 pm
- Forum: Holy Cow!
- Topic: *PETITION* Declassifying the 9/11 comission report
- Replies: 2
- Views: 2439
*PETITION* Declassifying the 9/11 comission report
Whether you're a conspiracy buff of not, I hope you'll agree with me that nothing useful is served by keeping a large portion of the 9/11 comssion's report classified. https://petitions.whitehouse.gov//petition/declassify-28-pages-foreign-government-financing-911-hijackers DECLASSIFY 28 PAGES ON FOR...
- Mon Feb 16, 2015 4:35 am
- Forum: 3D/2D models
- Topic: LithTech Models (.abc, .ltb, .dat)
- Replies: 93
- Views: 49279
Re: LithTech Models (.abc, .ltb, .dat)
can you give me any script or plugin? i have 3ds max 7 , 2011 | 2012 , maya 7 , 2012 Sorry knifemelon, bur the only version of 3dsMax that worked with abc version 6 was 3dsmax 2.0 and you had to have windows nt for the plugins to work. the ltb files you're dealing with are a different format for al...
- Thu Dec 11, 2014 4:12 am
- Forum: 3D/2D models
- Topic: LithTech Models (.abc, .ltb, .dat)
- Replies: 93
- Views: 49279
Re: LithTech Models (.abc, .ltb, .dat)
I'm aware of abc models having to be shelved, that's understandable. As useless as the following info probably is, please understand I' only posting it for documentation purposes. From VGames: If you open up a model with a hex editor, search for a node u want to get rid of, change the 3rd character...
- Wed Dec 10, 2014 3:56 am
- Forum: 3D/2D models
- Topic: LithTech Models (.abc, .ltb, .dat)
- Replies: 93
- Views: 49279
Re: LithTech Models (.abc, .ltb, .dat)
Okay, hopefully I've got all my ducks in a row this time. Let's see...
meh, had to use filefactory.
http://www.filefactory.com/file/1g7kg4v ... Hv1MAPS.7z
that should contain the ed. files for KPCs Bad Streets, shogo's Avernus, and their corresponding dat files.
meh, had to use filefactory.
http://www.filefactory.com/file/1g7kg4v ... Hv1MAPS.7z
that should contain the ed. files for KPCs Bad Streets, shogo's Avernus, and their corresponding dat files.
- Sat Nov 29, 2014 4:56 pm
- Forum: 3D/2D models
- Topic: LithTech Models (.abc, .ltb, .dat)
- Replies: 93
- Views: 49279
Re: LithTech Models (.abc, .ltb, .dat)
Let's see if I can get the old dat format up.
No broadband, no upload.
I'll try again later.
No broadband, no upload.
I'll try again later.
- Thu Nov 20, 2014 8:33 pm
- Forum: 3D/2D models
- Topic: LithTech Models (.abc, .ltb, .dat)
- Replies: 93
- Views: 49279
Re: LithTech Models (.abc, .ltb, .dat)
just pm'd shakotay2.
- Thu Nov 20, 2014 5:05 pm
- Forum: 3D/2D models
- Topic: LithTech Models (.abc, .ltb, .dat)
- Replies: 93
- Views: 49279
Re: LithTech Models (.abc, .ltb, .dat)
I don't know of anything like an lta for an abc v6 model, Sanity akins artifact does have some abcV6 models that were later turned into abcV12 models for mm9- they are both compiled however.shakotay2 wrote:thx. They possibly could if![]()
- you had an lta file that was derived from an original ABC v6...
- Wed Nov 19, 2014 5:33 am
- Forum: 3D/2D models
- Topic: LithTech Models (.abc, .ltb, .dat)
- Replies: 93
- Views: 49279
Re: LithTech Models (.abc, .ltb, .dat)
Shakotay2 said: So the most important format infos seem to be available since many years. But I guess the modders lost interest in the games which use this engine. Since the last version update was 2005 it might have lost the competiton against other popular 3D engines (although it uses Per-Pixel-Li...
- Tue Nov 18, 2014 2:27 am
- Forum: 3D/2D models
- Topic: LithTech Models (.abc, .ltb, .dat)
- Replies: 93
- Views: 49279
Re: LithTech Models (.abc, .ltb, .dat)
That is truly awesome to see. Thank you for all this. If you knew how many modders had gone up against the infamous early lithtech file formats and gone away defeated, it would blow your mind!
Well played sir.
Well played sir.
- Mon Nov 17, 2014 11:01 pm
- Forum: 3D/2D models
- Topic: LithTech Models (.abc, .ltb, .dat)
- Replies: 93
- Views: 49279
Re: LithTech Models (.abc, .ltb, .dat)
shakotay2 said: Since the source for ModelEdit is to be found in the net my question would be: is there a source for the exe files you uploaded? The only source released for modeledit is for the Jupiter version, see attachment. The source for the format is available though. http://bop-mod.com/downlo...
- Mon Nov 17, 2014 6:33 am
- Forum: 3D/2D models
- Topic: LithTech Models (.abc, .ltb, .dat)
- Replies: 93
- Views: 49279
Re: LithTech Models (.abc, .ltb, .dat)
Please bare with me on this as filefactory has been less than fully cooperative. This should contain 2 versions of lithtech modeledit and 2 folders with models in them. I only say that because I've had filefactory upload a correctly labeled folder that had something else from my desktop in the dista...
- Sun Nov 16, 2014 7:55 pm
- Forum: 3D/2D models
- Topic: LithTech Models (.abc, .ltb, .dat)
- Replies: 93
- Views: 49279
Re: LithTech Models (.abc, .ltb, .dat)
there are some Noesis py scripts from finale00: fmt_LithTech_abc.py and fmt_LithTech_ltb.py for example First off, thank you shakotay2 for replying. I've dl'ed some of finale00's scripts and have used them to view models from nolf 1 and 2. I haven't been able to find a py script for Shogo m ad or K...
- Sun Nov 16, 2014 5:37 am
- Forum: 3D/2D models
- Topic: LithTech Models (.abc, .ltb, .dat)
- Replies: 93
- Views: 49279
Re: LithTech Models (.abc, .ltb, .dat)
For those of you out there who might be curious as to why anyone would want to work with such an old and clumsy format, I can only point to this: http://www.autodesk.com/products/softimage/overview ImageSoft was the software used to create many of the original models for early lithtech games. Now th...
- Sun Nov 09, 2014 4:03 am
- Forum: 3D/2D models
- Topic: LithTech Models (.abc, .ltb, .dat)
- Replies: 93
- Views: 49279
Re: LithTech Models (.abc, .ltb, .dat)
Hello and greetings from the far corners of the internets. I'm new as you can probably tell, and was a little worried about necroposting until I realized my newbie status limits this account to posting in old threads (at least I think that's how it works). So on with the request. Every lithtech mode...
