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Search found 56 matches

by AMG
Sun May 19, 2019 3:10 pm
Forum: 3D/2D models
Topic: Import Tuner Challenge [XBOX360]
Replies: 92
Views: 11788

Re: Import Tuner Challenge [XBOX360]

I am really confused. Why is this not yet a finished project? I gave Blackracer a lot of time and i posted the code i had. Where you all just waiting or wasnt it a group project? I dont understand If I recall correctly, Blackracer doesn't have the skills to properly finalize this. He can only work ...
by AMG
Wed Apr 10, 2019 10:09 pm
Forum: 3D/2D models
Topic: GT6 (Gran Turismo 6) [PS3]
Replies: 37
Views: 2537

Re: GT6 (Gran Turismo 6) [PS3]

gcr27 wrote:
Wed Apr 10, 2019 4:00 pm
This tool posted in the forum yes or n
how use computer hel
by AMG
Tue Apr 03, 2018 12:30 pm
Forum: 3D/2D models
Topic: Asphalt 9 pack files
Replies: 4
Views: 545

Re: Asphalt 9 pack files

rongctor wrote:
AMG wrote:Already posted:
viewtopic.php?p=138299#p138299
but sharefile is deadlink,my friend.
Reply in that thread, not here.
by AMG
Mon Apr 02, 2018 8:22 pm
Forum: 3D/2D models
Topic: Asphalt 9 pack files
Replies: 4
Views: 545

Re: Asphalt 9 pack files

by AMG
Mon Mar 12, 2018 10:23 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2045
Views: 384284

Re: Forza Motorsport Resource Extraction (.carbin)

Hello,
Forza Studio v4.1, v4.4t2 and v4.6 were fully working for me until today.
Obviously for having those working i've installed the requiered frameworks in the past.
Since those stopped working (crash at start) I've reinstalled the frameworks, but nothing changed.
Any clues?
by AMG
Sun Feb 04, 2018 9:09 pm
Forum: 3D/2D models
Topic: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
Replies: 44
Views: 4306

Re: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win3

taruncreation wrote:Is Quick BMS version 0.8.3 the latest version? If not where can I find the latest version?
It is. Seems like you used v0.7.7
by AMG
Mon Jan 29, 2018 1:19 pm
Forum: 3D/2D models
Topic: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
Replies: 44
Views: 4306

Re: Asphalt 8 FBX Converter - A8Tool for Android & Win32

I didn't, that's why I have issues with those, I guess. What files did you use the tool on? The dcmp archives directly? Tried to drag and drop the full .dcmp archive, yes Then later, (sort of) unpacked the .dcmp archive with 7-zip, and done the same thing with the single .pig files With both proced...
by AMG
Mon Jan 29, 2018 12:43 pm
Forum: 3D/2D models
Topic: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
Replies: 44
Views: 4306

Re: Asphalt 8 FBX Converter - A8Tool for Android & Win32

So it worked for you, instead? Yeah their format is exactly the same as the rather old version of Asphalt 8 where Chipicao's Gameloft Pig Importer can still come in handy. Um it's more like a mixed version where the dcmp files in the main data folder are uncompressed, while those in the dlcs folder...
by AMG
Mon Jan 29, 2018 11:21 am
Forum: 3D/2D models
Topic: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
Replies: 44
Views: 4306

Re: Asphalt 8 FBX Converter - A8Tool for Android & Win32

Just wondering, do you think you could make it support also Asphalt Overdrive format? :) So I assume you could access to the pig files without any difficulties, then what's your problems? The data is not compressed at all, as their extesion(dcmp) indicate, and PIG2FBX works totally fine. Here you c...
by AMG
Sun Jan 28, 2018 1:20 pm
Forum: 3D/2D models
Topic: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
Replies: 44
Views: 4306

Re: Asphalt 8 FBX Converter - A8Tool for Android & Win32

Perfectly works with the latest Asphalt 8 format.
Didn't try it yet with Xtreme. :keke:
Just wondering, do you think you could make it support also Asphalt Overdrive format? :)
by AMG
Mon Jan 22, 2018 5:40 pm
Forum: 3D/2D models
Topic: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
Replies: 44
Views: 4306

Re: Asphalt 8 FBX Converter - A8Tool for Android & Win32

Thank you so much! Going to test it right now, will update you regarding eventual bugs. :keke:
by AMG
Fri Dec 01, 2017 12:42 am
Forum: 3D/2D models
Topic: Asphalt Street Storm [.bdae/.tex]
Replies: 17
Views: 2598

Re: Asphalt Street Storm [.bdae/.tex]

Thank you so much for this! :keke:
by AMG
Sun May 07, 2017 9:41 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2045
Views: 384284

Re: Forza Motorsport Resource Extraction (.carbin)

I have a simple question about lower LODs. Where are those located? I've tried to import a car package from GameModels in 3DSimED but seems those are not imported. Now, I don't know if the package is missing the lower LODs needed, or if the tool is not able to import them yet.
by AMG
Mon Apr 24, 2017 1:10 pm
Forum: 3D/2D models
Topic: Project Gotham Racing 4 (Xbox360)
Replies: 2
Views: 700

Re: Project Gotham Racing 4 (Xbox360)

A thread PGR4 related already exists:
viewtopic.php?f=16&t=4781&p=125367&hili ... ham+racing
by AMG
Wed Mar 22, 2017 12:44 pm
Forum: 3D/2D models
Topic: Asphalt 8 .pig
Replies: 82
Views: 19180

Re: Asphalt 8 .pig

AstroStormz wrote:This game can be ripped from ;) i will upload pictures later
Are you talking about the latest versions of the game? If yes, that sounds interesting.