Thanks, the materials worked, great job.
I couldn't get the face to work though. I had it set in the models but when i dequipped my face item, it showed marcus' face again.
*edit nevermind i got it to show the other face. havn't tested the cutscenes yet, though.
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Search found 20 matches
- Fri Dec 23, 2016 3:32 pm
- Forum: Game Archive
- Topic: watch dogs 2 .dat .fat archive?
- Replies: 288
- Views: 125306
- Fri Dec 23, 2016 1:30 pm
- Forum: Game Archive
- Topic: watch dogs 2 .dat .fat archive?
- Replies: 288
- Views: 125306
Re: watch dogs 2 .dat .fat archive?
thanks, i'm going to try that out.
- Thu Dec 22, 2016 6:10 pm
- Forum: Game Archive
- Topic: watch dogs 2 .dat .fat archive?
- Replies: 288
- Views: 125306
Re: watch dogs 2 .dat .fat archive?
after a week of investigation,i finally figured out something good. from Clothing_Shops.Normcore.Shoes.Clogs01_Slingback_Black.xml in items.lib <object hash="73642E5E"> <field hash="6816806D" type="BinHex">05</field> <field hash="71C8840A" type="BinHex&q...
- Wed Dec 21, 2016 12:46 pm
- Forum: Game Archive
- Topic: watch dogs 2 .dat .fat archive?
- Replies: 288
- Views: 125306
Re: watch dogs 2 .dat .fat archive?
Yea there seems to be some texture issue. It seems to use only some kind of generic texture for the various parts, I havn't been able to figure out how to get it to be anything else. is there any way i can get the correct texture for the various parts? it seems that there are many textures share on...
- Fri Dec 16, 2016 2:54 pm
- Forum: Game Archive
- Topic: watch dogs 2 .dat .fat archive?
- Replies: 288
- Views: 125306
Re: watch dogs 2 .dat .fat archive?
Does anyone know which file has most of the animations?
- Thu Dec 15, 2016 5:26 pm
- Forum: Game Archive
- Topic: watch dogs 2 .dat .fat archive?
- Replies: 288
- Views: 125306
Re: watch dogs 2 .dat .fat archive?
Yea there seems to be some texture issue. It seems to use only some kind of generic texture for the various parts, I havn't been able to figure out how to get it to be anything else.
- Wed Dec 14, 2016 1:42 pm
- Forum: Game Archive
- Topic: watch dogs 2 .dat .fat archive?
- Replies: 288
- Views: 125306
Re: watch dogs 2 .dat .fat archive?
Ok guys, so for anyone having issues using the gibbed tools on libs, you need to remove the class definition from the projects/Watch Dogs/binary objects/files/ gibbed directory. Here is a picture of mine ( I've removed stuff like Items.binaryobjectfile.xml, GraphicKit_parts.binaryobjectfile.xml, etc...
- Wed Dec 14, 2016 1:34 am
- Forum: Game Archive
- Topic: watch dogs 2 .dat .fat archive?
- Replies: 288
- Views: 125306
Re: watch dogs 2 .dat .fat archive?
You have to use command line to use the tool.
start->run->cmd will open the command line.
if on windows 10 you have to right click start.
start->run->cmd will open the command line.
if on windows 10 you have to right click start.
- Tue Dec 13, 2016 5:16 pm
- Forum: Game Archive
- Topic: watch dogs 2 .dat .fat archive?
- Replies: 288
- Views: 125306
Re: watch dogs 2 .dat .fat archive?
check it out, wasn't really what i was hoping for, but its a start. At least we can see the game can be modded without crashing: http://i.imgur.com/iAeWcvl.jpg may i ask how to use the repacker,because i found out that my game crashed wasn't because the file i edited(i repacked the folder that i di...
- Tue Dec 13, 2016 2:54 pm
- Forum: Game Archive
- Topic: watch dogs 2 .dat .fat archive?
- Replies: 288
- Views: 125306
Re: watch dogs 2 .dat .fat archive?
check it out, wasn't really what i was hoping for, but its a start. At least we can see the game can be modded without crashing:


- Tue Dec 13, 2016 2:13 pm
- Forum: Game Archive
- Topic: watch dogs 2 .dat .fat archive?
- Replies: 288
- Views: 125306
Re: watch dogs 2 .dat .fat archive?
Yea, the very last section in the xml for graphickit characters ( hash 0FEF3467 ) are their graphickit_part ids. Not sure how to link it with the clothes though. I have done some experiments on the clothing model,trying to replace a biker jacket to a police shirt. unfortunately,the game just automa...
- Tue Dec 13, 2016 1:24 pm
- Forum: Game Archive
- Topic: watch dogs 2 .dat .fat archive?
- Replies: 288
- Views: 125306
Re: watch dogs 2 .dat .fat archive?
Yea, the very last section in the xml for graphickit characters ( hash 0FEF3467 ) are their graphickit_part ids. Not sure how to link it with the clothes though.
- Tue Dec 13, 2016 12:51 pm
- Forum: Game Archive
- Topic: watch dogs 2 .dat .fat archive?
- Replies: 288
- Views: 125306
Re: watch dogs 2 .dat .fat archive?
So do you think we'd be able to extract common.fat/dat , convert it to xml, modify, convert it back to binary, and then pack it back and have it run, or are some of those steps still imperfect? *edit just did a simple extract, repack with no changes, and start the game and that worked. Does anyone k...
- Tue Dec 13, 2016 1:34 am
- Forum: Game Archive
- Topic: watch dogs 2 .dat .fat archive?
- Replies: 288
- Views: 125306
Re: watch dogs 2 .dat .fat archive?
Does the game read them if they are packed uncompressed ?
- Sat Dec 10, 2016 12:02 pm
- Forum: Game Archive
- Topic: watch dogs 2 .dat .fat archive?
- Replies: 288
- Views: 125306
Re: watch dogs 2 .dat .fat archive?
WOW,thanks for the good work! the extractor works really great! but the only thing that bother me is that the items.lib seems can't be converted to .xml with the Gibbed.Disrupt.ConvertBinaryObject.exe yet graphickit_models.lib can be converted to .xml with that... strange... Actually you can extrac...
