Search found 5 matches

by Wonderman
Thu Aug 04, 2016 3:39 pm
Forum: Game Archive
Topic: (Help needed) Ollie King .1GB and .512 Files
Replies: 0
Views: 715

(Help needed) Ollie King .1GB and .512 Files

So, I would like to rip from the game Ollie King (a Skateboarding game for the SEGA Chihiro), I used chdman to dump convert it to .bin/.cue and dumped the data track and its files with ISOBuster. However, the game's data comes in these strange file formats like .1GB and .512 (with the exception of 2...
by Wonderman
Wed May 06, 2015 7:06 pm
Forum: 3D/2D models
Topic: Game import MAXScripts & tools
Replies: 312
Views: 213983

Re: Game import MAXScripts & tools

@Chipaco http://www.mediafire.com/download/uubk7 ... 0-weip.ipa i reuploaded it onto mediafire
by Wonderman
Sat May 02, 2015 4:08 pm
Forum: 3D/2D models
Topic: Game import MAXScripts & tools
Replies: 312
Views: 213983

Re: Game import MAXScripts & tools

@Chipaco 1. Its not the texture mapping thats the problem, i can get around that, that is, if the assets within the level# files worked correctly, heres what i mean: https://www.youtube.com/watch?v=w5Jz27EEf3w hope you (or someone) can help me out. 2. Dont laugh, but the game is Calling All Mixels f...
by Wonderman
Thu Apr 16, 2015 10:35 pm
Forum: 3D/2D models
Topic: Game import MAXScripts & tools
Replies: 312
Views: 213983

Re: Game import MAXScripts & tools

alright, thanks.
but wait, which glitch? the Texture thing or the combined Mesh level thing?
by Wonderman
Sun Apr 12, 2015 1:43 am
Forum: 3D/2D models
Topic: Game import MAXScripts & tools
Replies: 312
Views: 213983

Re: Game import MAXScripts & tools

Chipicao, Ive used your Unity Import 3DSMAXScript 1.0Beta on a level# file from an iOS game, when imported it, i got the model, but only with one texture. thats one of my problems with this script, the other one is that when i import every level object, it imports all the objects as the Combined Mes...