READ THE RULES: Click here

Follow us on Facebook: https://www.facebook.com/xentax/ :)

Search found 47 matches

by VladlenCry
Fri Nov 10, 2017 6:45 am
Forum: Audio file formats
Topic: Evolution engine sound convertor (Warframe, Darkness II,...)
Replies: 31
Views: 8243

Re: Evolution engine sound convertor (Warframe, Darkness II,

Hello. Can you suggest how can extract audio from this file? File - https://mega.nz/#!ndhjBSzS!cEgLXpweY03Lo8M4PvuVTqG3KgRw1j9Yp-WRdkaMwkI I extracted the files according to your instructions. Previously, can out to extract all the audio. After a new update, many tracks are not decoded; do not get p...
by VladlenCry
Fri Nov 03, 2017 5:12 am
Forum: Game Archive
Topic: Need for Speed Payback [.cas .cat]
Replies: 3
Views: 1470

Need for Speed Payback [.cas .cat]

Does anyone have a script to extract the files?
I tried various scripts, but the folders are all empty: no ebx files, no chunks.
by VladlenCry
Fri Oct 27, 2017 7:36 am
Forum: Audio file formats
Topic: Titanfall 2 .MSTR
Replies: 22
Views: 6816

Re: Titanfall 2 .MSTR

Has anyone got or knows how to extract audio?
by VladlenCry
Sun Sep 17, 2017 12:24 pm
Forum: Game Archive
Topic: agents of mayhem
Replies: 30
Views: 5289

Re: agents of mayhem

Download Visual Studio 2015 or above ( Community addition is free ) Hit the download button from the github page and open the solution file in the root ( SaintsRowTools.sln) Once this is open in Visual Studio right click the solution and select build in the output window you will see the location w...
by VladlenCry
Sat Aug 26, 2017 12:04 pm
Forum: Game Archive
Topic: agents of mayhem
Replies: 30
Views: 5289

Re: agents of mayhem

At the forum "Saints Row Mods" there is a message that the game support is added. But only do not know how to convert all these files into a customary exe. Topic forum -- https://www.saintsrowmods.com/forum/threads/for-developers-in-progress-mod-tools.15550/ Github - https://github.com/saintsrowmods...
by VladlenCry
Sat Jul 15, 2017 3:35 pm
Forum: Audio file formats
Topic: Medal of Honor Warfighter
Replies: 14
Views: 1713

Re: Medal of Honor Warfighter

Vosvoy wrote:The last EBXtoTXT script I used was for BF1. You'll probably have some trouble with it. Anyway, I attached it.
Apparently I have it, because The same error produces. Does not convert.
by VladlenCry
Sat Jul 15, 2017 3:05 pm
Forum: Audio file formats
Topic: Medal of Honor Warfighter
Replies: 14
Views: 1713

Re: Medal of Honor Warfighter

I'm just hoping you're not using a Xbox version because all that would be a big misunderstanding and I've no solution for you in this case. I'm from the PC, licensed game. I tried to search for chunks of members, the results were zero. In some games, members are versions of the sound of the main fi...
by VladlenCry
Sat Jul 15, 2017 2:14 pm
Forum: Audio file formats
Topic: Medal of Honor Warfighter
Replies: 14
Views: 1713

Re: Medal of Honor Warfighter

Could you share some .chunks files? For instance, Audio\Music\Shell\Music_Shell -> 9b33f95e65a329813520297d215f70bb (This is the chunk's name. I know that from my .ebx file). Hmm... I do not have such a chunk in the files. While there were no errors when extracting files. Edit: You extracted files ...
by VladlenCry
Fri Jul 14, 2017 2:41 am
Forum: Audio file formats
Topic: Medal of Honor Warfighter
Replies: 14
Views: 1713

Re: Medal of Honor Warfighter

Well, I suggest to you using the script I've attached, instead of the old one you've got, and we'll see what happen ( don't forget to change the directories! ). [/i] Traceback (most recent call last): File "E:\Games\Medal of Honor Warfighter\decode\fb3decoder.py", line 561, in <module> main() File ...
by VladlenCry
Thu Jul 13, 2017 6:26 pm
Forum: Audio file formats
Topic: Medal of Honor Warfighter
Replies: 14
Views: 1713

Re: Medal of Honor Warfighter

- At which point the script crashed/stopped (name of the file)? You should be able to answer by looking at the Python process window. - Are you sure the libmpg123.dll is in the same folder as ealayer3.exe? - Unfortunately I can not tell on which file. Because I do not see the decoding process. Ther...
by VladlenCry
Thu Jul 13, 2017 12:10 pm
Forum: Audio file formats
Topic: Medal of Honor Warfighter
Replies: 14
Views: 1713

Re: Medal of Honor Warfighter

Hi, Very weird 'cause I just checked my files and I've got these musics and sounds fully playable. Are you sure you used the latest version of ealayer3? Plus, if you got any errors during the audio conversion in Python, post it on this thread. Extracted game files... no errors. ealayer3-0.7.0 Decod...
by VladlenCry
Fri Jul 07, 2017 6:20 pm
Forum: Audio file formats
Topic: Medal of Honor Warfighter
Replies: 14
Views: 1713

Medal of Honor Warfighter

Hello. Can you tell me what can be and how to fix it, or what other scripts should I use? To extract game archives used scripts from here -- http://www.bfeditor.org/forums/index.php?/topic/15731-file-dumper-for-sbtoc-archives/ To get audio used this script - http://forum.xentax.com/viewtopic.php?p=8...
by VladlenCry
Fri Jul 07, 2017 1:08 pm
Forum: Audio file formats
Topic: Titanfall 2 .MSTR
Replies: 22
Views: 6816

Re: Titanfall 2 .MSTR

Are there any successes in extracted?
by VladlenCry
Wed Jun 07, 2017 5:20 am
Forum: Audio file formats
Topic: TEKKEN 7. Uasset and WEM
Replies: 1
Views: 1429

TEKKEN 7. Uasset and WEM

I to you with other question, not about that how to extract audio. Not often, but usually in games where audio in WEM has a XML file with track names, there is no such file here. There are files Uaseet, which I think have information about the file to which they are attached. WEM files in the names ...
by VladlenCry
Mon May 08, 2017 3:48 am
Forum: Audio file formats
Topic: Titanfall 2 .MSTR
Replies: 22
Views: 6816

Re: Titanfall 2 .MSTR

daemon1 wrote:ok, according to what i see about this codec, it can really be bink audio. Because using 8-bit quantizers. It can easily be seen in the stream. I will try it.
Did succeeded you extract the audio?