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Search found 28 matches
- Sat Jun 27, 2020 6:39 am
- Forum: 3D/2D models
- Topic: Unreal Engine map export tools
- Replies: 16
- Views: 1041
Would also love to have MK11 map support, or even MKX or MK9 if possible. Full map extractions seem like a rare thing. Whatever you post tools for are appreciated daemon. Thanks for the games you've supported thus far.
Thanks for all your hardwork on this tool daemon. Looking forward to the updated map extractor.
What program did you use for this?ghost777 wrote: ↑Sat May 11, 2019 2:34 pmHere is Scorpion default skin for his base skin. Depending on what program you use, there will be differences. In my case i used the alpha from NORM DDS for his alpha in COLOR DDS to get a quick diffuse. Try it out and see what happens. GL
Thanks very much for the update daemon. I was wondering, how did you get all of the morphs loaded into the face mesh at once? or did you import every morph (mesh.ascii) model manually and join them with the face model as shape keys?