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Search found 236 matches

by PredatorCZ
Mon Jul 08, 2019 8:54 pm
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 41
Views: 2018

Re: Havok 3ds max/Noesis importer/exporter plugins

HavokMax V1.8 has been released.

Fixed logging for non-unicode builds (2010 - 2012).
Fixed crash caused by dialog for some versions (mainly 2012 as reported in #4 ).
Fixed plugin registration bug reported in #5.
by PredatorCZ
Sun Jul 07, 2019 9:37 pm
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 41
Views: 2018

Re: Havok 3ds max/Noesis importer/exporter plugins

HavokMax V1.7 has been released

Added support for loading version 2015 and 2017 skeletons.
Added support for loading version 2015 interleaved animations.
Added support for loading version 2015 - 2017 spline compressed animations.
Fixed crash, when loading animations caused by 0 scale values.
by PredatorCZ
Sun Jul 07, 2019 6:39 pm
Forum: 3D/2D models
Topic: Outlast 2
Replies: 1
Views: 75

Re: Outlast 2

https://www.gildor.org/smf/index.php/topic,3243.0.html

TL:DR
Basically chance for UModel to support this game is equal/close to none.
Unless someone will spend a lot of time to write UModel support for this, or some importer from scratch.
Your best bet would be to use Ninja Ripper.
by PredatorCZ
Sun Jul 07, 2019 5:05 pm
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 41
Views: 2018

Re: Havok 3ds max/Noesis importer/exporter plugins

HavokMax V1.6 has been released

Fixed loading incorrect animation track for bone without annotation name and bind remaps.
Fixed loading spline compressed animations when float tracks are present.
Added Motion ID var into config file.
by PredatorCZ
Fri Jun 28, 2019 4:29 pm
Forum: 3D/2D models
Topic: Xenoblade Chronicles X/2 3ds max plugin
Replies: 15
Views: 735

Re: Xenoblade Chronicles X/2 3ds max plugin

The datamine shows that there are two separate Pneumas, with the second one at index 1074 having the debug name 覚醒ホムラ(イベント用) Awakened Homura (for event). I figure this specific instance of her is used for specific cutscenes but I was hoping that the specific motion associated with the instance (bl0...
by PredatorCZ
Wed Jun 26, 2019 11:35 pm
Forum: 3D/2D models
Topic: Xenoblade Chronicles X/2 3ds max plugin
Replies: 15
Views: 735

Re: Xenoblade Chronicles X/2 3ds max plugin

.motstm_data archive files can be renamed into .anm files and can be used with this plugin, but it only loads one animation from the .motstm_data archive, can you add in support for remaining animations inside the .motstm_data files? motstm_data is a stream file, motstm is TOC, I should be able to ...
by PredatorCZ
Wed Jun 26, 2019 9:10 am
Forum: 3D/2D models
Topic: Xenoblade Chronicles X/2 3ds max plugin
Replies: 15
Views: 735

Re: Xenoblade Chronicles X/2 3ds max plugin

I'm using Autodesk 3ds Max 2018, and I downloaded your releases for XenoMax, HavokMax, and XenoToolset. When I load models, their textures don't seem to come with them despite being part of the WIMDO file. Some textures partially loaded for Pyra once, but I don't know how to replicate that. How mig...
by PredatorCZ
Fri Jun 21, 2019 7:18 pm
Forum: 3D/2D models
Topic: Xenoblade Chronicles X/2 3ds max plugin
Replies: 15
Views: 735

Re: Xenoblade Chronicles X/2 3ds max plugin

Vertex normal and weight glitches when importing certain animations bl300901 animation: battle_eye (or something close like that) Some animations are used as additive animations, these are not supported (yet?). I didn't knew, that they are even using those. As for the vertex weight and vertex norma...
by PredatorCZ
Tue Jun 18, 2019 3:31 pm
Forum: 3D/2D models
Topic: Xenoblade Chronicles X/2 3ds max plugin
Replies: 15
Views: 735

Re: Xenoblade Chronicles X/2 3ds max plugin

Any chances of ya adding support for XC2 maps? Also works perfectly for me on 3ds max 2016, altho seems like it doesn't grab vertex normals properly, and seems like some animations changes vertex weights on some meshes. Can you please tell a name of the file and a name of the animation that causes ...
by PredatorCZ
Mon Jun 17, 2019 1:46 pm
Forum: 3D/2D models
Topic: Xenoblade Chronicles X/2 3ds max plugin
Replies: 15
Views: 735

Re: Xenoblade Chronicles X/2 3ds max plugin

XenoToolset V1 has been released. Added casmExtract (Xenoblade X map converter/extractor) Added mdoTextureExtract (Extracts textures from camdo/wimdo/wismt(DRSM) files) Added xenoTextureConvert (Converts MTXT/LBIM into DDS/PNG formats) XenoMax V1.1 has been released. Added support for loading instan...
by PredatorCZ
Thu Jun 06, 2019 3:19 pm
Forum: 3D/2D models
Topic: Korean game AIR, unreal production, but WPK format
Replies: 3
Views: 191

Re: Korean game AIR, unreal production, but WPK format

Ascent: Infinite Realm?
It's an MMO so there is high possibility, that these files are encrypted, or portions of them anyway.
by PredatorCZ
Thu Jun 06, 2019 3:04 pm
Forum: 3D/2D models
Topic: Xenoblade Chronicles X/2 3ds max plugin
Replies: 15
Views: 735

Re: Xenoblade Chronicles X/2 3ds max plugin

lionheartuk wrote:
Thu Jun 06, 2019 2:26 am
This is awesome dude, great work.
I was wondering if there are plans to support environment meshes such as props and the maps at all.
Props are using oj prefix. (oj.cpk?)
Map support is coming up, but only for XenobladeX.
by PredatorCZ
Tue Jun 04, 2019 9:54 pm
Forum: 3D/2D models
Topic: Xenoblade Chronicles X/2 3ds max plugin
Replies: 15
Views: 735

Xenoblade Chronicles X/2 3ds max plugin

The plugin will let you to import models and animations. In addition, it can export textures to .dds or .png format, while loading model. Now I know, that there is already one made by me like year or so old, however it runs on maxscript and was real messy mess for both me, and user. This plugin is m...
by PredatorCZ
Tue Jun 04, 2019 7:53 pm
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 41
Views: 2018

Re: Havok 3ds max/Noesis importer/exporter plugins

ok this is an example of the animations of the model. was taken from the version prepared to die. it should not change anything as there have been few changes in general http://www.mediafire.com/file/faxp62by4tt0o2z/c1200.rar/file You sent wrong files, remastered must use new havok version, this is...
by PredatorCZ
Tue Jun 04, 2019 7:43 pm
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 41
Views: 2018

Re: Havok 3ds max/Noesis importer/exporter plugins

HavokMax V1.5 has been released. Fixed not loading of newly added external presets for first time Added ability to choose animation index, in case of multiple animations in single file. Added ability to load config file with suppressPrompts enabled. Added ability to load bones by their hkaBone user ...