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by PredatorCZ
Fri Jan 22, 2021 9:08 pm
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 89
Views: 16345

Re: Havok 3ds max/Noesis importer/exporter plugins

1. LANoire. Still can't load any of the samples, max just crashing Hey. packedragdoll files are custom format, each of them have 4 embedded havok files. None of them loads. packedskeleton files are custom format, no havok files inside animset files are custom format, they use one embedded havok fil...
by PredatorCZ
Sun Jan 03, 2021 12:42 pm
Forum: 3D/2D models
Topic: Some problem with normals or backface culling
Replies: 1
Views: 116

Re: Some problem with normals or backface culling

SB4 is a PS3 title afaik. They use some weird flips for faces.
You can fix that, by flipping/inverting face itself. Or by checking '2-sided' in material properties.
by PredatorCZ
Sun Nov 22, 2020 8:05 pm
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 89
Views: 16345

Re: Havok 3ds max/Noesis importer/exporter plugins

HavokMax V1.12 has been released.
  • Fixed specific crash when importing incomplete skeletons. (#18 )
  • Fixed wrong root motion rotation directions.
  • Added hkaLosslessCompressedAnimation custom class support (library feature).
  • Attempt to remove inter-frame gimbal lock issues.
by PredatorCZ
Sun Nov 22, 2020 8:03 pm
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 89
Views: 16345

Re: Havok 3ds max/Noesis importer/exporter plugins

Can anyone provide a Havok file that contains a hkaDelta Compressed Animation in a format that can be read by this plugin? Delta Compressed Animation, such as version 6.0, probably has a different format. Unable to load with HavokTool 2014. Delta Compressed Animation was removed since 2011. What yo...
by PredatorCZ
Tue Nov 17, 2020 12:44 am
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 89
Views: 16345

Re: Havok 3ds max/Noesis importer/exporter plugins

HavokMax V1.11 has been released. More stable library version. Fixed incorrect old format additive animations. Added new format additive animations. Added root motion support. Moved to new config format (xml schema), presets will be migrated from old config format to new. External presets can be sti...
by PredatorCZ
Sun Nov 15, 2020 2:30 pm
Forum: 3D/2D models
Topic: Revil (RE Engine, MT Framework) 3ds max plugin
Replies: 19
Views: 4354

Re: Revil (RE Engine, MT Framework) 3ds max plugin

RevilMax V1.6 has been released.
  • Stability fixes.
  • New config format (moved to XML).
  • Message boxes no longer shows, when suppressing prompts.
EDIT:
Hotfix V1.6.2 has been released.

Fixed crash, when loading some LMT files.
by PredatorCZ
Sun Nov 15, 2020 2:29 pm
Forum: 3D/2D models
Topic: Revil (RE Engine, MT Framework) 3ds max plugin
Replies: 19
Views: 4354

Re: Revil (RE Engine, MT Framework) 3ds max plugin

wuxian wrote:
Mon Sep 28, 2020 4:33 pm
How about animations of Resident evil 4 ?
TBA
by PredatorCZ
Sun Sep 20, 2020 10:15 pm
Forum: 3D/2D models
Topic: Revil (RE Engine, MT Framework) 3ds max plugin
Replies: 19
Views: 4354

Re: Revil (RE Engine, MT Framework) 3ds max plugin

RevilMax V1.5 has been released Removed 32bit support. Added support for 2021. Added ability to load Additive animations. Added ability to suppress logging of missing bones. Added asset caching for faster loading. Fixed few crash problems. Added catch handling for non-critical errors. Fixed referenc...
by PredatorCZ
Thu Jul 09, 2020 10:54 am
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 89
Views: 16345

Re: Havok 3ds max/Noesis importer/exporter plugins

... Backyard Wrestling - Don't Try This at Home uses this physic engine aswell. ... Can you tell me which files are havok animation files? There must be a way to find out right? ... This title uses only a physics module. There aren't any Havok files to begin with. A lot of games are using physics m...
by PredatorCZ
Fri Jul 03, 2020 4:34 pm
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 89
Views: 16345

Re: Havok 3ds max/Noesis importer/exporter plugins

I think I'm gonna need to focus on Noesis as well. It uses like the first version of library or something...

EDIT:
Noesis will have to wait until or even when x64 support is released.
by PredatorCZ
Wed May 20, 2020 8:25 pm
Forum: Game Archive
Topic: Xenoblade Chronicles X/2 format bible
Replies: 22
Views: 9462

Re: Xenoblade Chronicles X/2 format bible

So I tried extracting the updated .ard and .arh file with the quickbms script with quickbms version 0.9.2 and it didn't extract all files, is it the updated .ard and .arh files or it is the script itself I need to edit? This thing is still being updated? Damn. From this error message, it seems, tha...
by PredatorCZ
Fri May 01, 2020 2:25 pm
Forum: 3D/2D models
Topic: Revil (RE Engine, MT Framework) 3ds max plugin
Replies: 19
Views: 4354

Re: Revil (RE Engine, MT Framework) 3ds max plugin

RevilMax v1.4 has been released.

Added support for RE7.
More fixes.
by PredatorCZ
Sun Apr 26, 2020 8:28 pm
Forum: 3D/2D models
Topic: Revil (RE Engine, MT Framework) 3ds max plugin
Replies: 19
Views: 4354

Re: Revil (RE Engine, MT Framework) 3ds max plugin

RevilMax v1.3 has been released.

Fixed positions for mot78 formats. #6
Fixed frame distribution for Big Endian LMT formats.
Fixed crash when loading pose animations. #3
Minor crash fixes.
Added some missing codecs.
by PredatorCZ
Tue Apr 21, 2020 8:39 am
Forum: 3D/2D models
Topic: Revil (RE Engine, MT Framework) 3ds max plugin
Replies: 19
Views: 4354

Re: Revil (RE Engine, MT Framework) 3ds max plugin

askB wrote:
Mon Apr 13, 2020 5:22 pm
Have you personally tested Resident Evil 3? I have tried numerous times and it keeps crashing on me.
Tested only demo. There wasn't a release version, when it was in the development .
by PredatorCZ
Mon Apr 06, 2020 7:51 pm
Forum: 3D/2D models
Topic: How to get rid of seams visible on terrain mesh?
Replies: 4
Views: 443

Re: How to get rid of seams visible on terrain mesh?

Hello, from what I've seen, it looks like UV channel is leaking due low res texture. I don't know how textures looks like, so it's just an assumption. From the screen without textures, it looks like issue with normals, I'm not a Noesis expert, but I had similar issue when model had implicit (smoothi...