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Search found 849 matches

by OrangeC
Fri Jul 26, 2019 6:52 pm
Forum: Game Archive
Topic: Wolfenstein Youngblood
Replies: 1
Views: 317

Wolfenstein Youngblood

I tried wolfenstein2 script but it doesn't work. Anyone can take a look and improve it somehow? it uses oodle as well. Error: the variable index is invalid, there is an error in this tool # Wolfenstein II: The New Colossus (0.3) # script for QuickBMS http://quickbms.aluigi.org comtype oodle get EXT ...
by OrangeC
Tue Jul 23, 2019 3:08 am
Forum: Game Archive
Topic: WIP - Fear 2 Tools
Replies: 28
Views: 13302

Re: WIP - Fear 2 Tools

Is there anyway to extract sounds with correct sound filenames from the SoundDB.gamedb? I have the bms script here for sounds. # FEAR 2 .snd extractor # names may be in Game\database_sound\SoundDB.gamedb get BASE_NAME basename get FILE_SIZE asize get DUMMY long get ENTRIES long get ENTRIES_OFFSET lo...
by OrangeC
Mon May 27, 2019 12:28 am
Forum: Game Archive
Topic: Dead Space 3 filelist project.
Replies: 0
Views: 146

Dead Space 3 filelist project.

https://github.com/gibbed/Gibbed.Visceral I remember i uise to have a filelist porject for dead space 3 but lost it, and this is all i could find relating to gibbed visceral tool, but nothing dead space 3 related. Anyone know of a hook for the ds3 exe to catch filenames so i can some how update this...
by OrangeC
Fri May 24, 2019 11:43 pm
Forum: Game Archive
Topic: Rage 2 .arc .tab Archives
Replies: 41
Views: 3740

Re: Rage 2 .arc .tab Archives

Some ogg files have had their names, they are just not complete yet. I will play later today to capture more names with the hook,
by OrangeC
Fri May 24, 2019 1:03 pm
Forum: Game Archive
Topic: Rage 2 .arc .tab Archives
Replies: 41
Views: 3740

Re: Rage 2 .arc .tab Archives

Tried to rebuildfilenamelists tool but got install path not detected.
by OrangeC
Thu May 23, 2019 10:58 pm
Forum: Game Archive
Topic: Rage 2 .arc .tab Archives
Replies: 41
Views: 3740

Re: Rage 2 .arc .tab Archives

Thanks for tool and the hook. with the hook enabled, does the names get dumped into its own log file or does it put inot a .txt file?
by OrangeC
Sun May 19, 2019 3:39 pm
Forum: Game Archive
Topic: Rage 2 .arc .tab Archives
Replies: 41
Views: 3740

Re: Rage 2 .arc .tab Archives

This could be really useful as the OGG sound files in the game15.arch and game16.arc archives don't have names.
by OrangeC
Tue Mar 19, 2019 2:00 pm
Forum: Game Archive
Topic: Ace Combat 7 - key to open .pak
Replies: 19
Views: 5853

Re: Ace Combat 7 - key to open .pak

How do you get the key 68747470733a2f2f616365372e616365636f6d6261742e6a702f737065636961 working with the script? i tried it but it doesn't extrac anything.
by OrangeC
Mon Mar 11, 2019 1:58 am
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 154
Views: 14545

Re: Devil may cry 5 RE engine file list.

Can anyone update the list to include the remaining PACK files for the wwise folder? Seems some bgm mission packs are missing like mission 13 14 15 and 16. sorry to bother, any idea how to convert those audio files to something possible to listen to? rename the .x64 bgm packs to .pck extension, use...
by OrangeC
Mon Mar 11, 2019 1:11 am
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 154
Views: 14545

Re: Devil may cry 5 RE engine file list.

Can anyone update the list to include the remaining PACK files for the wwise folder?

Seems some bgm mission packs are missing like mission 13 14 15 and 16.
by OrangeC
Sun Mar 10, 2019 6:23 pm
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 154
Views: 14545

Re: Devil may cry 5 RE engine file list.

Is this a C# or C++ program?
by OrangeC
Sun Mar 10, 2019 5:50 pm
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 154
Views: 14545

Re: Devil may cry 5 RE engine file list.

Where's the tool you're using to extract the files? This list is not suitable for BMS script since it just has names and not corresponding hashes. EDIT: Ah, found some C# code for generating hashes: https://zenhax.com/viewtopic.php?p=42344#p42344. I've adapted it to convert the log into hash dictio...
by OrangeC
Sun Mar 10, 2019 5:14 am
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 154
Views: 14545

Re: Devil may cry 5 RE engine file list.

No. I just deleted the first line in your log file. Then I just used the RE2 tool. I have not checked everything yet, but some files were extracted this way too. Not quite sure i understand. So the tool just extracted a bunch of dat nameless files like xxxxx.dat? This is a modification of your log ...
by OrangeC
Sun Mar 10, 2019 4:54 am
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 154
Views: 14545

Re: Devil may cry 5 RE engine file list.

Sorry im only focused on the sounds/music names atm. How did you get some of the files to extract with names? did you delete the first line then change the extension to .list? No. I just deleted the first line in your log file. Then I just used the RE2 tool. I have not checked everything yet, but s...
by OrangeC
Sun Mar 10, 2019 4:36 am
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 154
Views: 14545

Re: Devil may cry 5 RE engine file list.

Sorry im only focused on the sounds/music names atm. How did you get some of the files to extract with names? did you delete the first line then change the extension to .list?