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Search found 123 matches

by asmxtx
Sat Dec 17, 2011 3:58 am
Forum: Game Archive
Topic: Little extractor program
Replies: 208
Views: 78564

Re: Little extractor program

I'm glad that this topic is still alive and I thank everybody who esteems it. Unfortunatly for Win64-users this program is written purely in 16Bit-ASSEMBLER for DOS with a Win95-Interface and some tricks. Therefore it cannot be "recompiled" in any way for any other processor type or OS. I'm really s...
by asmxtx
Thu Dec 15, 2011 8:17 pm
Forum: Website
Topic: Thank users for their posts!
Replies: 23
Views: 11817

Re: Thank users for their posts!

SWTOR fan:
I really like that "thank you" feature, thank you very much for activating it, Mr.Mouse!
Maybe I'm an old dumb turd but I have no idea what a silly "thanks" button causes. I never click on such button but the browser loads the website nevertheless - strange.
by asmxtx
Tue Aug 09, 2011 4:13 am
Forum: Game Archive
Topic: Death To Spies series - VFS file format
Replies: 0
Views: 478

Death To Spies series - VFS file format

This is an interesting format because these files have a tree-like directory structure which needs to develop a more complicated algorithm to reconstruct the file structure. There exists an extractor already but it runs with .net stuff installed only and therefore I felt I had to get involved with t...
by asmxtx
Sat Jul 24, 2010 1:27 am
Forum: Game Archive
Topic: Little extractor program
Replies: 208
Views: 78564

Re: Little extractor program

At the moment I have much other work to do so I am not able to answer any questions. So I am very sorry.
by asmxtx
Wed Jan 27, 2010 10:20 pm
Forum: Game Archive
Topic: Little extractor program
Replies: 208
Views: 78564

Re: Little extractor program

Here is a small update, mainly fixing some nasty bugs. In my opinion the hell on earth for a programmer arises if he has to find a bug which is caused by overlooking the last byte in a buffer or by choosing the wrong of two comparison methods, for example a>(b-1) or a>=b . Not even the most sophisti...
by asmxtx
Wed Dec 30, 2009 11:42 pm
Forum: Game Archive
Topic: Little extractor program
Replies: 208
Views: 78564

Re: Little extractor program

This are the features I'm about to implement - (actually, these features WILL BE implemented, because a program of such a kind would not make any sense!): - Full source subdirectory file scanning providing essential information, surpassing standard file searching routines - Advanced command line eva...
by asmxtx
Wed Dec 30, 2009 2:14 am
Forum: Game specific tools
Topic: [PC] HPK Extractor
Replies: 7
Views: 7424

Re: [PC] HPK Extractor

Isn't this a format by "Haemimont Games" compatible to "Glory of the Roman Empire"?
I think I started dealing with this almost one year ago, if I'm not wrong.
by asmxtx
Tue Dec 29, 2009 10:20 pm
Forum: Game Archive
Topic: Little extractor program
Replies: 208
Views: 78564

Re: Little extractor program

Please remember:
GOBREAD is a FREE PROGRAM - FREE OF CHARGE.
If anybody has any complaints about its functionality - IT's HIS PROBLEM!
At this time I am working on a re-packer program which allows users with programming experience to add their own extraction modules. So stay tuned...
by asmxtx
Tue Dec 22, 2009 12:57 am
Forum: Game Archive
Topic: Little extractor program
Replies: 208
Views: 78564

Re: Little extractor program

Hi, there's some problem with "goboarding" AGS games: old versions of Goboard extract 90% of files (without editor.dat and some rooms), and new versions can't extract anything, just creates 0 byte files. This shouldn't happen actually! Only 100% extration success should be accepted! But this can ha...
by asmxtx
Sun Dec 20, 2009 2:30 am
Forum: Website
Topic: Question about the Wiki
Replies: 22
Views: 7649

Re: Question about the Wiki

And lastly, is there somewhere on this forum or someone who can point me in the direction of, learning how to identify the formats? In my opinion there is no general rule. Any game developer tries to hide the data of its product in a different way. As a comparison: if you want to be a successfull c...
by asmxtx
Fri Dec 18, 2009 2:04 am
Forum: Holy Cow!
Topic: avoid rapidshare
Replies: 21
Views: 7298

Re: avoid rapidshare

Yes. Restricted download speed to ~256kbyte/s.

Another fast server is SHARE BASE. To.
~150kbyte/s per file. But if you have to download many files at once you can outsmart it.
by asmxtx
Mon Dec 14, 2009 9:32 pm
Forum: Holy Cow!
Topic: avoid rapidshare
Replies: 21
Views: 7298

Re: avoid rapidshare

I agree with aluigi: viewtopic.php?p=32542#p32542.
Currently NEZLAOD.IN is the fastest download server for free users and even doesn't require JScript (with OPERA). Other download servers restrict their download bandwith to about 50~100kbyte/sec.
by asmxtx
Mon Dec 14, 2009 9:00 pm
Forum: Game Archive
Topic: repacking .wrs file
Replies: 1
Views: 749

Re: repacking .wrs file

This is my 16-Bit-ASM-code of my "BaggerSimulator"-WRS-file-module. You are on your own to analyze it. ;Baggersimulator u.a., WRS-Dateien ;21.07.2008 Begonnen ;06.12.2008 LZSS-Dekompression hinzu wrs_mark2 textequ<"2SRW"> wrs_xor2=0a5h wrs_mark3 textequ<"3SRW"> wrs_xor3=0b5h ;Dateiaufbau: ;wrs_mark ...
by asmxtx
Wed Sep 09, 2009 1:36 am
Forum: Game Archive
Topic: fear2
Replies: 6
Views: 931

Re: fear2

In my opionion you should like to do these these things: 1) Find out what problem you REALLY have (sorry, I didn't get it - maybe of my limited English language knowledge) and: 2) Try to enunciate your problem(s) into common understandable sentences so anybody who gets interested in your thread is a...
by asmxtx
Thu Sep 03, 2009 2:49 am
Forum: Compressed files and methods
Topic: Help using a debugger for encryption
Replies: 9
Views: 1866

Re: Help using a debugger for encryption

Why do you think people like me are writing extractors? Every game tries to hide its content using special container files which contain all required ressources. Mostly it is done because of enforcing of copyright laws. (But in my opinion NOBODY has the right of storing data on my computer which con...