wow, amazing!
could the problem be for some specific reason? as problem in parser?
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Search found 30 matches
- Sat Mar 19, 2022 8:53 pm
- Forum: 3D/2D models
- Topic: Ragnarok Web
- Replies: 16
- Views: 1502
- Fri Mar 18, 2022 11:04 pm
- Forum: 3D/2D models
- Topic: Ragnarok Web
- Replies: 16
- Views: 1502
Re: Ragnarok Web
Hey @Durik256, Sorry I removed the quotes. xD Thanks for further progress! Regarding the textures, are they loading automatically? Did you export (atf2png) or are you already reading the *.atf? I tested and the textures didn't load, maybe I'm doing something wrong. Regarding bones, sorry, I'm really...
- Thu Mar 17, 2022 6:38 pm
- Forum: 3D/2D models
- Topic: Ragnarok Web
- Replies: 16
- Views: 1502
Re: Ragnarok Web
Hey Durik256,
thanks again for the progress with the script!
There was a problem with some models, they gave an error to read and some models may have some reading error, the 3d is totally weird.
A question, in relation to rigged models, is it difficult to add?
thanks again for the progress with the script!
There was a problem with some models, they gave an error to read and some models may have some reading error, the 3d is totally weird.
A question, in relation to rigged models, is it difficult to add?
- Thu Mar 17, 2022 4:16 am
- Forum: 3D/2D models
- Topic: Ragnarok Web
- Replies: 16
- Views: 1502
Re: Ragnarok Web
Wow, what progress! Thank you! About my values, I just read the serialization of the files in AMF and just converted to json naturally. This is the lib I used for reading and the function called. Link: https://github.com/mtanksl/amf.net/blob/b52e40b0c458d057e85855eac034d8e46c263d2d/mtanksl.ActionMes...
- Wed Mar 16, 2022 3:39 pm
- Forum: 3D/2D models
- Topic: Ragnarok Web
- Replies: 16
- Views: 1502
Re: Ragnarok Web
{"Trait":{"ClassName":"","IsAnonymous":true,"IsDynamic":true,"IsExternalizable":false,"Members":[]},"Values":[],"DynamicMembersAndValues":{"bolimao":{"Trait":{"ClassName":"&q...
- Wed Mar 16, 2022 6:16 am
- Forum: 3D/2D models
- Topic: Ragnarok Web
- Replies: 16
- Views: 1502
Re: Ragnarok Web
Apparently it's compressed + AML.
I've tried some AML libs to try to do the reading, but to no avail.
I've tried some AML libs to try to do the reading, but to no avail.
- Tue Mar 15, 2022 11:24 pm
- Forum: 3D/2D models
- Topic: Ragnarok Web
- Replies: 16
- Views: 1502
Re: Ragnarok Web
Bump.
- Sun Mar 13, 2022 2:27 pm
- Forum: 3D/2D models
- Topic: Ragnarok Web
- Replies: 16
- Views: 1502
Re: Ragnarok Web
Hello ilovechii!, well for atf textures, you can use this tool : https://vamapaull.com/atf-to-png-converter-tool/ for those .p3d files, seems compressed, I have used offzip to get this .x3p file : https://www.mediafire.com/file/t84any1m44yz9cf/baiyangzuonan.xp3/file, don't know if it is totally unc...
- Sun Mar 13, 2022 3:40 am
- Forum: 3D/2D models
- Topic: Ragnarok Web
- Replies: 16
- Views: 1502
Ragnarok Web
Could anyone help reverse engineer these files? I've seen games that use this extension, but I've tested some scripts and without success. The game currently uses adobe flash, so I downloaded the assets, but I need help to be able to import :( Unfortunately my graphics knowledge is almost nil, I wou...
- Sat Jan 12, 2019 6:54 pm
- Forum: Graphic file formats
- Topic: *.spr and *.pal
- Replies: 6
- Views: 2859
Re: *.spr and *.pal
i took a quick look and i don't know how the pal files relate to the spr files, but the spr files have what looks to be a 32bit color palette and a 16bit color palette with the same amount of colors in each already. i will look into these a bit more later. :D what is the full game name and platform...
- Fri Jan 11, 2019 2:28 am
- Forum: Graphic file formats
- Topic: *.spr and *.pal
- Replies: 6
- Views: 2859
*.spr and *.pal
Hi, Someone can help me in read *.spr files? I added *.pal files too, because I think this files use theses palettes. Download: https://drive.google.com/file/d/1VYZxz83RNG2zNPnQGoPoqo6H4m6kl1P6/view?usp=sharing I already tried to use TextureFinder. About HEADER of the *.spr files, I think it's somet...
- Thu Jun 01, 2017 1:46 am
- Forum: Game Archive
- Topic: UnityPack - How extract?
- Replies: 0
- Views: 784
UnityPack - How extract?
Yo guys,
Sorry, I don't have idea how works phyton, but I searched something and still error for extract. Someone can explain me?
Link: https://github.com/HearthSim/UnityPack
Sorry, I don't have idea how works phyton, but I searched something and still error for extract. Someone can explain me?
Link: https://github.com/HearthSim/UnityPack
- Fri Sep 04, 2015 3:05 am
- Forum: 3D/2D models
- Topic: [Request] GameBryo 2.6 (with official export plugin source).
- Replies: 3
- Views: 3000
- Wed Jun 24, 2015 3:05 pm
- Forum: 3D/2D models
- Topic: [Request] GameBryo 2.6 (with official export plugin source).
- Replies: 3
- Views: 3000
- Fri Jun 05, 2015 2:11 pm
- Forum: 3D/2D models
- Topic: [Request] GameBryo 2.6 (with official export plugin source).
- Replies: 3
- Views: 3000
[Request] GameBryo 2.6 (with official export plugin source).
Hello, I'm releasing a piece of source code of Gamebryo 2.6. I believe that with this code, will help some people with the import plugin. Before anyone post any messages saying about Noesis3D , yes, I know this tool, but does not work properly. Some models can be read, but the animations don't work ...
