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Search found 6 matches

by Micadi
Sat Apr 18, 2015 8:03 pm
Forum: Audio file formats
Topic: Mortal Kombat X sound format
Replies: 72
Views: 10600

Re: Mortal Kombat X sound format

daemon1 wrote:First you need to extract .fsb files from .xxx package and decrypt them.
Ok then, which tools should I use for it for the best result?
by Micadi
Sat Apr 18, 2015 1:45 pm
Forum: Audio file formats
Topic: Mortal Kombat X sound format
Replies: 72
Views: 10600

Re: Mortal Kombat X sound format

Doesn't give me the error anymore but it just crashes instead. Have the latest DLL too. I'm having the same error, but knowing myself I'm doing something wrong. So in case of my complete stupidity I would want to ask you to guide me a little here. I put your extractor, fmodL.dll (from offical FMOD ...
by Micadi
Sun Dec 14, 2014 12:51 pm
Forum: Audio file formats
Topic: SoundNodeWaveEx files (Deadpool the game)
Replies: 8
Views: 2416

Re: SoundNodeWaveEx files (Deadpool the game)

Thank you very much, everything works now.
by Micadi
Fri Dec 12, 2014 9:24 pm
Forum: Audio file formats
Topic: SoundNodeWaveEx files (Deadpool the game)
Replies: 8
Views: 2416

Re: SoundNodeWaveEx files (Deadpool the game)

VGM Toolbox got me confused a little, I've followed your instructions, the program apparently searches files I've drag into "files to search" window and then nothing happens besides the log in the lower window. I don't know whats wrong here, aren't the resulting fsb files supposed to go somewhere (o...
by Micadi
Fri Dec 12, 2014 2:09 am
Forum: Audio file formats
Topic: SoundNodeWaveEx files (Deadpool the game)
Replies: 8
Views: 2416

SoundNodeWaveEx files (Deadpool the game)

Hello I'm sorry to take your time but I need some help with SoundNodeWaveEx files. I've decided recently to try to extract audio files from game Deadpool. Unexpectedly most voice files are hidden within game packages - the obvious ones (ending with LOC_int) either have only a few of them or Umodel i...
by Micadi
Mon Sep 08, 2014 3:56 am
Forum: Audio file formats
Topic: XMA transform
Replies: 166
Views: 39869

Re: XMA transform

I'm kinda new here on these forums so I hope I'm not making here any stupid mistakes but I'm having problems with your script - I'm getting an error "the return output size is negative (-1). This is kinda annoying since It required a lot of work to actually get to the point where I managed to get th...