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Search found 41 matches
- Tue Nov 17, 2020 4:25 am
- Forum: 3D/2D models
- Topic: COMMISSION: MDL conversion with Rigging;
- Replies: 19
- Views: 1359
Re: COMMISSION: MDL conversion with Rigging;
I don't have Paypal, but I'm not looking for payment - just a hobby/challenge for me, so I wouldn't ask for anything. I'm not sure about the rigging stuff yet - I'll still have a tinker with it to see if I can make sense of it. I think the mesh stuff is fairly complete though, apart from working ou...
- Sat Nov 14, 2020 5:09 am
- Forum: 3D/2D models
- Topic: COMMISSION: MDL conversion with Rigging;
- Replies: 19
- Views: 1359
Re: COMMISSION: MDL conversion with Rigging;
I've managed to have a bit more of a look at it as time allows. It's far from complete though. Some models don't seem to have complete textures, so I'm not sure what's going on there. This is an example of one of the weapons, with diffuse/specular/normal textures applied. That's epic mate, great jo...
- Mon Nov 09, 2020 3:10 am
- Forum: 3D/2D models
- Topic: COMMISSION: MDL conversion with Rigging;
- Replies: 19
- Views: 1359
Re: COMMISSION: MDL conversion with Rigging;
I've had a look at it as well. I can get the weapon models to work too. It might be handy to have some of the textures to experiment with, for completeness. Glad to hear you've made progress mate. I've re uploaded all the source files with their textures, I can't wait to see what you do. Thanks for...
- Sun Nov 08, 2020 3:47 am
- Forum: 3D/2D models
- Topic: COMMISSION: MDL conversion with Rigging;
- Replies: 19
- Views: 1359
Re: COMMISSION: MDL conversion with Rigging;
Can you tell me which game uses this .mdl format? I would much rather not, as I would want this game + rigging to be specifically for my website. If any user is willing to complete the plugin with rigging and show proof, I would be more then happy naming the game as well as start making payments fo...
- Sat Nov 07, 2020 4:20 am
- Forum: 3D/2D models
- Topic: COMMISSION: MDL conversion with Rigging;
- Replies: 19
- Views: 1359
Re: COMMISSION: MDL conversion with Rigging;
BUMP
Looks like Episoder has called it quits. I'm still willing to honour my COMMISSION terms based in the original post to anyone who is willing to finish the plugin. I've uploaded weapon models as they're not supported by the plugin created so far by Episoder.
Looks like Episoder has called it quits. I'm still willing to honour my COMMISSION terms based in the original post to anyone who is willing to finish the plugin. I've uploaded weapon models as they're not supported by the plugin created so far by Episoder.
- Mon Nov 02, 2020 8:06 am
- Forum: 3D/2D models
- Topic: [REQUEST] I Need Gotham city 3D models from Batman Arkham Games and (The Dark Knight Rises mobile game)TDKR mobile game
- Replies: 1
- Views: 224
Re: [REQUEST] I Need Gotham city 3D models from Batman Arkham Games and (The Dark Knight Rises mobile game)TDKR mobile g
Hey mate, hate to say it but ripping maps from the Arkhamverse of Dark Knight Rises isn't possible. Best you can do is get the props. I've done a handful of props, and characters which can be downloaded at: http://g-r.infinityfreeapp.com/
- Tue Oct 27, 2020 12:47 am
- Forum: 3D/2D models
- Topic: COMMISSION: MDL conversion with Rigging;
- Replies: 19
- Views: 1359
Re: COMMISSION: MDL conversion with Rigging;
Mate, that is so awesome. I've tested it with other MDL's and there ain't no errors. Excluding weapons of course. I wish I could do more to help, and I hope someone else decides to give you a hand. Thanks! 

- Mon Oct 26, 2020 12:35 pm
- Forum: 3D/2D models
- Topic: COMMISSION: MDL conversion with Rigging;
- Replies: 19
- Views: 1359
Re: COMMISSION: MDL conversion with Rigging;
6.5 hours, f**k me. I assumed it would take a few hours, but 6+ and sounds like you gotta start again. The commission( Display Pic above ) I've currently got, I finish paying off this week, and he / she has been happy with the fortnightly payments. I tried learning this, but I got nowhere myself. I ...
- Mon Oct 26, 2020 3:33 am
- Forum: 3D/2D models
- Topic: COMMISSION: MDL conversion with Rigging;
- Replies: 19
- Views: 1359
Re: COMMISSION: MDL conversion with Rigging;
well... i got somewhere. meshes and weighted stuff. the bone locations are not there yet and the bigger meshes crash it. it also extracts all lods at once. this information has to be found yet. if you can handle blender and mess with the uv editor you could extract the lods by uv density. "not rele...
- Sun Oct 25, 2020 2:56 am
- Forum: 3D/2D models
- Topic: COMMISSION: MDL conversion with Rigging;
- Replies: 19
- Views: 1359
Re: COMMISSION: MDL conversion with Rigging;
try to find another file host. i think google drive is down. the folder will zip but their takeout server is not delivering the zip, nor singular files. Thanks for letting me know mate, I've uploaded them to one of my onedrive accounts, hopefully this works. :) https://1drv.ms/u/s!AslhLaUopiodjSd3v...
- Sat Oct 24, 2020 4:16 am
- Forum: 3D/2D models
- Topic: COMMISSION: MDL conversion with Rigging;
- Replies: 19
- Views: 1359
COMMISSION: MDL conversion with Rigging;
Hey guys, I was hoping to commission someone write a script that will convert these models with original rigging. I would rather it be a Noesis, Autodesk 3DS one or the kind that Daemon does. I'm more than happy to discuss any amount you want, which is fair. I do however have a few stipulations: 1 )...
- Thu Jul 16, 2020 1:28 pm
- Forum: 3D/2D models
- Topic: Cyber Hunter Mesh Convertor(CyberConv)
- Replies: 59
- Views: 12603
Re: Cyber Hunter Mesh Convertor(CyberConv)
Hey guys and girls, especially BC. Just wanted to let you all know that Lord Of The Rings: Rise To War meshes works with CyberConv.
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Textures can be converted using PVRTexTool
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Textures can be converted using PVRTexTool
- Fri Jul 10, 2020 1:00 pm
- Forum: 3D/2D models
- Topic: Spyro Reignited models?
- Replies: 2
- Views: 385
Re: Spyro Reignited models?
https://www.gildor.org/downloads <<< Tool download
https://www.gildor.org/projects/umodel/compat <<< Compatibility table!
https://www.gildor.org/projects/umodel/compat <<< Compatibility table!
- Tue Jun 23, 2020 1:18 am
- Forum: 3D/2D models
- Topic: Final Fantasy: Crystal Chronicals .CHM / .TEX
- Replies: 6
- Views: 802
Re: Final Fantasy: Crystal Chronicals .CHM / .TEX
I don't know how to read the faces. c200_root.chm.png Nicely done mate, that's awesome. It sucks that it's such a pain in the ass. Thanks for trying though. I don't know how to read the faces. Me, too. :eek: Another annoying puzzle: Skipping each 2nd row doesn't help. Odd and even counter columns. ...
- Mon Jun 22, 2020 3:01 am
- Forum: 3D/2D models
- Topic: Final Fantasy: Crystal Chronicals .CHM / .TEX
- Replies: 6
- Views: 802
Re: [GC] Final Fantasy: Crystal Chronicals (.TEX)
Hey guys, I'm hoping someone can take a look into this game and come up with a quick noesis script for the ... textures. here is Noesis python script to open your *.tex samples. :D tex_FinalFantasyCrystalChronicals_GC_tex.zip thanks to Zheneq for the nintendo texture library and Allen for one of hi...