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Search found 89 matches

by ngovandang
Thu May 23, 2019 7:32 am
Forum: 3D/2D models
Topic: A Plague Tale: Innocence Tool [WIP]
Replies: 13
Views: 663

Re: A Plague Tale: Innocence Tool [WIP]

Have anyone find more of NPCs or villager characters yet?
by ngovandang
Fri May 17, 2019 11:25 pm
Forum: 3D/2D models
Topic: Hitman 6 (2016)
Replies: 35
Views: 3403

Re: Hitman 6 (2016)

:( can this species each map, characters and weapons to separate folders like Absolution's tool?
by ngovandang
Fri May 17, 2019 11:09 pm
Forum: 3D/2D models
Topic: A Plague Tale: Innocence Tool [WIP]
Replies: 13
Views: 663

Re: A Plague Tale: Innocence Tool [WIP]

Well done, hope bones are supported soon. This is awesome
Thank you
by ngovandang
Thu May 02, 2019 10:28 pm
Forum: 3D/2D models
Topic: SAO: Hollow Realization Mesh/Texture Tool
Replies: 30
Views: 6745

Re: SAO: Hollow Realization Mesh/Texture Tool

how did you manage to extract the data.cpk without crashing after awhile?
This 34GB file keep crash CriPakTools while extracting
by ngovandang
Mon Apr 29, 2019 10:40 pm
Forum: 3D/2D models
Topic: Way of the Samurai 4 NIF help
Replies: 8
Views: 729

Re: Way of the Samurai 4 NIF help

what did you expect? It's working with genuine texture files only, afaik. But there's some texture handling in fmt_gambryo_nif.py by Rich. So you need to dig into it and learn how it works. (Never cared for textures in nifs.) :eek: No, I am just cant get how to export these textures from NIFs since...
by ngovandang
Mon Apr 29, 2019 10:38 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 178
Views: 6765

Re: Mortal Kombat 11

:eek: sO FAST
by ngovandang
Thu Apr 25, 2019 7:20 pm
Forum: 3D/2D models
Topic: Way of the Samurai 4 NIF help
Replies: 8
Views: 729

Re: Way of the Samurai 4 NIF help

shakotay2 wrote:
Thu Apr 25, 2019 5:45 am
How should I remember after 3 years? Guess loaded the model into Noesis, then dragged and dropped the texture file, but not sure. (Be sure to try it with the same model as I did.)
:( Its not working. Texture files are also NIF, drag and drop is not working
by ngovandang
Thu Apr 25, 2019 6:52 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 42097

Re: Bloodborne

I tried the instrument with sekiro but there are still problems with the skeleton with many models. I would advise to check them all because some others do not and say which ones are useless since this happened to everyone. I would like to pay attention to another issue. while I was watching, I fou...
by ngovandang
Wed Apr 24, 2019 3:17 pm
Forum: 3D/2D models
Topic: Way of the Samurai 4 NIF help
Replies: 8
Views: 729

Re: Way of the Samurai 4 NIF help

They Noesis script works to an extent, but the textures dont show up and models re invisible until you export them From what I can see it's textured in Noesis. Exported as smd for example and reimported to blender I don't know what the problem should be: Sayo.jpg btw: nifskope and blender nif suppo...
by ngovandang
Sun Mar 31, 2019 7:08 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 42097

Re: Bloodborne

Tool for converting sekiro (also bloodborne and dark souls 3 should work) flvers to valve smd format with correct uv's. Its pretty raw so could have bugs. Also material names dont match with actual texture names. All uv's should be fine. P.S. To use just drag and drop your flvers on to exe. Nice, b...
by ngovandang
Sat Mar 30, 2019 7:49 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 42097

Re: Bloodborne

TokiChan wrote:
Sat Mar 30, 2019 6:38 pm
Yes, I use Bloodborne tools. Some models is fine, but some is crash. Noesis DS1 flver plugin give twisted vertex.
Blender for problematic models is crash too.
hmmm, thats weird
Until now, I have never get any crashes on importing SMD converted from this game.
by ngovandang
Sat Mar 30, 2019 11:04 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 42097

Re: Bloodborne

Need some edits. TPF extracting is good. But when I try open flver or converted smd (from bloodborne tools) or with maxscript, it crash Noesis and 3ds max Blender importing is fine. Did you use BloodBrone converter or another method for converting FLVER? I have not get any crash while importing SMD...
by ngovandang
Fri Mar 29, 2019 6:29 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 42097

Re: Bloodborne

Oh lol. Here is some samples
Link

Check them you will see some parts got broken UV
Like this one
Image
by ngovandang
Fri Mar 29, 2019 4:57 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 42097

Re: Bloodborne

zaramot wrote:
Fri Mar 29, 2019 12:25 am
Cool, no need to make/edit any script/plugin!
But they all broken UVs. I believe parts for transparency textures, they all broken UV
Parts without transparency are fine.
Could you do something?