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by ineteye
Wed Jan 16, 2019 12:33 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 503
Views: 97613

Re: Frostbite model tools (Battlefield, Battlefront and othe

HI! Did not understand why dumper only create chunk folder? where is mesh folder, i set true to (dumpResEnabled = True) but still does not help..
by ineteye
Fri Jan 10, 2014 10:05 am
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 101
Views: 29712

Re: Warframe Online MaxScript

Hi!

Getting Error with "-- Unable to convert: undefined to type: Integer" both on max 2012 and 2010, WarFrames.ms ..... ???
by ineteye
Tue Jun 12, 2012 7:09 pm
Forum: Game Archive
Topic: Soul Calibur 5
Replies: 33
Views: 31042

Re: Soul Calibur 5

Hi! Some one extract weapons or use in Noesis?... Noesis shows errors on weapons....
by ineteye
Sat Jul 03, 2010 5:26 pm
Forum: 3D/2D models
Topic: Magna Carta (PS2) --Model importer
Replies: 2
Views: 1374

Re: Magna Carta (PS2) --Model importer

Thanks.. But i already unpack all content and looking for help in max scripting to create importer.
by ineteye
Sat Jul 03, 2010 11:10 am
Forum: 3D/2D models
Topic: Magna Carta (PS2) --Model importer
Replies: 2
Views: 1374

Magna Carta (PS2) --Model importer

I was looking for some 3d content import.. I unpack PS2 archive with content files, it was some Unreal engine modification... I found this type of files *.unr, *.uax, *.utx, *.usx, *.ukx, *.mes, *.anm, *.emi, .cam, .lpt, *.fld, *.fpd, *.efs, *.lkd, *.lvt, *.nod, *.gft, *.cht, *.pod, *.mon, *.dod, *....