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- Sat May 09, 2020 8:51 pm
- Forum: 3D/2D models
- Topic: Final Fantasy 7 remake
- Replies: 209
- Views: 84905
Re: Final Fantasy 7 remake
If anyone has information on how to extract all the files from the .pkg or has other information
send me a private message, i have fiber optics so i have no bandwidth problems.
- Sun Mar 24, 2019 10:31 pm
- Forum: Game Archive
- Topic: DEAD OR ALIVE XTREME 3: SCARLET
- Replies: 12
- Views: 7515
Re: DEAD OR ALIVE XTREME 3: SCARLET
Eureka, after several attempts I understood what I was wrong I used the command Romfs.bin instead of Romfs Folder, I am trying to extract also the various dlc and for now everything seems to work, thx again chrrox.
- Sun Mar 24, 2019 4:36 pm
- Forum: Game Archive
- Topic: DEAD OR ALIVE XTREME 3: SCARLET
- Replies: 12
- Views: 7515
Re: DEAD OR ALIVE XTREME 3: SCARLET
Sorry if I still bother you chrrox but I found yet another error :( so I extracted the .bin file and renamed to package_data.bin, load quickbms_4gb_files select our script etc etc but this error happens: error in src\file.c line 487: fdnum_open() Error= No such file or directory Last script line bef...
- Sun Mar 24, 2019 12:00 am
- Forum: Game Archive
- Topic: DEAD OR ALIVE XTREME 3: SCARLET
- Replies: 12
- Views: 7515
Re: DEAD OR ALIVE XTREME 3: SCARLET
Hi chrrox, so the version I have of the game the file ends with .nsp I extracted the files with a python script "nspx.py", but the files are not .bin I tried to rename but obviously your script gave me an error, I need to do some specific procedures to create these .bin files?
Thx.
Thx.
- Sat Mar 23, 2019 6:32 pm
- Forum: Game Archive
- Topic: DEAD OR ALIVE XTREME 3: SCARLET
- Replies: 12
- Views: 7515
Re: DEAD OR ALIVE XTREME 3: SCARLET
Hi chrrox, these scripts work on which version, ps4 or Switch?
- Thu Feb 21, 2019 2:46 pm
- Forum: Game Archive
- Topic: Ace Combat 7 - key to open .pak
- Replies: 19
- Views: 19688
Re: Ace Combat 7 - key to open .pak
In many games the key is in the exe file and also visible:
SoulCalibur 6 AES key "QyNTD(BsaNlg_)q2uO96blfz%tNCy#.gKo*y7JpYe6U(TL,M#~88Pkqs/l0~x,gc"
https://imgur.com/a/9YbLI33
SoulCalibur 6 AES key "QyNTD(BsaNlg_)q2uO96blfz%tNCy#.gKo*y7JpYe6U(TL,M#~88Pkqs/l0~x,gc"
https://imgur.com/a/9YbLI33
- Wed Feb 20, 2019 8:15 pm
- Forum: Game Archive
- Topic: Ace Combat 7 - key to open .pak
- Replies: 19
- Views: 19688
Re: Ace Combat 7 - key to open .pak
Hi, I'm trying to find the key for this game but for now nothing, I do not understand much about programming but I try the same :) Here's everything I've discovered so far: The type of AES: https://www.intel.it/content/www/it/it/architecture-and-technology/advanced-encryption-standard-aes/data-prote...
- Sat Dec 13, 2014 12:54 pm
- Forum: Game Archive
- Topic: Alien Isolation (.PAK .BIN)
- Replies: 184
- Views: 95540
Re: Alien Isolation (.PAK .BIN)
cra0 continues like this you are the best 
- Mon Dec 01, 2014 2:22 pm
- Forum: Game Archive
- Topic: Alien Isolation (.PAK .BIN)
- Replies: 184
- Views: 95540
Re: Alien Isolation (.PAK .BIN)
Nice Job Guys 
- Wed Nov 26, 2014 3:19 pm
- Forum: Game Archive
- Topic: Alien Isolation (.PAK .BIN)
- Replies: 184
- Views: 95540
Re: Alien Isolation (.PAK .BIN)
Cool cra0 really good work 
- Tue Oct 14, 2014 5:39 pm
- Forum: Game Archive
- Topic: Alien Isolation (.PAK .BIN)
- Replies: 184
- Views: 95540
Re: Alien Isolation (.PAK .BIN)
Yes I read it, with "missing" I meant need only the support for the BC7 file, for to have a single extractor, always if you want to do of course.
- Tue Oct 14, 2014 4:11 pm
- Forum: Game Archive
- Topic: Alien Isolation (.PAK .BIN)
- Replies: 184
- Views: 95540
Re: Alien Isolation (.PAK .BIN)
I tried and its works, the ones in the format BC7 I think it's the only missing.
- Tue Oct 14, 2014 1:28 pm
- Forum: Game Archive
- Topic: Alien Isolation (.PAK .BIN)
- Replies: 184
- Views: 95540
Re: Alien Isolation (.PAK .BIN)
If I remember correctly it should be in TECH_HUB.cra0 wrote: What archive is this located in?
- Mon Oct 13, 2014 12:55 pm
- Forum: Game Archive
- Topic: Alien Isolation (.PAK .BIN)
- Replies: 184
- Views: 95540
Re: Alien Isolation (.PAK .BIN)
Hi cra0, thank you very much for your work, I immediately tried it and I've already found some problems, I tried to extract a level and I got this error: Warning this texture is unknown. This is an example: book_colouring[d].tga.dds.unk book_colouring[d].info TextureInfo { TexPath: ayz\books\book_co...
- Sun Oct 12, 2014 1:35 pm
- Forum: Game Archive
- Topic: Alien Isolation (.PAK .BIN)
- Replies: 184
- Views: 95540
Re: Alien Isolation (.PAK .BIN)
Hi cra0, these days I was just looking for a extractor, I would try to change a few texture.
Once you have finished the work could you make it accessible??
Thanks so much.
Once you have finished the work could you make it accessible??
Thanks so much.
