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Search found 47 matches
- Fri Nov 10, 2017 6:45 am
- Forum: Audio file formats
- Topic: Evolution engine sound convertor (Warframe, Darkness II,...)
- Replies: 42
- Views: 13576
Re: Evolution engine sound convertor (Warframe, Darkness II,
Hello. Can you suggest how can extract audio from this file? File - https://mega.nz/#!ndhjBSzS!cEgLXpweY03Lo8M4PvuVTqG3KgRw1j9Yp-WRdkaMwkI I extracted the files according to your instructions. Previously, can out to extract all the audio. After a new update, many tracks are not decoded; do not get p...
- Fri Nov 03, 2017 5:12 am
- Forum: Game Archive
- Topic: Need for Speed Payback [.cas .cat]
- Replies: 3
- Views: 2451
Need for Speed Payback [.cas .cat]
Does anyone have a script to extract the files?
I tried various scripts, but the folders are all empty: no ebx files, no chunks.
I tried various scripts, but the folders are all empty: no ebx files, no chunks.
- Fri Oct 27, 2017 7:36 am
- Forum: Audio file formats
- Topic: Titanfall 2 .MSTR
- Replies: 22
- Views: 11113
Re: Titanfall 2 .MSTR
Has anyone got or knows how to extract audio?
- Sun Sep 17, 2017 12:24 pm
- Forum: Game Archive
- Topic: agents of mayhem
- Replies: 30
- Views: 8368
Re: agents of mayhem
Download Visual Studio 2015 or above ( Community addition is free ) Hit the download button from the github page and open the solution file in the root ( SaintsRowTools.sln) Once this is open in Visual Studio right click the solution and select build in the output window you will see the location w...
- Sat Aug 26, 2017 12:04 pm
- Forum: Game Archive
- Topic: agents of mayhem
- Replies: 30
- Views: 8368
Re: agents of mayhem
At the forum "Saints Row Mods" there is a message that the game support is added. But only do not know how to convert all these files into a customary exe. Topic forum -- https://www.saintsrowmods.com/forum/threads/for-developers-in-progress-mod-tools.15550/ Github - https://github.com/saintsrowmods...
- Sat Jul 15, 2017 3:35 pm
- Forum: Audio file formats
- Topic: Medal of Honor Warfighter
- Replies: 14
- Views: 2926
Re: Medal of Honor Warfighter
Apparently I have it, because The same error produces. Does not convert.Vosvoy wrote:The last EBXtoTXT script I used was for BF1. You'll probably have some trouble with it. Anyway, I attached it.
- Sat Jul 15, 2017 3:05 pm
- Forum: Audio file formats
- Topic: Medal of Honor Warfighter
- Replies: 14
- Views: 2926
Re: Medal of Honor Warfighter
I'm just hoping you're not using a Xbox version because all that would be a big misunderstanding and I've no solution for you in this case. I'm from the PC, licensed game. I tried to search for chunks of members, the results were zero. In some games, members are versions of the sound of the main fi...
- Sat Jul 15, 2017 2:14 pm
- Forum: Audio file formats
- Topic: Medal of Honor Warfighter
- Replies: 14
- Views: 2926
Re: Medal of Honor Warfighter
Could you share some .chunks files? For instance, Audio\Music\Shell\Music_Shell -> 9b33f95e65a329813520297d215f70bb (This is the chunk's name. I know that from my .ebx file). Hmm... I do not have such a chunk in the files. While there were no errors when extracting files. Edit: You extracted files ...
- Fri Jul 14, 2017 2:41 am
- Forum: Audio file formats
- Topic: Medal of Honor Warfighter
- Replies: 14
- Views: 2926
Re: Medal of Honor Warfighter
Well, I suggest to you using the script I've attached, instead of the old one you've got, and we'll see what happen ( don't forget to change the directories! ). [/i] Traceback (most recent call last): File "E:\Games\Medal of Honor Warfighter\decode\fb3decoder.py", line 561, in <module> main() File ...
- Thu Jul 13, 2017 6:26 pm
- Forum: Audio file formats
- Topic: Medal of Honor Warfighter
- Replies: 14
- Views: 2926
Re: Medal of Honor Warfighter
- At which point the script crashed/stopped (name of the file)? You should be able to answer by looking at the Python process window. - Are you sure the libmpg123.dll is in the same folder as ealayer3.exe? - Unfortunately I can not tell on which file. Because I do not see the decoding process. Ther...
- Thu Jul 13, 2017 12:10 pm
- Forum: Audio file formats
- Topic: Medal of Honor Warfighter
- Replies: 14
- Views: 2926
Re: Medal of Honor Warfighter
Hi, Very weird 'cause I just checked my files and I've got these musics and sounds fully playable. Are you sure you used the latest version of ealayer3? Plus, if you got any errors during the audio conversion in Python, post it on this thread. Extracted game files... no errors. ealayer3-0.7.0 Decod...
- Fri Jul 07, 2017 6:20 pm
- Forum: Audio file formats
- Topic: Medal of Honor Warfighter
- Replies: 14
- Views: 2926
Medal of Honor Warfighter
Hello. Can you tell me what can be and how to fix it, or what other scripts should I use? To extract game archives used scripts from here -- http://www.bfeditor.org/forums/index.php?/topic/15731-file-dumper-for-sbtoc-archives/ To get audio used this script - http://forum.xentax.com/viewtopic.php?p=8...
- Fri Jul 07, 2017 1:08 pm
- Forum: Audio file formats
- Topic: Titanfall 2 .MSTR
- Replies: 22
- Views: 11113
Re: Titanfall 2 .MSTR
Are there any successes in extracted?
- Wed Jun 07, 2017 5:20 am
- Forum: Audio file formats
- Topic: TEKKEN 7. Uasset and WEM
- Replies: 1
- Views: 1851
TEKKEN 7. Uasset and WEM
I to you with other question, not about that how to extract audio. Not often, but usually in games where audio in WEM has a XML file with track names, there is no such file here. There are files Uaseet, which I think have information about the file to which they are attached. WEM files in the names ...
- Mon May 08, 2017 3:48 am
- Forum: Audio file formats
- Topic: Titanfall 2 .MSTR
- Replies: 22
- Views: 11113
Re: Titanfall 2 .MSTR
Did succeeded you extract the audio?daemon1 wrote:ok, according to what i see about this codec, it can really be bink audio. Because using 8-bit quantizers. It can easily be seen in the stream. I will try it.