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Search found 33 matches
- Sun May 12, 2019 3:32 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 802
- Views: 140293
Re: Telltale Games "Almost-All-In-One" Model Importer
Thank you! I can finally start my XPS Pack for the Finale season! 

- Wed Apr 17, 2019 10:21 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 802
- Views: 140293
Re: Telltale Games "Almost-All-In-One" Model Importer
Yasss! So excited! Thank you!
- Wed Jan 23, 2019 1:26 am
- Forum: Game Archive
- Topic: Resident Evil 2 Remake - demo PAK file
- Replies: 140
- Views: 44276
Re: Resident Evil 2 Remake - demo PAK file
To anyone interested in Modding RE2, I made a big discovery that will help with a lot of stuff.
http://residentevilmodding.boards.net/t ... orial-shot
http://residentevilmodding.boards.net/t ... orial-shot
- Sun Jan 13, 2019 11:35 am
- Forum: Game Archive
- Topic: Resident Evil 2 Remake - demo PAK file
- Replies: 140
- Views: 44276
Re: Resident Evil 2 Remake - demo PAK file
You can make small changes to SGM to make it work with RE2. There are couple changes in file header, and buffers header. Vertex buffers are structured differently than RE7, so need to investigate what types there are. At least the skeleton and mesh info are identical to RE7, so SGM does some of the...
- Sat Jan 12, 2019 4:16 am
- Forum: Game Archive
- Topic: Resident Evil 2 Remake - demo PAK file
- Replies: 140
- Views: 44276
Re: Resident Evil 2 Remake - demo PAK file
Any Chance of a Compatible Hook DLL being released so we can generate the file list?Ekey wrote:The same format as in RE7, just they added new flag for ZSTD compression. Currently the list of file names is actually empty.
- Wed Aug 22, 2018 9:38 am
- Forum: 3D/2D models
- Topic: [ request ] The Walking Dead The Final Season (Telltale)
- Replies: 3
- Views: 1287
Re: [ request ] The Walking Dead The Final Season (Telltale)
Telltale didn’t move to unity yet.
RandomTBush is working on an update for his tool here. viewtopic.php?f=16&t=11687&start=405
RandomTBush is working on an update for his tool here. viewtopic.php?f=16&t=11687&start=405
- Thu Aug 09, 2018 6:30 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 802
- Views: 140293
Re: Telltale Games "Almost-All-In-One" Model Importer
Already got 'em myself, Zombieali2000, but thanks anyway. Hopefully I'll have some time later this month to get those working properly, since they changed the formats up yet again (for what may apparently the last time, if that Unity rumor is true?). Likewise for the texture formats that meganmi po...
- Thu Aug 09, 2018 5:13 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 802
- Views: 140293
Re: Telltale Games "Almost-All-In-One" Model Importer
Heres some mesh files from the Finale season of the Walking dead on PC.
https://mega.nz/#!N65G0AoA!e_rMdpSWiMA9 ... kZGNMdc0DU
None of the current scripts open these. Textures convert fine though with the Batman season 2 script.
https://mega.nz/#!N65G0AoA!e_rMdpSWiMA9 ... kZGNMdc0DU
None of the current scripts open these. Textures convert fine though with the Batman season 2 script.
- Thu Aug 09, 2018 1:54 pm
- Forum: Game Localization
- Topic: Telltale and Gametap - extract to translate
- Replies: 618
- Views: 180955
Re: Telltale and Gametap - extract to translate
Any keys for the finale season of the walking dead demo yet?
- Wed Aug 08, 2018 6:55 pm
- Forum: Game Archive
- Topic: Walking Dead Final season, ttarchext help
- Replies: 4
- Views: 1471
Re: Walking Dead Final season, ttarchext help
Hopefully something pops up soon.Maximmum wrote:Oh yes please, i wanna that too? Somebody figured it out yet?
- Tue Aug 07, 2018 11:18 pm
- Forum: Game Archive
- Topic: Walking Dead Final season, ttarchext help
- Replies: 4
- Views: 1471
Walking Dead Final season, ttarchext help
A demo for the finale season just released on PC and id love to crack open the ttarch files a little early.
Anyone know a possible custom blowfish key that will work with ttarchext?
Many thanks!
Anyone know a possible custom blowfish key that will work with ttarchext?
Many thanks!
- Wed Apr 04, 2018 12:57 am
- Forum: Graphic file formats
- Topic: [3DS] Resident Evil: The Mercenaries 3D (.tex)
- Replies: 3
- Views: 1778
Re: [3DS] Resident Evil: The Mercenaries 3D (.tex)
Any Update On this?
- Sat Nov 25, 2017 6:15 pm
- Forum: 3D/2D models
- Topic: Extracting The Evil Within 2 files
- Replies: 2
- Views: 1453
- Sun Nov 19, 2017 12:19 am
- Forum: Graphic file formats
- Topic: [3DS] Resident Evil: The Mercenaries 3D (.tex)
- Replies: 3
- Views: 1778
Re: [3DS] Resident Evil: The Mercenaries 3D (.tex)
https://raw.githubusercontent.com/Zheneq/Noesis-Plugins/master/fmt_mtframework_3ds_tex.py Works with the samples above. I need more samples to finish the script, there should be more formats. The script uses etc1tool.exe by onepiecefreak3 . Put the executable into Noesis scenes folder. If you know ...
- Sat Sep 02, 2017 10:05 pm
- Forum: 3D/2D models
- Topic: Call of Duty Ghosts 3D Models
- Replies: 5
- Views: 935
Re: Call of Duty Ghosts 3D Models
Why not just use Wraith?
http://aviacreations.com/wraith/#
http://aviacreations.com/wraith/#