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by halflifedave
Wed Jan 07, 2015 3:30 am
Forum: 3D/2D models
Topic: [PS3] Bluepoint Games (MGS2_3HD+ICO_SOTC(.cmdl)) [Maxscript]
Replies: 12
Views: 7360

Re: [PS3] Metal Gear Solid 3+2 HD Collection (.cmdl) [Maxscr

did unify only

just manually flipped the holes from the unify, that fixed it up for the rat works for other models too. thanks :)
by halflifedave
Wed Jan 07, 2015 2:04 am
Forum: 3D/2D models
Topic: [PS3] Bluepoint Games (MGS2_3HD+ICO_SOTC(.cmdl)) [Maxscript]
Replies: 12
Views: 7360

Re: [PS3] Metal Gear Solid 3+2 HD Collection (.cmdl) [Maxscr

Sorry for the bump, but tried this script out recently. For MGS3, some of the human models are still missing faces after the polygon is unified. Actually, even the rat model I tested had a few missing faces on the bottom right. Looks to work perfectly with the sorrow_slot files though. For MGS2, the...
by halflifedave
Wed Dec 04, 2013 3:20 am
Forum: 3D/2D models
Topic: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]
Replies: 64
Views: 46896

Re: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]

I just ran the mdn bms script on all slot files on the bluray disk and no results were returned. Is there something I need to do to the files before running the bms script?